1. You have 24 hours to take your turn, if you don't ask for an extension or don't have appointed a personal sub you will be skipped.
2. It is not allowed to abuse bugs to your or anyones advantage.
3. You are not allowed to encircle an army, just to deny its retreat.
4. Building destruction is allowed, however it cannot be done in a settlement which is at risk of being taken the next turn.
6. You are not allowed to sally out to attack a besieging army just to deny the enemy of sacking the settlement.
7. You have to VM/PM the next player after you upload your save.
8. Posting pictures of battle odds, and results is mandatory. All pics must show the attacking and deffending forces. You are advised to delete your finance and minimap
9. The recruitments of spies\assasins and their use is prohibited
10. Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in fortification, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this
11. No sailing from a blockaded port without first defeating the blockade (land or sea units alike).
12. You are allowed to use princesses to steal generals, however you must have a 35% chance of success and must provide screens as proof.
13. Settlements gifted should disband all units, except for one to keep public order.
14. There is no one turn peace
15. The recruitment of siege equipments and their use is prohibited.
16. It is illegale to place armies or any kind of land forces (Archers, Infantry, Cavalry) onto ships which are inside ports. This is to prevent players from hiding their men inside the port, where they are untouchable
17. in case someone preforms a trick\move which isn't forbidden by the rules that the admin does not like, that action (if it should be allowed or not) goes to a vote and if more then half the players agree then that rule will become valid next turn
18. Four units at least per fort, four forts maximum per region
19. The admin's decision is final.
20. ADOPTIONS are allowed
Blackfyre rebellion submod download link~ http://www.mediafire.com/download/rp..._Rebellion.rar
PLEASE NOTE: We will be using the same modified files as in the War of Succession. Download this modified data file and overwrite the original Blackfyre Rebellion Data file, this adds in several new settlements, edited a few character's traits, and changed some character positions. Download the modified files HERE - https://www.mediafire.com/?212c3a5ia55yakx
And remember to delete both your map.rwm and the string file in the text folder: imperial_campaign_regions_and_settlement_names.txt.strings.bin
Last edited by SoulGamesInc; June 08, 2015 at 02:41 PM.
Reason: Updated
House Targaryen is Up! - http://www.mediafire.com/download/z1...argaryen_1.sav
Mika if your having problems, be sure that you've deleted both your map.rwm and the string file located in the text folder: imperial_campaign_regions_and_settlement_names.txt.strings.bin
I havent notified Yozza as he's not linked and I'm rushing to get all my turns and admin stuff done before I go on holiday. If someone could notify him it would be much appreciated.
Dr Mac has graciously agreed to take 1-2 Admin spots off my back...
I'll remain your Co-Admin encase of any unlikely emergencies, but 90% of the time you are to contact Mac concerning this HS.