Why does the trait of "Chaste" give negative fertility, should chaste mean low fertility out side of marriage, i dont understand how being chaste affects your fertility level with your wife?
Why does the trait of "Chaste" give negative fertility, should chaste mean low fertility out side of marriage, i dont understand how being chaste affects your fertility level with your wife?
chaste means you don't "waggle" around much, not even with your wife. Ingame, the trait will decrease the chance on affairs, just as lustfull will increase it
ok , was not sure, i thought it meant no sex before or out side of marriage and sex only with wife, i think that this trait kinda ruins it , it would make more sense if it gave like a "faithful" bonus and increased fertility only with wife or someithing like that
(Castitas) Chastity is the Virtue to the Sin of (Luxuria) Lust. I agree there should be a (Fidelitas) Fidelity trait which is in an ideal mean of the two. A Chaste person will avoid the carnal in general and while that's fine its still a negative trait in a game about family building and networking. Likewise being lustful and sleeping around is also not ideal in a family building game. Fidelity however would be a good trait. A stable marriage with many children. Ideal. Plus other people will trust you more.
I would rework the Seven Sins, Seven Virtues as Seven Sins, Seven Means, Seven Virtues.
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I think there is also an unseen character stat for honorable behavior; things like being arbitrary, deceitful, lustful make it more likely for a character to do underhanded things regardless of their relation score whereas being just, chaste, honest, and others make it less likely.
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IN PATRONICVM SVB TRIBUNUS PERHONORIFICVS SELEVCVS
PATRONVM CELCVM QVO HARLANITE TIRIDATESQVE
FRATER WE51EY2IS FVRI FRANCISQVE BLAVENISQVE ABSCESSVS TACTICALISQVE DARTH VONGISQVE
Once upon a time eXc|Imperator
There isn't such an "honorable" stat. Traits increase the chances of "honest" or "dishonorable" events to come up or are prerequisites for some events.
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Not every AI behavior is governed by an event, not the least of which is the decision to start or join a plot against a particular target or to a particular end.
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IN PATRONICVM SVB TRIBUNUS PERHONORIFICVS SELEVCVS
PATRONVM CELCVM QVO HARLANITE TIRIDATESQVE
FRATER WE51EY2IS FVRI FRANCISQVE BLAVENISQVE ABSCESSVS TACTICALISQVE DARTH VONGISQVE
Once upon a time eXc|Imperator
there sure is:
greedy = {
personality = yes
opposites = {
charitable
}
global_tax_modifier = 0.1
diplomacy = -1
ai_honor = -10
ai_ambition = 15
ai_greed = 100
}
charitable = {
personality = yes
opposites = {
greedy
}
diplomacy = 3
church_opinion = 10
opposite_opinion = -10
same_opinion = 10
ai_honor = 10
ai_ambition = -15
ai_greed = -100
ai_zeal = 10
}
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