Originally Posted by
Selea
Yes, the formation gets not broken if you attack it from the flank.
There's nothing to do about it, since these things are hard-coded.
It never did. The formation never broke if you attacked it. It works like this: if the formation is not enabled before melee contact then you cannot enable it anymore (and in this case it will effectively get disabled), but if the formation was already enabled then it will be enabled forever, no matter if it is "disabled" as it concerns the button.
This is one of the absurd things of the engine. An ability can get disabled, yes, but if it was already enabled before the "disabling" is just visual. The stats/improvements of the ability will remain, also if it is "disabled".
Also this is a thing that sadly we cannot put. There's a way to have an unit not be able to turn, but this parameter cannot be tied to a formation and it is tied to an entity in its totality. This means that, let's say, you put the parameter to all pike units then they will not be able to turn anymore no matter if in a Phalanx or not.