So I've got one complete campaign on vanilla and went back and tried to get all the buildings in each city to the last level. It's just a thing that I like to do with every campaign in every Total War game after I do the goals or whatever. I finished the campaign c. 180 BC. It took me 100 turns to do that with 140 cities. A hundred turns to to do the campaign and a hundred more to figure out how to do the buildings without destroying the public order or the food supply and tax all provinces at the same time. I had some libraries and got up to 1080% speed of research and had to destroy every single one of them just to get even. In the end I had like half of the stacks or less and maybe some 20 food for an empire of 140 cities. I had to do the exact same building pattern in every single province except one, the recruitment and upgrade center. Remember, that's Macedon, guys. You don't actually need lots of libraries since the main city building provides some research bonus. But what if you played with something like the Swebi? The main building doesn't provide research, actually I don't even know what it does, it took me an hour to figure out what do their buildings actually do cause it is pretty damn confusing, no barracks, no anything. I got the easiest, most straightforward culture for building and it still took me 100 turns to figure it out. So there are maybe like 15-20? building types or whatever but let me tell you this: you can't in any way possible hope to upgrade the buildings if you don't have the exact same ones in each province. In each and every province capital I got a food building, a public order temple, a food temple and another temple. In the minor cities - farms and a public order temple. And that's it. All the recruitment buildings and the upgrade buildings packed in one province, taxes off. There's no other way.
So whadya think about that? Is that the way the game is meant to be played? Is that what was intended to force you to do? Why? Is it flawed or just a micromanagement minigame or something? Why are there so many building optens when realistically you can't actually develop most of the buildings since the cost in food in each level gets progressively higher so you only have to build food and public order buildings?