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Thread: ummm what's the update for?

  1. #61

    Default Re: ummm what's the update for?

    Well im more concerned about the possibility to keep using Batch files to launch mods, SS has an executable that contains a batch along some embedded extra functions, this exe could be added to the steam game list as a "non-steam game" and it worked fine to launch the mod with all its features (AI swapper etc).
    If this doesn't work anymore then we might need to find a proper workaround other than the campaign folder rename.

    Also what about that KingdomsLauncherApp.exe that edited the registry so the launcher could recognize extra "campaigns"?

  2. #62

    Default Re: ummm what's the update for?

    Quote Originally Posted by Melooo182 View Post
    Well im more concerned about the possibility to keep using Batch files to launch mods, SS has an executable that contains a batch along some embedded extra functions, this exe could be added to the steam game list as a "non-steam game" and it worked fine to launch the mod with all its features (AI swapper etc).
    If this doesn't work anymore then we might need to find a proper workaround other than the campaign folder rename.

    Also what about that KingdomsLauncherApp.exe that edited the registry so the launcher could recognize extra "campaigns"?
    Man its weird...if the files have exactly the same name and format as the original or updated ones then they will be changed by steam ....but apparently you can put a new file (like you said here another .exe) and it will not touch it...it does not "see" that file...this is why some people say the "verify game cache" function is ok to use with a modded game that has ADDED files (not changed files) because steam only updates/verifies the original files with the same name an format....but it always terrifies me anyway to do it because I am always scared it is going to mess things up anyway...LOL...this is just my experience and not 100% tested though Remembering this it IS POSSIBLE to "fool" steam, but it takes a lot more work for modders.

    And the update seemed to have removed the launcher alltogether, i doubt the kingdoms launcher app will work either but it is always worth a shot...my steam properties on M2TW now show "kingdoms" as the only DLC, but if you right click in the library, all the original "mods" show up to choose from...(americas, crusades, etc.)...but the third age is not there of course...hehehe

    other than further exploration of simple work arounds, editing the registry is probably going to be the only way...

    NOW...here is the even bigger problem...if i leave my third age folder renamed "americas" in the "mods" folder, then the next time steam does an update, it will most likely get "steam rolled" .... because that folder title (americas) is original content...that means i need to rename it everytime and keep auto updates off, rename it again after updating !!
    Last edited by scdandme; July 22, 2014 at 08:33 PM.

  3. #63
    The Useless Member's Avatar Primicerius
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    Default Re: ummm what's the update for?

    This could be a good thing with more updates.

    With a permanent solution to mods + multiplayer and bugs gone, Medieval II could be like Empire, if not larger with thousands of players on Steam everyday.

    Because those without Steam cannot play MP, (as far as I know) many might buy Steam version just to play MP. I hope CA will see this as an opportunity.
    Last edited by The Useless Member; July 22, 2014 at 08:14 PM.

  4. #64
    Emperor of The Great Unknown's Avatar Primicerius
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    Default Re: ummm what's the update for?

    Quote Originally Posted by The Useless Member View Post
    This could be a good thing with more updates.

    With a permanent solution to mods + multiplayer and bugs gone, Medieval II could be like Empire, if not larger with thousands of players on Steam everyday.
    Yes it would be wrong to leave the game as is, as MP is barely playable at the moment, and there is a big sound bug.
    Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
    cant read?

  5. #65

    Default Re: ummm what's the update for?

    CAUTON !!! sorry for posting again here but to those that the change name fix does work and have steam....WARNING !!...as far as i can see if you leave your folder renamed and steam does another update then the renamed folder will be totally reverted back to the original campaign !!!....i am thinking you would have to leave auto updates off for M2TW and if steam demands another update some day, rename your mod folder again of your current playthrough and then let steam update then rename it back !!!

    just a thought..see my post above for more info please...

  6. #66
    irishron's Avatar Cura Palatii
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    Default Re: ummm what's the update for?


  7. #67

    Default Re: ummm what's the update for?

    hey irishron, please read my last post...is this not true ???

  8. #68

    Default Re: ummm what's the update for?

    For the record I had auto updates off and it is now magically turned on

  9. #69

    Default Re: ummm what's the update for?

    Quote Originally Posted by gangreenkhan View Post
    For the record I had auto updates off and it is now magically turned on
    then if i am correct, you have to rename your folder everytime and i think auto updates just won't happen if you are currently playing games with steam but not sure....what a pain !!! I just renamed mine just in case because this fix did work for me...
    Last edited by scdandme; July 22, 2014 at 08:59 PM.

  10. #70

    Default Re: ummm what's the update for?

    So basically if we had say 5+ mods we are now forced to using only 4 at a time and have to rename them to americas, crusade etc. if we want to use them?
    Wonderful.

  11. #71
    irishron's Avatar Cura Palatii
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    Default Re: ummm what's the update for?

    Quote Originally Posted by scdandme View Post
    hey irishron, please read my last post...is this not true ???
    It could be. I still have discs working.
    Quote Originally Posted by gangreenkhan View Post
    For the record I had auto updates off and it is now magically turned on
    Steam disabled the option when Shogun2 was released and everybody got updated at once. Rome2 dunno.
    Quote Originally Posted by scdandme View Post
    then if i am correct, you have to rename your folder everytime and i think auto updates just won't happen if you are currently playing games with steam but not sure....what a pain !!! I just renamed mine just in case because this fix did work for me...
    The old trick before some wise ones figured out a way to beat it at its own game. It look like we need another.

  12. #72
    irishron's Avatar Cura Palatii
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    Default Re: ummm what's the update for?

    Quote Originally Posted by scdandme View Post
    but again the problem is if you leave them renamed and there is another update, then they are probably all going to be "steam rolled" !!!
    If you have a spare drive or an external, backup. I'm using an old drive out of a computer that died five years ago for such things.

  13. #73

    Default Re: ummm what's the update for?

    Everyone please....maybe if you have steam you should rename your folders NOW...ASAP !!!

  14. #74

    Default Re: ummm what's the update for?

    Quote Originally Posted by irishron View Post
    If you have a spare drive or an external, backup. I'm using an old drive out of a computer that died five years ago for such things.
    renaming should work without using drive space but you are correct sir...a backup is always the best way...always...thanks irishron
    Last edited by scdandme; July 22, 2014 at 09:23 PM.

  15. #75

    Default Re: ummm what's the update for?

    Renaming the folders doesn't seem to be good enough. Stainless Steel crashes when attempting to play custom battles. It's consistent too. It will crash just when you go to the unit selection for each team screen.
    Last edited by SeaNNyT; July 22, 2014 at 09:52 PM.

  16. #76

    Default Re: ummm what's the update for?

    i have seen on these forums that playing custom battles causes crashes not necessarily related to this update problem we are seeing...just saying...

  17. #77

    Default Re: ummm what's the update for?

    imma look on amazon for disk

  18. #78

    Default Re: ummm what's the update for?

    I already loaded my mods the "old way" of renaming the folder because for some reason the launcher never worked for me. The really weird thing is, when I open my mods folder teutonic still has all my TATW files and such, but the Vanilla teutonic campaign opens when i run the game WTF???

    Ater some playing around, any mods i had in the vanilla mods teutonic, crusade etc. are now lost. any of my other mods are fine if I rename them and they still play. But my TATW mod that was named teutonic is completly corrupted and I will need to reinstall. Not the end of the world but still..........

    WHY THE HELL AFTER SO MANY YEARS DO THEY DO THIS WITH NO WARNING OR REGARD FOR PEOPLE WHO STILL PLAY THIS GAME SOLEY BECASUE OF MODS(95%??)???? NEVER WILL I EVER BUY ANOTHER CA GAME EVER, ABSOLUTELY INEXCUSABLE CUSTOMER SERVICE!!!
    Last edited by Emperor Hantscher; July 22, 2014 at 10:08 PM.

  19. #79

    Default Re: ummm what's the update for?

    Quote Originally Posted by Emperor Hantscher View Post
    I already loade my mods the "old way" of renaming the folder becasue for some reason the launcher never worked for me. The really weird thing is, when I open my mods folder teutonic still has all my TATW files and such, but the Vanilla teutonic campaign opens when i run the game WTF???
    did you have your folder renamed already when this update took place ?...if you did, then steam replaced the "wrong" files for the actual teutonic files from CA, and so now you have a big mess of TATW and teutonic files together...another post here said they got that far then crashed when selecting units...could be the same for you...that is what i am saying here....i hope everyone is reading this thread completely and understands the dangers of leaving your mods not backed up or leaving folders renamed to original titles (americas, crusades, etc.) Because if steam does another update and the folder is "renamed" like you said, then BOOM ! your modded game is gone most likely... AND like emperor said before, the multiplayer seems to be really laggy and there is a sound bug, SO there probably is going to be another update !!!
    Last edited by scdandme; July 22, 2014 at 10:11 PM.

  20. #80

    Default Re: ummm what's the update for?

    Quote Originally Posted by Emperor Hantscher View Post
    I already loaded my mods the "old way" of renaming the folder because for some reason the launcher never worked for me. The really weird thing is, when I open my mods folder teutonic still has all my TATW files and such, but the Vanilla teutonic campaign opens when i run the game WTF???

    Ater some playing around, any mods i had in the vanilla mods teutonic, crusade etc. are now lost. any of my other mods are fine if I rename them and they still play. But my TATW mod that was named teutonic is completly corrupted and I will need to reinstall. Not the end of the world but still..........

    WHY THE HELL AFTER SO MANY YEARS DO THEY DO THIS WITH NO WARNING OR REGARD FOR PEOPLE WHO STILL PLAY THIS GAME SOLEY BECASUE OF MODS(95%??)???? NEVER WILL I EVER BUY ANOTHER CA GAME EVER, ABSOLUTELY INEXCUSABLE CUSTOMER SERVICE!!!
    Man, that really stinks...so sorry for that for you..but it does sound like exactly what I thought....steam left things alone if they are "different" than original content...yes they should warn us so we can prepare our modded games but I guess it is a legal issue from the developers....

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