I understand your points Alec, especially on trying to have armies/fleets move as fast on land/sea as they did in reality; but on the matter of navies, since the automatically generated transports are there, do you count in your equation the time saved by automatically generating the transports instead of "building" them?
Even then, I agree that it seems the changes were quite drastic, especially since it seems you cant use PFM to edit them again
Like Iron_Duke I would like a better compromise between historical accuracy and enjoyable gameplay... maybe it would help to go from a 4TPY to a 6/12TPY as the standard version and scale movement points from there? But I think DeI isnt going to change standard TPY if there is no better reason
