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Thread: Will the hotseat campaign work for Westeros 1.0?

  1. #21
    Iron Aquilifer's Avatar Protector Domesticus
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    Default Re: Will the hotseat campaign work for Westeros 1.0?

    The yes/no events do not all happen on T1, and not all are beneficial to all players, it would be fairer to simply disable the scripts from the start.
    If you wanted a more lore-friendly / story HS, then something like Ladder of Chaos, but the time required of the admin is much higher, and not all people have the time.

  2. #22
    Kiliç Alì's Avatar Domesticus
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    Default Re: Will the hotseat campaign work for Westeros 1.0?

    I managed to get Y/N events firing at end turn in HS (tested):
    Code:
    ;ask if you want to execute without trial:
      monitor_event ButtonPressed ButtonPressed end_turn
        and I_TurnNumber = 1
        if I_LocalFaction portugal
            historic_event uccidere_tyrion true factions { portugal, }
            terminate_monitor
        end_if
        if I_IsFactionAIControlled portugal                ;AI always accepts
            set_counter processo_tyrion 1
            terminate_monitor
        end_if
      end_monitor

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  3. #23
    Iron Aquilifer's Avatar Protector Domesticus
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    Default Re: Will the hotseat campaign work for Westeros 1.0?

    So you are saying that a basic Y/N script (I say basic in that you cannot give/remove ancillaries, traits, money, set faction relationships ect (console_commands being disable)) will work....

    I will have to check in due course if this same technique can be converted in to one which spans two or more Y/N events (do you want to offer A a lore-friendly agreement and then B's decision) do not worry yourself about that tho.


  4. #24
    Kiliç Alì's Avatar Domesticus
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    Default Re: Will the hotseat campaign work for Westeros 1.0?

    BTW there is also a I_HotseatEnabled condition that means "this game is an HS"...

    I tought script commands worked regardless the console was enabled or not?

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  5. #25
    Iron Aquilifer's Avatar Protector Domesticus
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    Default Re: Will the hotseat campaign work for Westeros 1.0?

    if I_CharacterExists casper_1 kill_character casper_1
    spawn_army
    faction milan
    character Casper Wylde, named character, age 43, x 77, y 75, portrait wylde
    traits GoodCommander 2 , LoyaltyStarter 1 , Liar 1 , Handsome 1 , ContentGeneral 2
    unit NE Bodyguard exp 0 armour 0 weapon_lvl 0
    end
    console_command give_ancillary "Casper Wylde" rain_house
    end_if
    The kill_character will work, but the give_ancillary will not (for this script not a big deal)

  6. #26

    Default Re: Will the hotseat campaign work for Westeros 1.0?

    when this mod westeros total war 1.0 release ???? any idea ?

  7. #27
    Mhaedros's Avatar Brave Heart Tegan
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    Default Re: Will the hotseat campaign work for Westeros 1.0?

    When the sun rises in the west and sets in the east, when the seas go dry and mountains blow in the wind like leaves.
    Under the patronage of Finlander. Once patron to someone, no longer.
    Content's well good, innit.


  8. #28
    HannibalExMachina's Avatar Just a sausage
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    Default Re: Will the hotseat campaign work for Westeros 1.0?

    classic.

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