Originally Posted by
cRuNkEd31337
... Rum is nice too, but as byzanzium will always offer you to be their vassal, i found it too easy.
You mean the ERE offers to be the vassal of the Rum? I don't have any experience in this, can you tell a bit more?
Originally Posted by
cRuNkEd31337
Hardest Faction i played so far was Portugal. If you are looking for a real challange try them. Of course only the start is hard, but thats the case for every nation.
Yeah, your right that the challenge gets lower as you play. I'm trying to counter it in the modding by introduction more buffs for the AI as the game progresses. For instance, there're triggers that fire after 100, and they're doubled in 300 turns:
Code:
;----------------------------------------
Trigger Priest_Starter_AI_LevelVeryHard
WhenToTest AgentCreated
Condition AgentType = priest
and not FactionIsLocal
and not CharacterReligion pagan
and I_EventCounter DifficultyLevel > 3
and I_TurnNumber > 100
Affects NaturalPriestSkill 1 Chance 20
Affects GoodDenouncer 1 Chance 20
Affects Dogmatic 1 Chance 20
Affects StrongFaith 1 Chance 20
Affects TheologiansGuildTrained 1 Chance 20
Affects TheologiansGuildMember 1 Chance 20
Affects Missionary 1 Chance 10
Affects Purifier 1 Chance 10
;---------------------------------------------
Trigger Priest_Starter_AI_LevelVeryHard_Later
WhenToTest AgentCreated
Condition AgentType = priest
and not FactionIsLocal
and not CharacterReligion pagan
and I_EventCounter DifficultyLevel > 3
and I_TurnNumber > 300
Affects NaturalPriestSkill 1 Chance 20
Affects GoodDenouncer 1 Chance 20
Affects Dogmatic 1 Chance 20
Affects StrongFaith 1 Chance 20
Affects TheologiansGuildTrained 1 Chance 20
Affects TheologiansGuildMember 1 Chance 20
Affects Missionary 1 Chance 10
Affects Purifier 1 Chance 10