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Thread: [UPD 03 MAY 16] Preview: The Kingdom of Gondor

  1. #161
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: [Development] Preview Thread: The Kingdom of Gondor

    Quote Originally Posted by Mr.J View Post
    Because of some reasons we have started remaking Gondor soldiers. At all. From scratch.
    See opening for the first WIP preview.
    Currently, torso armour, pauldrons aka arms armour, tassets aka legs armour, tunic, trousers and heads are 100% completed.
    The unit wasn't supposed to be previewed today but for some reasons(my college final exam and my university entry exam I'm rly busy) so not rly sure when I can completevely finish the unit.
    I still making progress, for example today I finished texturing tassets(if you zoom, they look much better^^).
    can you explain the reason?
    many thanks in advance
    greetings atthias
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
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  2. #162
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [Development] Preview Thread: The Kingdom of Gondor

    Quote Originally Posted by atthias View Post
    can you explain the reason?
    many thanks in advance
    greetings atthias
    It's in-team matter, so nope.

  3. #163
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: [Development] Preview Thread: The Kingdom of Gondor

    Quote Originally Posted by Mr.J View Post
    It's in-team matter, so nope.
    okay and thanks for the quick answer
    greetings atthias
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  4. #164

    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    why don´t you finish a faction or two before starting a 'rework'?

  5. #165
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    Quote Originally Posted by Devils_Advocate View Post
    why don´t you finish a faction or two before starting a 'rework'?
    Gondor is a central faction. Also I can use parts of Arnor and Gondor units between two factions as they are very the same.
    And in fact there's nothing to rework but create from scratch...
    Last edited by Mr.Jox; June 12, 2015 at 05:04 AM.

  6. #166

    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    when we will have some new screens

  7. #167

    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    give me some progress update. in the end it would be a pitty to have the units I made useless

  8. #168

    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    What's with Fountain Guards? Are they made from scratch/reworked? They were looking great ;/

  9. #169
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    Quote Originally Posted by Reynevann View Post
    What's with Fountain Guards? Are they made from scratch/reworked? They were looking great ;/
    They are not reworked yet due to the lack of my time. But in my plans was to make all gondor units look like it's the same faction. Before F.guard and other gondor units were created completevely by different guys so they look different. Also the quality and the technique of how F.Guard was created are not good. The metal lighting is almost not dynamic, clothing looking not so real and some visial bugs, miscoloration etc.

  10. #170

    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    why don´t you create morodor first, isn´t it the focus?

  11. #171
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    Quote Originally Posted by Devils_Advocate View Post
    why don´t you create morodor first, isn´t it the focus?
    Actually Mordor is already in development

  12. #172
    Alkar's Avatar Decanus
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    Default Re: [Development] Preview Thread: Gondor

    Quote Originally Posted by Vikus van de Merwe View Post
    News and Updates

    1. General

    Hey to all!

    I'm glad to be able to bring some news and updates in this post.

    First of all some short sentences to our current point of development...
    2. Progress

    We're progressing in many areas and actually working on the faction of Gondor, Harad, Erebor and Rhun. In addition we're working, discussing and designing the User Interface.

    To give an overall view which factions will at least be included in the base mod:

    Faction List

    • Mordor
    • Isengard
    • Elves (of Lothlorien? -> not decided right now)
    • Dwarves of Moria
    • Dwarves of Erebor
    • Gondor
    • Rohan
    • Harad
    • Easterlings of Rhun

    Important!:
    There will come two new threads to preview Harad and the Easterlings of Rhun, too, but these will be the last previews of single models or equipment. After this we intend to preview at least complete units (maybe even only a few of them). The reason why we chose this way is to give the player a completely new terrain to discover in the end when the mod is released.
    3. Previews

    This is the preview thread for the Gondorian faction so I'm going to make it true with some pictures of first ingame tests:

    Unit: Fountain Guard

    Preview 1

    Preview 2

    Preview 3
    4. Additionally...

    I also created a desktop background for personal use (if you like it and support our project just save the image to your computer ):

    Rome 2: Lord of the Rings - Background (res: 1920x1200)
    I noticed in that list that you had the Dwarves of Moria. Will the timeline of the mod start before the Balrog comes then?

    Of the Lore of Middle-earth: Click Here and Here

  13. #173
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [Development] Preview Thread: Gondor

    Quote Originally Posted by Alkar View Post
    I noticed in that list that you had the Dwarves of Moria. Will the timeline of the mod start before the Balrog comes then?
    Forget about this post. It was long time ago and many things changed.

  14. #174
    Alkar's Avatar Decanus
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    Default Re: [Development] Preview Thread: The Kingdom of Gondor

    Quote Originally Posted by Mr.J View Post
    Swan Knights and Ithilien Rangers will be fully dunedain troops. They will be taller, with dark hair, grey eyes, and stats higher.
    Raven hair I hope (pitch black). That is what the Numenoreans had (including Faramir).

    Also a few of the previews aren't viewable.
    Last edited by Alkar; July 04, 2015 at 03:09 PM.

    Of the Lore of Middle-earth: Click Here and Here

  15. #175

    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    cool .. cant wait for more screens

  16. #176

    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    Simply fantastic material, I can't wait to see more pics of this mod. Great work. Keep it up!!!

  17. #177
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    Announce: In one or two weeks expect to see first completed Gondor Infantry unit ingame.
    One more week will bring you Missle Infantry, Sword Infantry, Spear Infantry and Melee Cavalry.
    Then I will be back to Arnor to rework some stuff(or major parts) and will complete Beta Arnor roster. And then back to Gondor.

  18. #178
    Ironfoot's Avatar Civis
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    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    Awesome ! Can't wait to see them !

  19. #179

    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    Quote Originally Posted by Mr.J View Post
    Announce: In one or two weeks expect to see first completed Gondor Infantry unit ingame.
    One more week will bring you Missle Infantry, Sword Infantry, Spear Infantry and Melee Cavalry.
    Then I will be back to Arnor to rework some stuff(or major parts) and will complete Beta Arnor roster. And then back to Gondor.
    Yeah! What great news!!! (Jumping because of excitment) Pa-ti-ent wai-ting will be ver-y hard!
    PROGRESS ADVANCE! FOR GONDOR!!!
    Medieval II: Hyrule: Total War

  20. #180
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: [UPD 10/06/15] Preview Thread: The Kingdom of Gondor

    Quote Originally Posted by Mr.J View Post
    Announce: In one or two weeks expect to see first completed Gondor Infantry unit ingame.
    One more week will bring you Missle Infantry, Sword Infantry, Spear Infantry and Melee Cavalry.
    Then I will be back to Arnor to rework some stuff(or major parts) and will complete Beta Arnor roster. And then back to Gondor.
    I. AM. SPEECHLESS.
    greetings atthias
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

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