I've already replaced the geisha with a Giseng. I don't plan to use the Flower boys because it would be ahistorical and I don't have any models I could use.
I've already replaced the geisha with a Giseng. I don't plan to use the Flower boys because it would be ahistorical and I don't have any models I could use.
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
any update , question and hope it "HWACHA"(korean rocket) and other Korean-Chinese artillery will be play in this mod..very rare to see Korean hwacha,except turtle ship
-other suggestion
1-Korean bamboo cannon cheap than matchlock it cheap handcannon
2-Korean fire rocket cannon
3-Hwacha
5-Bird rocket for Chinese Ming like in age of empire 3
Total War Shogun 2 : Morning Sun Mods - Ming Dynasty vs Japan Shogunate
http://www.twcenter.net/forums/showt...un-Version-1-0
Just a quick opinion/ request re. the enlarged map. Greatly looking forward to adding Korea and China. The added diversity will be fantastic. I'm just hoping you don't make too many provinces. I've been spending huge time on SSHIP MOD of M2TW. It excels in faction diversity and variety of terrains but can become a little unwieldy once a sprawling large kingdom has been carved out. I bought Shogun 2 when I saw your mod is coming out. I'm loving the greater focus of Shogun 2. I just hope you can add the diversity of map/factions/cultures without losing too much "tight focus". Ideally I'd have a few less factions and provinces in Japan and have just 5-6 provinces in Korea and 8-10 in China. Quality beats quantity every time ! Having said that it's your mod and I'll be grateful to play it what ever format it takes. Thanks.
I love expand map China,Machuria,Mongolian tribe,i love to play Ryukyu kingdom and Ainu
Total War Shogun 2 : Morning Sun Mods - Ming Dynasty vs Japan Shogunate
http://www.twcenter.net/forums/showt...un-Version-1-0
Are the Korean castles gonna be the same as the vanilla, or you guys can manage to make new ones?
With you guys at the helm of Shogun 2 modding, can't give up now, in the future others will learn from this mod and use what they can to create their mods... Just imagine a world mod like they did in M2, like Falcom Total War and Eras Total Conquest.
I think Korean castle better make new model,or imported other game i saw many game that have Korea-Chinese model building,weapon,cannon/artillery one because Korean culture are similar to China so when Korean model are make so we also can use to China to but need re texture.About army infantry,cavalry and siege,we need about 25-30 model part 20-25 for china 5-10 like China and Korean army culture and also weapon like 2-3 type of sword,spear,bow,crossbow,Chinese handgun,i love Korean bamboo gun,Korean army we need Korean Ship ,turtle ship like most of the Korean unique ship in most of strategy game in Age of Empires,Civilization series , Empires Earth and many and 2 Korean Siege like Hwacha and Flaming arrow cannon like in Age of empire 3,(plus using existing siege and artillery part,about China Ming dynasty 20+(with already finish in thread) we need 3-4 more ship model or retexture,more 5 type of cavalry , 10 foot solider/infantry , 5 for Siege and Special.China cannon have dragon barrel , flying crow , flaming thrower and other siege.I knew that some of them have been done screenshot in main thread..
here some of unit must in even not all it was famous if was very fun to play with these model
Spoiler Alert, click show to read:
Total War Shogun 2 : Morning Sun Mods - Ming Dynasty vs Japan Shogunate
http://www.twcenter.net/forums/showt...un-Version-1-0
uOU Korea !!! When will this be realeased !!
Very nice !!!
Looks very interesting, hope to play it soon.
DELETED
Last edited by Aruberikku; July 31, 2023 at 05:21 AM.
Total War Shogun 2 : Morning Sun Mods - Ming Dynasty vs Japan Shogunate
http://www.twcenter.net/forums/showt...un-Version-1-0
Representing China with 4 regions when Japan has over 150 regions and Korea has 40 would be inaccurate. It would also result in China being easily conquered by Japan or Korea as both would be able to maintain larger armies due to the greater income from their larger number of regions.
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
About china, it will be very hard to add so many regions for Ming faction.
So it would be nice and easy if you make only part of china is appear.
As it was impossible for both Joseon and Japn to invade and conquer chinese mainland at history(Though japan succeeded to conquer Joseon, invade and conquering china might be very, very hard work), we maybe does not need to give many region to china because this game's name is 'Mornig sun(Imjin mod)'. The main faction of this mod might be Joseon and japan, not china.
So it would be good if only Liaodong and part of Manchuria is appear in this game for Ming faction. As historically most of Chinese reinforcement for korea passed Liaodong to enter into korea peninsula, Give Liaodong region only for Ming faction will be historically not so wrong. And if someone invade Liadong, then script will be activated and after few months full legions will be appear near Liaodong as 'reinforcement from Ming mainland'.
Last edited by gookbbong; August 03, 2014 at 12:18 PM.
How did modify the campaign map? Is there a tutorial out there somewhere?
Unfortunately I don't know how to code a script that will spawn reinforcements, so this will be difficult to implement.
I used the following tutorial:
http://www.twcenter.net/forums/showt...split-a-region
I found it easy to understand because I wrote it.
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
I have question anybody know how to unlock more clan to camping screen without replace vanilla clan? i mean can camping screen add put more than 12+ clan just like ETW,NTW and ROMEII.It is hardcode? if we can unlock and put more than 12 to more so we can put ming,korean and other clan too right? anybody have try yet? explain to me why cant or nobody try it.I love to add Korean to camping screen without replacing original game/vanilla.so camping screen like this one
Last edited by mhdsafwanindera; September 03, 2014 at 12:05 AM.
Total War Shogun 2 : Morning Sun Mods - Ming Dynasty vs Japan Shogunate
http://www.twcenter.net/forums/showt...un-Version-1-0