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Thread: Units recruitment?

  1. #1
    fguerin's Avatar Libertus
    Join Date
    May 2005
    Location
    Villeurbanne (France)
    Posts
    88

    Default Units recruitment?

    Hi,

    I always modify the export_descr_buildings text file for my own pleasure. Bigger cities produce better soldiers with better experience. It could be a cool addition to this mod.

    Here's an example with roman barracks and units:
    -Level 1: muster field recruits roman city militia exp 0
    -Level 2: militia barracks recruits roman city militia exp 1 and hastati exp 0
    -Level 3: city barracks recruits roman city militia exp 2, hastati exp 1, princeps exp 0 and triarii exp 0
    -Level 4: army barracks recruits roman city militia exp 3, hastati exp 2, princeps exp 1 and triarii exp 1
    -Level 5: royal barracks recruits roman city militia exp 4, hastati exp 3, princeps exp 2 and triarii exp 2

    The basic idea is that in small cities, you'll find less soldiers, with less money and poor experience. When the city grows in size, there are more men, more wealth and more experience to share.

    All "new" unit appearing in the recruitment list starts with an exp value of 0, but when the building comes to the superior step, units gain 1 more exp point, to show that they're gaining experienced soldiers

    Have a nice day,

    François
    "In medio stat virtus" (Virtue resides in the middle)

  2. #2
    dvk901's Avatar Consummatum est
    Patrician

    Join Date
    Mar 2006
    Location
    Michigan
    Posts
    20,984

    Default Re: Units recruitment?

    Yes, I agree...every unit built in a building BETTER than the one it started in should have more experience. In some cases, I've even started a unit in a building with higher experience because one could assume that in an 'army' barracks or above, better training is available, and better men show up or are 'weeded out' because of superior leaders, recruit pool, etc. A bloody nightmare to track every single unit thru the tree, but I think I got most of them anyway. The same goes for cavalry, missle units, Generals, etc.

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