I also have a question about code, but in the EDCT file in SSHIP
Code:
;------------------------------------------
Trigger battle3Dread_TotalAnnihilation
WhenToTest PostBattle
Condition WonBattle
and BattleSuccess >= crushing
and PercentageEnemyKilled > 90
and not GeneralFoughtInCombat
and IsGeneral
and BattleOdds < 0.95
and not Trait BattleChivalry > 0
and NumFriendsInBattle > 750
Affects BattleDread 2 Chance 50
whey there's "not" in the line "and not GeneralFoughtInCombat"? I think the condition shoud tell that indeed there's a battle.
In the M2TW docudemons 4.0 the similar triggers says:
Code:
Trigger battle3Dread_TotalAnnihilation
WhenToTest PostBattle
Condition WonBattle
and BattleSuccess >= crushing
and PercentageEnemyKilled > 70
and GeneralFoughtInCombat
and IsGeneral
and BattleOdds < 0.95
and not Trait BattleChivalry > 0
Affects BattleDread 2 Chance 100