Hi All,
Just wanted to make you aware of some new functionality in the Mod Manager that will be included in the next game update, just before Hannibal at the Gates releases next week.
What’s New?
From the next update, ROME II will no longer automatically enable out-of date mods when you launch the game.
An out-of-date mod is a mod which has not been updated since the latest game update.
If you still wish to load with out-of-date mods you can do so. You just have to go into the mod manager pane, and check the box at the top saying “Enable Out-Of-Date Mods”. See the picture below for how this will look.
Why has this been added?
Out-of-date mods are a significant cause of crashes and other problems after a new update, by helping to alert people that they are loading out-of-date mods we will ensure that the game functions correctly after updating for more people.
Some mods will work correctly with updated versions of the game, so in some cases enabling these will not cause any problems. This new feature will give you more control over troubleshooting your mod collections for any that are problematic
Note for Modders
When a new update is released for the game, modders will need to check their mods and update them with the latest version of the game installed. Regardless of whether you are happy with your mod or need to make changes, you will have to click update when using the latest version of the game, so your mod receives the new version stamp. The mod manager will then automatically load it again on launch for your users.
This is what is will look like in the launcher so you are aware of the change.
This update will be going live before Hannibal at the Gates next week.
Thanks
Joey CA