Page 3 of 75 FirstFirst 123456789101112132853 ... LastLast
Results 41 to 60 of 1492

Thread: [DOWNLOAD] SSHIP ver. 0.97 (outdated, use v. 098)

  1. #41
    Lifthrasir's Avatar "Capre" Dunkerquois
    Patrician took an arrow to the knee

    Join Date
    Jan 2010
    Location
    City of Jan Baert
    Posts
    13,950
    Blog Entries
    4

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Same for me. Enjoy and give us your feedback
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  2. #42
    Lifthrasir's Avatar "Capre" Dunkerquois
    Patrician took an arrow to the knee

    Join Date
    Jan 2010
    Location
    City of Jan Baert
    Posts
    13,950
    Blog Entries
    4

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Quote Originally Posted by Cleomenes III View Post
    Are the faction names supposed to be in Latin?
    No, they are how these factions were called (or called themselves) at that time. So, some are in Latin but not all.
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  3. #43
    crosscheck86's Avatar Civis
    Join Date
    Jan 2011
    Location
    Berlin, Germany
    Posts
    132

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Some units from Sandy's Western Unit Overhaul 2.3 (infantry) are still missing right? The model for the venetian heavy infantry for example. Are you going to implement them in your next version?


    Edit:Ahhh...Sorry, wrong thread...
    Last edited by crosscheck86; August 19, 2014 at 05:36 AM.

  4. #44
    Kirila the Kitten's Avatar Primicerius
    Join Date
    Aug 2012
    Location
    Kittyland
    Posts
    3,248

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    How stable is this submod?

  5. #45

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014



    This stable. (No crashes for 553 turns. In some campaigns, there are still some very very rare hard(unsolveable) CTD's happening from time to time unfortunately though.)


    @crosscheck: I don't know, I implemented them by checking sandy's list. I think I got most of the units, but perhaps I missed one or two.

  6. #46
    Kirila the Kitten's Avatar Primicerius
    Join Date
    Aug 2012
    Location
    Kittyland
    Posts
    3,248

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Glad to hear that! Started re-downloading SS and downloading this mod.

    And that's impressive, what faction are you playing?

  7. #47

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    No faction at all, it's a completely Ai controlled campaign I ran for testing purposes.

  8. #48
    Senator
    Join Date
    Nov 2011
    Location
    London
    Posts
    1,234

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Wow, England and Scotland are still on historic borders... in my game, England reduced Scotland to practically nothing, only to be dominated by William Wallace and lose everything! Really interesting to see... maybe I will post a map of my own when I get to a similar turn count.

    Factions are so hard to kill off though, so many are still alive! I suppose that is pretty realistic.

    Also, what happened to Trieste?

  9. #49

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Quote Originally Posted by Larkin View Post
    Wow, England and Scotland are still on historic borders... in my game, England reduced Scotland to practically nothing, only to be dominated by William Wallace and lose everything! Really interesting to see... maybe I will post a map of my own when I get to a similar turn count.

    Factions are so hard to kill off though, so many are still alive! I suppose that is pretty realistic.

    Also, what happened to Trieste?

    burned to ground

  10. #50
    Kirila the Kitten's Avatar Primicerius
    Join Date
    Aug 2012
    Location
    Kittyland
    Posts
    3,248

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    That Hungary is overpowered.



    EDIT: Ok, so I started playing and: "8 turns for a god-damn farm! You must be kidding me!"
    Last edited by Kirila the Kitten; August 20, 2014 at 05:21 AM.

  11. #51

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Haha, well it's not like you build one single farm. It's more like establishing a certain farmtype in that whole region. For which 8 turns are pretty short I'd say.

    Also, hungary mostly gets crushed pretty hard in campaigns. Im quite happy that they've become a powerhouse in one.


    Trieste got cut, since I overhauled the HRE-Regions quite a bit to match the historical "Herzogtümer" and "Marks" more accurately.

    Another screenshot, 364 turns in:




    As you see, most of the factions are alive, the englishmen are doing surprisingly well this time, as well as egypt. A lot of different powers, still no major faction which conquered everything.
    If we can keep the player in this kind of slow-progress as well, I think the game will be in a pretty good state for the next release.
    Last edited by MWY; August 20, 2014 at 10:34 AM.

  12. #52
    Senator
    Join Date
    Nov 2011
    Location
    London
    Posts
    1,234

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Yeah, that's really awesome to see that things go so differently. I think AI factions find it very hard to kill off other factions, whereas the player has less difficulty - this is added to by the rebellions bringing factions back from the dead.

  13. #53

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    in my campaign, every faction with a city capital (not a castle capital) are back from the dead, only Serbia which is disappeared forever

    but i think the AI is harder to become a vassal

  14. #54

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Is it possible to play Byg's Grim Reality with this mod?

  15. #55

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Quote Originally Posted by MWY View Post
    If we can keep the player in this kind of slow-progress as well, I think the game will be in a pretty good state for the next release.
    Would love to see this more. Maybe making assimilation longer (high unrest for longer). I always set religious unrest high to make conquering lands harder. Wish making walls stronger had an affect on auto calc for the AI so they don't take lands quickly. Great mod.

  16. #56
    Lifthrasir's Avatar "Capre" Dunkerquois
    Patrician took an arrow to the knee

    Join Date
    Jan 2010
    Location
    City of Jan Baert
    Posts
    13,950
    Blog Entries
    4

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Quote Originally Posted by thumbnailviewer View Post
    Is it possible to play Byg's Grim Reality with this mod?
    No, it's not compatible.
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  17. #57

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    First Time Player: Which faction to start?

  18. #58

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Quote Originally Posted by u811515 View Post
    First Time Player: Which faction to start?
    depend on your playstyle what you want ?
    i would suggest norway, france, hre, eastearn roman empire, and seljuks( pick this if u want to enjoj great roster and getting plenty of vassals.. and then u get cancer when mongols invade. )dont play iberian factions, fatimid,abbasid, ottomans, serbs.. because they will get better roster in next version, so leave them for later so u can enjoy them max

  19. #59

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Wow, didn't realize all those factions would get new rosters! This mod really is amazing work.

  20. #60

    Default Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Could you please tell me if you will be releasing any bug fix patches for 8.2 any time soon thank you.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •