The Immortals (ROP Original Work)
The last unit model was supposed to the the new model of the infantry Immortals; but i think that the first model is so awesome that i decided to make this new model an entirely new unit. Also there was a lack of Persian horse-archers, so this model fit perfectly.
The Anusyia, more famously known as 'The Immortals', carry powerful bows to soften up the enemy as they approach but when they come within arms reach the Anusyia attack with their spears. They defend themselves with their shields and wear scale armour. The Anusyia are the Great King's right hand and they can be relied upon to stand against any foe anywhere in the world.
The Anusyia Asabari carry javelins to hurl at their foes before attacking with their spears. Wearing a helmet, due to the dangers of falling from a horse, and a vest of scale mail the Anusyia Asabari are heavier cavalry than most and their excellent training will ensure that they can go up against the toughest of cavalry detatchments.
The Anûšiya Asavari carry double curved bows to shoot at their foes before attacking with their spears. Wearing a vest of scale mail the Anûšiya Asavari are heavier cavalry than most and their excellent training will ensure that they can go up against the toughest of cavalry detatchments.
Last edited by The Wise Coffin; August 05, 2014 at 05:19 PM.
Wasn´t the third model to represent the campaign headgear in contrast to palace´s service headgear? I´m not expert on Persian army - just asking
Another question - Autariatai was the Illyrian tribe, why do you using the Macedonian symbol as their faction symbol?
just what did exactly happen to the arastibara dude? ...u know! the palace guards (arastibara) or the Generals bodyguard units of arastibara asavari or the kara arastibara???
really intrested 2 know
P.S: I love the new Italian faction but wouldn't it just overcrowd the small European part of the map? :/ wouldn't it be better 2 add factions in the les populated areas, like the eastern edge of the map preventing the indias from getting OP ? :/ just asking keep up the amazing work <3
Last edited by the persian Immortal; August 15, 2014 at 04:47 PM. Reason: adding text
u're welcome brother I wish I could get enough free time to learn some modding skills and help u guys out a bit, I truly appreciate what u guys r doin +repBy the way, thanks for the motivation, i was needing it
but just one thing, I think u left this part of my post unanswered
it's totally ok if u don't want 2 reveal anythin about this right now or that ur still considering it's pro's and cons but I'm so damn exited 2 know so if it's possible please do tell me what u thinkP.S: I love the new Italian faction but wouldn't it just overcrowd the small European part of the map? :/ wouldn't it be better 2 add factions in the les populated areas, like the eastern edge of the map preventing the indias from getting OP ? :/ just asking keep up the amazing work <3
power to ur shoulders brother this is one of the best mods ever made, thank u for keeping it alive and kicking <3 and good luck
Last edited by the persian Immortal; August 18, 2014 at 11:23 AM. Reason: typos :/
Yes, it is possible, and it was almost going to be done, but Nero666 didn't want that because he says that Baktria is already a good counter faction for the indian faction.
So we choose the Etruscans because of their importance in this time period and to serve as a counter faction for Taras. We were going to add Syracuse, but it would be to many greek factions.
Last edited by The Wise Coffin; August 18, 2014 at 12:08 PM.
From my experience, Taras hasn't needed a counter faction. I have 3 ongoing campaigns right now, as Taras, Sparta, and Macedon, and in both the latter, despite being unopposed in Italy, Taras was destroyed early on within the first 10 turns. I've always presumed it to be a matter of their living family members dying out. Now with the addition of the Etruscans, I'm concerned their chances of survivability have been decreased even more.
In this version i want to do like EB and add already in the beginning already a historical set of alliances, and at this time the Etruscans were allies with Taras.
It is difficult to think on a faction to put, or maybe we wont put any faction at all, but the Etruscans deserve a spot.
well in my experience the only thing that gave taras a bit of a power to hold on against the spartans was their expansion in italy, but due to the high number of factions present in the small European part of the map most factions in those areas are pretty much steamrolled in the first few turn :/ that y I suggested less factions in Euro, but u r right, the Etruscans totally deserve a spot, but do guys have any plans for keeping Euro balanced? or is it goin to be a spartan (or sometimes athenian) rape like the previous version!? :/
Finnaly me and the mod leader are together working on the mod.
He's already making many changes to the campaign map, like adding the city of the Etruscans and many other things!
I am almost finishing adding all units in the game and also made the faction image for the Rasna!
What do you guys think?
Does it need something different?