Originally Posted by
Ichon
Non-couched weapons should have much lower charge value in my opinion.
But it should be greater than for an equivalent foot unit agreed?
Right now there seem too many times swords offer stronger charge
In a few cases the combined attack + charge value for swords is 1 or maybe 2 greater than that for a spear, but no purely sword unit has the 'can formed charge' attribute so the charges they can pull of are weaker. Plus, if the sword is a secondary weapon, the charge bonus is never really applied since if the unit is far enough away from its opponent (ie the charge_distance or greater) then the primary spear weapon will be used. Otherwise it will be the sword, but since its not a charge, no charge bonus is added. There are also animation effects for cav weapons that have been changed in RC2.0, as well as the separation of cav into HA, Lancer, Charger or Brawler categories with different bonuses, penalties and animation sets. Good quality cav now causes fear among infantry and very few, if any, purely sword-armed cav have this attribute. I think you will find the many changes to cavalry in 2.0 go quite some way to make a real difference.
than spears or even occasionally lances especially when combined with the mass effects that many sword armed knights benefit from.
How exactly does the charge bonus work? It is simply a bonus to attack with an extended attack range for a few seconds after charge?