What time will cover the mod?
There will be werewolves?
What time will cover the mod?
There will be werewolves?
The mod starts some years before Dagor Bragollach and yes, werewolves are a planned unit .
Great!
And Drúedin unit for haladin people?
Yes, it's true, I forget it hehe
I want to see you guys play this even if its not ready just a quick battle
I don't know, a Multiplayer livestream doesn't sound like such a bad idea.
It is such a quiet thing, to fall. But far more terrible is to admit it.
Proud supporter and fan of Fourth Age: Total War
Bowstring for Archers please
There are a few units to finish...soon you can see (balrogs, werewolves...some surprises too) and a completely new stats' balance of all the units to make a custom battles release.I want to see you guys play this even if its not ready just a quick battle
It will be not available in the first version.Bowstring for Archers please
Is the size of the map of Beleriand comparable to the map of Third Age Total War (not the one from Divide and Conquer but the the smaller one)?
It is such a quiet thing, to fall. But far more terrible is to admit it.
Proud supporter and fan of Fourth Age: Total War
Have you decided already how to depict Morgoth? Will he rather be a giant version of movie Sauron, e.g. http://img1.wikia.nocookie.net/__cb2...Morgoth_01.jpg or will his face be uncovered, e.g. http://www.thelandofshadow.com/mordo...rgothpic4.jpg?
This is how Morgoth model looks in the battlefield:
In regards to his portrait, I still have to think how I will represent him.
Looks absolutely amazing! Can't wait to play this mod!
1) Will there be custom settlements concerning the important places in Beleriand, e.g. Gondolin, Angband, Tol-in-Gaurhoth, Menegroth, Nargothrond, Anfauglith, Brithombar, Eglarest, Nogrod, Belegost, etc.?
2) Will the Balrogs be limited to seven?
3) Will certain Maiar be playable, e.g. Eonwe, Melian, Huan etc.?
4) Will Morgoth be able to leave Angband or is he only available if Angband is being sieged?
5) Will the first version you'll release contain the campaign, already, or will it be added later?
Thanks in advance for the answers!
Is the hardest part to do, we are searching for someone skilled in modding cities and buildings to help us. Anyway is planned.1) Will there be custom settlements concerning the important places in Beleriand, e.g. Gondolin, Angband, Tol-in-Gaurhoth, Menegroth, Nargothrond, Anfauglith, Brithombar, Eglarest, Nogrod, Belegost, etc.?
Yes!2) Will the Balrogs be limited to seven?
Eonwe by now...3) Will certain Maiar be playable, e.g. Eonwe, Melian, Huan etc.?
He can't leave Angband4) Will Morgoth be able to leave Angband or is he only available if Angband is being sieged?
Is still under disscusion of the team.5) Will the first version you'll release contain the campaign, already, or will it be added later?