Originally Posted by
VltimaRatio
Well, I tried assigning the textures in different ways, seems no matter how painstakingly I assign the vertices the game just plain ignores it even if the unwrapper shows it as being as I want it to be. Only option I can see is to take the meshes apart and reskinning but merging them after assigning textures causes problems in itself... I would be very grateful if you could have a look at these. What I was trying to do-
1. Edit the plain peasant torso so that the vertical thing with the laces appears vertical on the model instead of bending inwards towards the neck
2. Edit the padded leather torso so that vertical lines appear vertical all around
3. The helms, of the plain spearman model (I can just copy them onto the other units from there), UV mapped so that the band with nails around the edge near the bottom of the helmets displays properly with the nails evenly spaced (I tried using cylindrical unwrapping but it still didn't show up as I wanted it) and the two nails on the noseguard bit of the ones with noseguards, seems to disappear when I edit any part of the model... I don't know if this takes much time but it would be of great help. I think everything needed is in the archive here.