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Thread: The Royal Road - Our Development Journal

  1. #161
    Joar's Avatar - Now You Know -
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    Default Re: The Royal Road - Our Development Journal

    Looks great!


  2. #162
    The Wise Coffin's Avatar History is the Future
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    Default Development Issue #42

    Massagetae Elite Cavalry (ROP Original Work)

    Haumavargā Vitaz:
    These Saka are an heavy type of cavalry that can remain on a long confrontation against infantry. Before charging in to the enemy they throw some javelins to soften their ranks.

    Tigrakhaudā Vitaz:
    Saka Nobles with distinctive hats. Some of the best cavalry in the world; can rain hell down upon enemies and then close in with a charge.

  3. #163
    Linke's Avatar Hazarapatish
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    Default Re: The Royal Road - Our Development Journal

    I just bought Rome total War to play this but its version 1.5.1 instead of 1. Will the mod still work?

  4. #164
    The Wise Coffin's Avatar History is the Future
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    Default Re: The Royal Road - Our Development Journal

    Quote Originally Posted by Linke View Post
    I just bought Rome total War to play this but its version 1.5.1 instead of 1. Will the mod still work?
    Do not worry, i have the same version has you do and the mod works perfectly.

  5. #165

    Default Re: The Royal Road - Our Development Journal

    Hey Wise Coffin, I admire your commitment for this mod Keep going

  6. #166
    The Wise Coffin's Avatar History is the Future
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    Default Development Issue #43

    I've finished the images for the generals and agents for the greek culture.
    Now i am working in the carthaginian culture images. (Which means the Babylonians, Lydian & Sabaeans) Here's an example.



    I have put a new background to show the different culture.
    Last edited by The Wise Coffin; December 31, 2014 at 09:15 AM.

  7. #167

    Default Re: The Royal Road - Our Development Journal

    great job oh is there going to be any parthian AOR and hyrcanian hillmen?
    Quote Originally Posted by Blatta Optima Maxima View Post
    So you have reached the "NANANANANA I AM NOT LIZTENING, YOU ARE WRONG" phase. Just a couple of posts back you were bragging about how the Persians lost because of their inferiority, now you're saying you don't care?
    BOM to Kakabis
    http://www.twcenter.net/forums/showthread.php?t=484498
    my AAR, please check it out

  8. #168
    The Wise Coffin's Avatar History is the Future
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    Default Development Issue #44

    Sabaean Temple Guard (Extended Cultures Original Work)

    Giborei Ha'Melek:
    These King's Elites, though devoted to the Sabaean High Priesthood and their ancient city-gods, are personally loyal to their king.

  9. #169
    demagogos nicator's Avatar Domesticus
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    Default Re: The Royal Road - Our Development Journal

    Nice but the axe seems to me little oversized.

  10. #170
    The Wise Coffin's Avatar History is the Future
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    Default Mistake

    Actually the ionians will not have the city in crimea

    Upon researching a little better it seems that the greek that made colonies did not actually controlled the colony, but instead the colony would have their own goverment.
    Just like Taras had whend it was founded by the spartans.
    Last edited by The Wise Coffin; January 24, 2015 at 04:49 PM.

  11. #171
    demagogos nicator's Avatar Domesticus
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    Default Re: The Royal Road - Our Development Journal

    Unfortunatelly picture does not shows for me.

  12. #172

    Default Re: The Royal Road - Our Development Journal

    Quote Originally Posted by demagogos nicator View Post
    Unfortunatelly picture does not shows for me.
    Here you go an imgur link https://i.imgur.com/j4t2n5h.png
    Empire Total War Multiplayer Campaign Pettition https://www.change.org/p/the-creativ...an-as-is-basis .

  13. #173
    The Wise Coffin's Avatar History is the Future
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    Default Development Issue #45

    Kushite Mercenary Warband (Classical Age: Total War Original Work)

    Kaš Khet:
    The rulers of Kemet and Parsa were always taking profit of what the exotic black folk of Nubia has to offer. These soldiers rush into battle dressed in leopard skins and with their bodies painted the one half with vermilion and the other half with gypsum.
    Last edited by The Wise Coffin; January 25, 2015 at 05:11 AM.

  14. #174
    The Wise Coffin's Avatar History is the Future
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    Default Development Issue #46

    Busae Replacement Models (Bronze Age: Total War Original Work)

    Buza Sūra:
    The Busae, though not technically an Iranian tribe, fight for the nearby Median lords as shield bearers and can be depended on to hold a line with their wooden shields and long spears.

    Buza Ashta:
    The near east has a fine archery tradition and the Busae are no exception to that. These soldiers are able to rain a deadly volley onto the enemy with excellent accuracy.

  15. #175
    demagogos nicator's Avatar Domesticus
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    Default Re: The Royal Road - Our Development Journal

    Those Busae units are extroordinary beautiful.

  16. #176
    The Wise Coffin's Avatar History is the Future
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    Default Development Issue #47

    MORE ARABIAN UNITS!!! ALSO SOME UNIQUE SABA ONES!!! / Saba Axemen Texture made by Milner)

    I dont know if some of you saw my call to arms video that i did some days ago, because of trying to find recruits for this almost dead mod, since the people that where helping me until now have not responded for almost two months. This has upset me, and after i recorded that video i cried.

    Because i will fail to deliver the mod in the Nowruz, i wanted to show my respect to Cyrus the Great with this small piece of work that is Rise of Persia.
    I was actually thinking of making a goodbye video, because no one aplied to fill the gaps that are now in here.

    But i decided that i love to much the Achaemenid culture to give hope. NEVER!!! Even if it takes another year i shall try to do what is in my power to finish it. I don't know to do alot og things, so i hope that those people that said that would help me respond, or some new person comes to help. But if nothing of that happens, i shall try to finish myself.

    Sorry for this sentimental text. Here some new units.

    Arabim Garzenim:
    Armed with the traditional balta harbiye, a double edged axe, and light wickerwork and leather shields, the Arabian Axemen form a light and unruly levy.


    Parashim Arabim:
    The majority of Saba’s cavalry arm was drawn not from her urban population, who were more often called on to serve as the center of the lineof battle, but from her tribal allies.

    Qala'im Arabim:
    Slingers are common in Arabian armies, being levied from the nomadic tribes. These men are mostly lower class herders. The tribesmen are not wealthy, so they march to war in just their simple garments, a simple shield and their own, often homemade sling, in addition to a dagger for self-defense.

    Bnei Shevet Arabim:
    The Bnei Shevet Arabim are not much to look at, clad in simple attire and armed with the most rudimentary of weapons, a spear and shield, but they are far more capable soldiers than first glance would indicate.

    Saba'im Garzenim:
    These men differ from the regular Arabian warriors; they are trained by the Temple Guard of the Sabaean high priesthood, which makes them more adapt to fight and hold their position in times of great need.

    Saba'im Gamal:
    Sabaean Camelry is not as great as it once was, but they still make part of the main core of the Sabaean armies. In nature, they are light camelry equipped with padded armour worn over their dishdasha tunics, giving them some protection against arrow-fire.

    Bnei Shevet Ezra'him:
    These soldiers make part of the youth of the local Sabaean population from small towns and villages. Upon the call of their king to war, they are greeted by a High Priesthood officer, that until adulthood, will teach them how to fight in such rigid environment as skirmishers.

    JUST FORGOT, THANKS TO THE EB TEAM FOR THE MODELS AND TEXTURES.
    Last edited by The Wise Coffin; March 01, 2015 at 04:32 AM.

  17. #177
    demagogos nicator's Avatar Domesticus
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    Default Re: The Royal Road - Our Development Journal

    Thank you for all your effort it is very appreciated.

  18. #178
    dalapto's Avatar Civis
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    Default Re: The Royal Road - Our Development Journal

    We all have lots of respect for you, for your determination and dedication to this project - when others had given up long ago. If I knew how to help I would, but the extent of my abilities are changing sounds, strategy map voices and some minor scripting.

    You should post a list of what needs done or what your goals are. That way people know what skills you're looking for and what they can do to help. Make the goals realistic and achievable. I think you should aim for an imperfect ROP 3.0 public beta/update and release it. This way you'll gain more support from a fan base and more people will be eager to help.

    And last of all don't make this your life, this is only a mod pack. No one should dare think less of you for giving up, by yourself or others, especially considering you've added 9 pages worth of content to this mod up to this point. We all need breaks.

  19. #179
    tomySVK's Avatar Campidoctor
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    Default Re: The Royal Road - Our Development Journal

    I want to ask if the Persians in new version will be able to recruit Median Arizantian spearmen. If I remember correctly there were also Median guardsman in Persian Empire.

  20. #180
    The Wise Coffin's Avatar History is the Future
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    Default Re: The Royal Road - Our Development Journal

    Quote Originally Posted by tomySVK View Post
    I want to ask if the Persians in new version will be able to recruit Median Arizantian spearmen. If I remember correctly there were also Median guardsman in Persian Empire.
    Yes they will. I have made them a unit for the persian roster.
    However, the Arizantian cavalry will be unique for the median empire.

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