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Thread: [HATG] New faction info released.

  1. #1
    Kraut and Tea's Avatar Campidoctor
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    Default [HATG] New faction info released.

    CA has now released closer info and descriptions of the 3 new playable factions that are added with the Hannibal DLC on it`s factions page:

    http://wiki.totalwar.com/w/Factions





    Arevaci





    “Alliance, Conquest, Pride”
    The Arevaci are a warlike people. From their Celtic origins in northern central Iberia, they have expanded east and southwest through migration and conquest, displacing a number of other tribes in the process.
    Their capital is Numantia, east of the great 'Meseta Central' plateau that runs through the heart of Iberia. The region's topography lends itself to the mass 'transhumance', or livestock migration, to the grassy lowlands of the Ebro valley, which provides the Arevaci's chief food supply. Chiefly a militaristic society, they also hold the rite of 'excarnation', the practice of leaving dead warriors' bodies on their funeral litters so flesh and organs can be stripped by vultures.
    By the middle of the 3rd century BC, Roman and Carthaginian expansionism has brought both to the Arevaci's door, although it is now Hannibal's grand mercenary army that shares their border. This places difficult choices before them; both superpowers have interfered in Iberia for far too long, yet it is not possible to take on Rome and Carthage at the same time, despite the Arevaci's knowledge of the terrain, their superb fighting prowess, and alliances with other tribal peoples. For now, they maintain their neutrality, but it cannot last. Someone must control the Iberian peninsula, could it be the Arevaci?
    The noble horsemen of the Arevaci are proud warriors, and are noted for fighting with great conviction. However, the Arevaci’s sense of unity with other local tribes can be a double-edged sword. While they treat well with fellow Iberian factions, their people abhor the presence of foreign cultures, the proximity of which can cause significant public order problems.



    I have always wonderd with Variant Editor what these extremly ugly completly red painted skins were for - now we know.






    Lusitani





    “Unity, Agility, Faith”
    The Lusitani lived in Iberia long before Carthage and Rome disturbed the region, and they will remain long after their oppressors have left. They are, like their distant cousins the Suebi, not a single clan but a confederation of smaller tribes, working together for defensive purposes and mutual gain.
    The Lusitani are fierce and agile warriors, suited to guerrilla warfare – making them excellent light infantry mercenaries – and their women are known to fight alongside the men, such is the fierceness of their culture.
    Originating from the Douro valley in what is now Portugal, the Lusitani gradually spread south, eventually reaching and settling on either side of the Tagus river. The Lusitanian pantheon was very diverse, though they primarily worshipped Endovelicus, god of the people's welfare, as their chief deity. Ataegina was also popular, particularly in the south, as the goddess of nature and fertility. Like many other cultures of the time, the Lusitani were known to sacrifice animals in tribute to their gods.
    As Hannibal's Carthaginian army marches through lands previously controlled by Rome, there is opportunity for the Lusitani to expand beyond their bounds to claim back Iberia from its invaders. However, though there may be prudence in caution, even fraternisation, with the enemy at first, eventually they must be expelled from the land!
    A proud tribal people, the Lusitani place great stock in the act of sacrifice, and even the lowliest Lusitani recruit fights with greater savagery than his rank might imply. However, their cultural pride prevents them from empathising well with other factions at the diplomacy table.



    This suposedly new cav really doesnt look any different from any already existing cav.





    Syracuse





    “Sovereignty, Science, Wealth”
    Syracuse is no stranger to war, fiercely championing its independence throughout its long, bloody history. A string of tyrannical leaders dominate that history, defending Syracusan sovereignty against fellow Greeks, Carthaginians and threats from within through a series of treacherous and gruelling wars.
    In spite of these trials, it has become renowned throughout the ancient world as a centre for culture and science: as home to a great theatre and inventors such as Archimedes, who resides there currently. Syracuse is also a wealthy state, profiting from its prime position in the central Mediterranean.
    Despite this, there are still those who would see the Syracusans brought to heel; both Rome and Carthage have reasons to mistrust them. Although the tyrant Hiero II aided Carthage against Rome in the opening stages of their first war, he later made peace with the Romans, entering into an alliance that is still in place to this day. However, Rome wishes to extend its domination to the whole of the Italian peninsula, including the island of Sicily on which Syracuse sits. Ultimately, either regional superpower would like to count Syracuse amongst its possessions. And, now that Carthage and Rome are at war once again, it stands on a precipice between them; will the alliance with Rome hold true, or will Syracuse forge its own destiny?
    Progress is a core principle to Syracuse and as such, wealth and scientific breakthroughs come easily to the city-state. However, where prosperity leads, avarice often follows, and provinces under Syracusan control suffer from a notable level of corruption.



    And these "picked hoplites" dont look any different from already existing hoplites - besides the capes - which really isnt much of a difference.

  2. #2
    DarrenTotalWar's Avatar Video/Podcast Creator
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    Default Re: HATG - New faction info released.

    Yeah I was able to read the page before but now it seems to be down and the screens never loaded in for me. Anyone have the screens for the different factions?

    Check out my latest video: Unit Expansion Mods

  3. #3

    Default Re: HATG - New faction info released.

    The only thing that bugs me is the Lustiani are getting the Scythian treatment - "Look, the women fought with them! But there'll be no amazon-esque units regardless."
    Kind of rubbing that one in...

    From what I remember of minor faction unlockers, didn't Syracuse have some insane research bonus, higher then Athens or Egypt? Sounds like they get +research and lose out on taxation.

  4. #4
    Kraut and Tea's Avatar Campidoctor
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    Default Re: HATG - New faction info released.

    and their women are known to fight alongside the men,
    Now that is interesting. Hopefully this will be implemented through the free roster expantion and not by some future DLC.

  5. #5

    Default Re: HATG - New faction info released.

    It would have been nice to see the inclusion of the Samnites as a playable faction as well as macedon. There was a possibility that there could have been an alliance with macedon and carthage during that war

  6. #6

    Default Re: HATG - New faction info released.

    Hmmm, I do recall reading something about our female ancestors fighting the romans alongside the men in my university, here in Portugal.

  7. #7

    Default Re: HATG - New faction info released.

    The most funny part about Picked Hoplites is, at the time of Second Punnic War, there were NO HOPLITES in Syracuse or anywhere else... they were just gone... nobody used Hoplon/Aspis/Clipeus, and all city states were using Thureos/Spearmen or Pelta/Pikemen, or combination...

    it is the same as if they were working on a WW1 game, and they would give Germans unit called Prussian Musketeers... CA, learn a bit about history...

  8. #8

    Default Re: HATG - New faction info released.

    Quote Originally Posted by krisslanza View Post
    The only thing that bugs me is the Lustiani are getting the Scythian treatment - "Look, the women fought with them! But there'll be no amazon-esque units regardless."
    Kind of rubbing that one in...

    From what I remember of minor faction unlockers, didn't Syracuse have some insane research bonus, higher then Athens or Egypt? Sounds like they get +research and lose out on taxation.
    Might be something modders can add later and I would not be surprised if they did. Only thing that might be a deterrent is obtaining or creating a female model to use.

  9. #9
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: HATG - New faction info released.

    Quote Originally Posted by JaM View Post
    The most funny part about Picked Hoplites is, at the time of Second Punnic War, there were NO HOPLITES in Syracuse or anywhere else... they were just gone... nobody used Hoplon/Aspis/Clipeus, and all city states were using Thureos/Spearmen or Pelta/Pikemen, or combination...

    it is the same as if they were working on a WW1 game, and they would give Germans unit called Prussian Musketeers... CA, learn a bit about history...
    True...
    In fact there were no "clasic" hoplites after Gaugamela battle! Ofcourse hoplite "looking" soldiers did exist for a while but they were not fighting as hoplites.
    CA is smart though...Many players/buyers of the game do not care about historical accuracy. See how almost ALL "historical" based mods in RTW and R2 still use "hoplites".
    They do so becausethey know that their "accurate" mods may not be attractive to players if they wont put hoplites in the game!!!!
    300 or Troy kind movies have a serius impact to players in that extend that most of them still think that hoplites faught like ninjas ussing shields and swords!!!!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  10. #10
    Kinjo's Avatar Taiko
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    Default Re: HATG - New faction info released.

    I don't mind the factions although one of the desert Numidians would have been an interesting choice. Masaesyli under king Syphax would probably be my Numidian faction pick.





    I'm definitely looking forward to playing as the Iberians though, I have always thought they had some of the best looking units in the game.

  11. #11

    Default Re: HATG - New faction info released.

    Quote Originally Posted by AnthoniusII View Post
    True...
    In fact there were no "clasic" hoplites after Gaugamela battle! Ofcourse hoplite "looking" soldiers did exist for a while but they were not fighting as hoplites.
    CA is smart though...Many players/buyers of the game do not care about historical accuracy. See how almost ALL "historical" based mods in RTW and R2 still use "hoplites".
    They do so becausethey know that their "accurate" mods may not be attractive to players if they wont put hoplites in the game!!!!
    300 or Troy kind movies have a serius impact to players in that extend that most of them still think that hoplites faught like ninjas ussing shields and swords!!!!
    Roma Surrectum and Europa Barbarorum would like to disagree with you.

    EB is my lord and shepherd, I shall not want [for historical accuracy ]

  12. #12

    Default Re: HATG - New faction info released.

    Quote Originally Posted by IGdood View Post
    Roma Surrectum and Europa Barbarorum would like to disagree with you.

    EB is my lord and shepherd, I shall not want [for historical accuracy ]
    I don't know what their reasoning was. EB is a very good mod (I could never get RSII to work on my old pc-always crashed) however most Greek states in the time of R2's beginning had adopted the Macedonian style of pikeman and phalanx and the Hoplite was largely a thing of the past especially as they had not proven effective in stopping the Macedonians.

  13. #13
    GussieFinkNottle's Avatar Domesticus
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    Default Re: [HATG] New faction info released.

    Faction unit screens:

    Arevaci 'Painted Warriors'
    Spoiler Alert, click show to read: 

    Lusitani 'Scutarii Cavalry'
    Spoiler Alert, click show to read: 

    Syracuse 'Picked Hoplites'
    Spoiler Alert, click show to read: 
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  14. #14

    Default Re: [HATG] New faction info released.

    Those Picked Hoplites... i cant help it... The only way how they would have shields this low in real life, was if they were Gorillas... Humans doesnt have so long arms... but CA doesnt care.. for them, its doesnt matter how you hold the shield, they doesnt care that stabbing with axe wont do that much damage... etc..

  15. #15

    Default Re: HATG - New faction info released.

    Quote Originally Posted by The Noble Duke Of York View Post
    I don't know what their reasoning was. EB is a very good mod (I could never get RSII to work on my old pc-always crashed) however most Greek states in the time of R2's beginning had adopted the Macedonian style of pikeman and phalanx and the Hoplite was largely a thing of the past especially as they had not proven effective in stopping the Macedonians.

    It was something to do with the start date and that some of the poleis fielded old fashioned hoplites.

    So I suppose you're right.

    Would've been nice to see Syracuse field horse archers (I think they fielded a limited number of them) and they had their own special type of "hoplite " that used italic swords and extra long spears

  16. #16

    Default Re: [HATG] New faction info released.

    They just need to replace these Hoplites with either Thureophoroi or actually with Thorakitai...

  17. #17
    Kraut and Tea's Avatar Campidoctor
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    Default Re: [HATG] New faction info released.

    Quote Originally Posted by JaM View Post
    Those Picked Hoplites... i cant help it... The only way how they would have shields this low in real life, was if they were Gorillas... Humans doesnt have so long arms... but CA doesnt care.. for them, its doesnt matter how you hold the shield, they doesnt care that stabbing with axe wont do that much damage... etc..
    Excuse me, but nobody but you cares how low a person can hold a shield.

    That is just a really silly thing to complain about when faced with issues like a broken siege AI.

    And once that is fixed our would have been released as fixed in the first place more people would call your complaint about shield hight out for being silly.

  18. #18

    Default Re: [HATG] New faction info released.

    Yes JaM, i do believe he is right. Typically the shield was held low to protect the most vital part of the body, the ball sac, which can be very prone to injury. This is unlike the upper torso which harbors mostly useless organs and spears and swords of the time were not capable of penetrating through the ribs any how.

  19. #19

    Default Re: HATG - New faction info released.

    Quote Originally Posted by JaM View Post
    The most funny part about Picked Hoplites is, at the time of Second Punnic War, there were NO HOPLITES in Syracuse or anywhere else... they were just gone... nobody used Hoplon/Aspis/Clipeus, and all city states were using Thureos/Spearmen or Pelta/Pikemen, or combination...

    it is the same as if they were working on a WW1 game, and they would give Germans unit called Prussian Musketeers... CA, learn a bit about history...
    Sigh! Not that elitist attitude again. People always think of military changes as kind of revolution, but they were almost always evolution, with the new system gradually replacing the old one. Please cite an academic sources which saids there were no hoplites in the Greek world at the time of the Second punic war.

    And yes, there were historically tons of German "grenadiers" and "fusiliers" in WW1.

  20. #20

    Default Re: [HATG] New faction info released.

    Will Syracuse going to have different units from Athens?

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