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Thread: Total War: ROME II - Hannibal at the Gates Campaign Pack

  1. #1

    CA Developer Icon Total War: ROME II - Hannibal at the Gates Campaign Pack

    Hey all,

    Some news from the studio!

    We’re delighted to announce the next major Campaign Pack DLC for Total War: ROME II will be centred around one of Rome’s most fearsome adversaries: Hannibal.

    Dropping players into the Western Mediterranean at the outbreak of the 2nd Punic War, Hannibal at the Gates features a new campaign map focused on the tinderbox geopolitical situation that brought two ancient world superpowers to all-out war; with sworn rivals Scipio and Hannibal at the very heart of the conflict.

    Five playable factions will feature a wealth of new units. Main protagonists Rome and Carthage will benefit from a new civil tech tree based around diplomacy, while the challenge in the shadow of these mighty empires for newcomers Syacuse, the Arevaci and the Lusitani will be formidable.

    In addition to this, another significant free content update for ROME II will also drop soon, benefitting all players regardless of whether they own any DLC. Details will be revealed in the next episode of Rally Point, coming soon.

    It'll be out on the 27th of this very month! (March, for all you time-travellers).

    Check out the trailer: http://youtu.be/MM5qUVV7gh8



    Enjoy!

    -Will CA
    Last edited by Will CA; March 13, 2014 at 11:15 AM.
    Total War: Shogun 2 and its mod tool set, The Assembly Kit, are on the Steam Workshop. Check it out here.

    The formal disclaimer: any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA

  2. #2

    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    Additional Info and Screenshots:
    Quote Originally Posted by Dictator Of The Roman Republic View Post
    A more in-dept information,

    basically;
    - 12 turns per year
    - 5 playable factions
    - 12 new units
    -19 provinces


    About the Game

    Total War™: ROME II – Hannibal at the Gates

    Dropping you into the Western Mediterranean at the outbreak of the 2nd Punic War, Hannibal at the Gates features a new campaign map focused on the period that brought the ancient-world superpowers of Rome and Carthage to all-out war.

    One of the most famous in history, the conflict demonstrated the tactical genius of great rival generals Scipio and Hannibal. Can you recreate their remarkable strategies, or can you do better? How will you change history?

    You enter the war as Carthage or Rome, command the noble Hellenic city-state of Syracuse, or, for the first time in ROME II, play an Iberian faction as the Arevaci or the Lusitani.

    Hannibal at the Gates also features:

    New Campaign Map:

    A more detailed representation of the western Mediterranean than the ROME II map, with players able to expand across 19 provinces dotted with resources and settlements. The major powers of the time, Rome and Carthage, begin at loggerheads but with a number of key regions and client states under their control. Syracuse, the Arevaci and the Lusitani all start with a single region, offering a significantly different and more formidable challenge than playing as one of the two great empires.

    Diplomacy-focused Technology:

    Rome and Carthage both feature new civil tech-tree branches focused on diplomacy. Both sides begin with multiple allies and client states, and can undermine their opponents’ support by diplomatic means.

    12 Turns per-year:

    With a time period covering events between 218 - 202BC, each turn in Hannibal at the Gates represents a month, and the campaign transitions through all four seasons of the year, complete with seasonal gameplay effects.

    Compact, focused Multiplayer Campaign:
    For those generals seeking a more rapid Multiplayer Campaign game, Hannibal at the Gates’ tighter geographic scope makes co-op or competitive 2-player campaigns more focused and faster than a full Grand Campaign.

    New Historical Battles:

    Hannibal at the Gates adds two new Historical Battles: the Battle of Cannae (216BC) and the Battle of Zama (202BC). Both battles marked key points in the 2nd Punic War, with Cannae representing the high point of Hannibal's invasion of Italy, and Zama marking the completion of Rome's victory and dominance over Carthage.

    New Playable Factions for Total War™: ROME II

    In addition to mighty Carthage and Rome, players can fight the 2nd Punic War as three new factions: the Arevaci, the Lusitani and Syracuse, each one featuring its own faction traits, characteristics, unique units and campaign start-position. If Hannibal at the Gates is owned, these factions are also playable in the ROME II Grand Campaign.

    The Arevaci

    Imperialist expansion has brought both Carthage and Rome to the Arevaci's door, although it is Hannibal that currently shares a border with the warlike Celtiberian tribe. As the campaign begins, the Arevaci are neutral but have a clear choice before them: unite with Hannibal and risk genocidal retaliation from the Romans, or remain on good terms with Rome and face the certainty of Carthaginian wrath. Despite their knowledge of the terrain and superb fighting prowess, the Arevaci cannot take on both superpowers at once. For now, they maintain their neutrality, but it cannot last. Someone must control the Iberian peninsula, could it be the Arevaci?

    The Lusitani

    The Lusitani lived in Iberia long before Carthage or Rome disturbed the region. They are, like their distant cousins the Suebi, not a single clan but a confederation of smaller tribes, working together for defensive and mutual gain Fierce and agile warriors, the Lusitani are well suited to guerrilla warfare. As Hannibal’s Carthaginian army marches through lands previously controlled by Rome, there is opportunity for the Lusitani to expand beyond their bounds and claim back Iberia from its invaders. However, though there may be prudence in caution, even fraternisation with the enemy at first, eventually they must be expelled from the land!

    Syracuse

    The city-state of Syracuse is renowned throughout the ancient world as a centre for culture and science. It is also rich; Syracuse benefits greatly from its prime position in the central Mediterranean. A string of tyrants dominate its history, defending the city's autonomy against fellow Greeks, Carthaginians and threats from within. In 218BC, both Rome and Carthage would like to see Syracuse under their control once and for all. As the two superpowers go to war again, it stands on a precipice - will Syracuse forge its own destiny or fall into obscurity as just another colonial possession?

    New Units

    Alongside their regular unit rosters, the playable factions in Hannibal at the Gates get the following new units. If you own Hannibal at the Gates, these units will also be available in the ROME II Grand Campaign:

    Arevaci
    • Painted Warriors (melee infantry)
    Painted bodies and unpleasant stenches instil fear in unlucky opponents, which is half the battle.

    • Celtiberian Cavalry (melee cavalry)
    A versatile cavalry strike force when commanded by a skilled general.

    Lusitani
    • Lusitani Guerrillas (stealth spear infantry)
    Moving unseen to ambush their opponents, these stealthy guerrilla fighters are masters of their craft.

    • Lusitani Spearmen (spear infantry)
    Skilled tribal spearmen whose reputation on the battlefield is fully deserved.

    Syracuse
    • Picked Hoplites (elite hoplites, also available to Athens)
    The cream of citizen hoplites to proudly defend their city from invasion.

    New Roman Auxiliary units:
    • Auxiliary Scutarii (Iberian melee infantry)
    These Iberians are more than able to serve Rome at the front of a battle line.

    • Auxiliary Scutarii Cavalry (Iberian melee cavalry)
    These heavy cavalrymen add a touch of Iberian fire to otherwise conservative Roman ranks.

    New Iberian Mercenary units:
    • Mercenary Scutarii (Iberian melee infantry)
    Large, well-paid men with falcatas can settle a surprisingly large number of arguments.

    • Mercenary Scutarii Cavalry (Iberian melee cavalry)
    These mounted mercenaries are a fine force for close-quarters combat.

    New Italian Mercenary units:
    • Mercenary Etruscan Hoplites (Italian hoplites)
    Equipped and trained in the Greek fashion, Rome's former masters remain a force to be reckoned with.

    • Mercenary Samnite Warriors (Italian heavy infantry)
    Conquered peoples can still produce the finest warriors.

    • Mercenary Campanian Cavalry (Italian heavy cavalry)
    Noble horsemen from some of the finest pastures of the peninsula.

    Quote Originally Posted by vitastrong View Post
    Hannibal Campaign DLC Screenshots (Click to expand)
    Quote Originally Posted by Nizam View Post
    here we go

    Spoiler Alert, click show to read: 


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    Resource
    ================================================
    I think that YouTube embed isn't working there Will

    I'll be looking forward to that content release, and trying out the new campaign when its released!
    Last edited by Ishan; March 13, 2014 at 01:08 PM. Reason: Added info for new readers

  3. #3

    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    lolwut? I wish the $60 game was like this
    Last edited by cowbell kid; March 13, 2014 at 10:06 AM.

  4. #4

    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    More DLC? This is all well and good that CA is still pumping out content but what ever happened to fully fleshed out expansions?

  5. #5
    baptistus's Avatar Senator
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    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    Quote Originally Posted by Will CA View Post
    Main protagonists Rome and Carthage will benefit from a new civil tech tree based around diplomacy,
    A possible addition of new diplomatic options ? or is it only a new tech tree.
    Last edited by Ishan; March 13, 2014 at 11:05 AM. Reason: no

  6. #6

    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    Quote Originally Posted by King Beowulf View Post
    More DLC? This is all well and good that CA is still pumping out content but what ever happened to fully fleshed out expansions?
    Like Fall of the Samurai?
    Total War: Shogun 2 and its mod tool set, The Assembly Kit, are on the Steam Workshop. Check it out here.

    The formal disclaimer: any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA

  7. #7

    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    They cut the fleshed out expansion into mini-DLC campaigns. It's really disappointing.

  8. #8

    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    Hannibal at the Gates... it was an epic battle, he survived the longest under the boiling oil after his mega-torches burnt down the iron gates IN THE RAIN. He died though, because even though he told his soldiers to mount the walls with ladders, they abandoned them and joined him at the gates, in death.

    Please guys, this is getting too easy.

  9. #9

    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    Quote Originally Posted by Will CA View Post
    Like Fall of the Samurai?
    YES
    exactly

    When is the next rally point comming out?

  10. #10

    Default

    Quote Originally Posted by elor70 View Post
    YES
    exactly

    When is the next rally point comming out?
    I'm working on it right this very moment. Edit on one screen, TWC on the other.

    -Will

    Quote Originally Posted by cowbell kid View Post
    They cut the fleshed out expansion into mini-DLC campaigns. It's really disappointing.
    Well, no.

    It's a new campaign with challenges, so I don't see how this could have been cut out of anything?
    Last edited by Ishan; March 13, 2014 at 11:06 AM. Reason: Double Post
    Total War: Shogun 2 and its mod tool set, The Assembly Kit, are on the Steam Workshop. Check it out here.

    The formal disclaimer: any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA

  11. #11

    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    Quote Originally Posted by King Beowulf View Post
    More DLC? This is all well and good that CA is still pumping out content but what ever happened to fully fleshed out expansions?
    Why do you assume we won't get one? They could do mini-campaigns for R2 and still roll out something like Barbarian Invasion II (please, please, please) at some point.

  12. #12
    Earl Dibbles Jr's Avatar Campidoctor
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    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    I know you may get in trouble if you answer this Will, but is there any possibility of a Barbarian Invasion 2?

  13. #13

    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    Quote Originally Posted by Will CA View Post
    Like Fall of the Samurai?
    Fall of the Samurai was the best expansion you guys did in a LONG TIME. Whatever you did for the development of that, please do again for ALL FUTURE RELEASES.

  14. #14
    Greve Af Göteborg's Avatar Protector Domesticus
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    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    When is Total War: Arena getting released? We've heard nothing about it since its announcement.

  15. #15
    baptistus's Avatar Senator
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    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    A possible addition of new diplomatic options ? or is it only a new civil tech tree about diplomacy.
    thank you to answer to one of the rare question about the dlc itself you will have here lol
    Last edited by baptistus; March 13, 2014 at 10:19 AM.

  16. #16

    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    Interesting news on the content update, Will. I can imagine there's no point discussing this before the next RP, but I certainly look forward to learning more.

  17. #17
    Foederatus
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    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    Quote Originally Posted by Will CA View Post
    Like Fall of the Samurai?

    Like this-




    Medieval II: Total War™ Kingdoms

  18. #18

    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    Quote Originally Posted by Will CA View Post
    Well, no.

    It's a new campaign with challenges, so I don't see how this could have been cut out of anything?
    I'm sure it's a whole new campaign - judging by the trailer a really good one. But then again, where's the quality? The trailer is no guarantee for quality whatsoever. You're showcasing a battle, but not with actual in-game battle footage. You're showcasing superior graphics, which is very much the same as what was done with the base game. This not to mention animations that I suspect will never be in the game - as is seemingly the case with this very "rare" elephant animation lifitng up soldiers. I love this period, but I have no initiative to buy yet another product based on false information, let alone one with next to zero new content.
    Campaign modder for Ancient Empires


  19. #19
    Nizam's Avatar Ordinarius
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    Default Hannibal at the Gates Campaign Pack SS!

    here we go

    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


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    Resource

    Ottoman Total Overhaul received the 2nd favorite Overhaul/Compilation Mod - 2016 award!
    by_TotalWarTurkiye

  20. #20

    Default Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    Quote Originally Posted by Will CA View Post
    Like Fall of the Samurai?
    Something on the scale of FotS would be great! Awesome! And most welcome.

    I enjoyed CiG, and I'm sure HatG will be enjoyable as well, but these seem more like teasers. I hope you're also planning to "go big" on something.

    Like a campaign that has seasons, multiple turns per year, reworked politics, so many of the things fans have been clamoring for, with a large number of factions and a very large map. Maybe not quite as large as the grand campaign, but something that essentially can be regarded as Rome 2.5. Heck, perhaps even make it standalone.

    CA now has very detailed information about what was liked and not like about Rome 2. If going back and fixing the GC to deliver upon that won't happen, give us a large expansion that delivers those features, on a large scale. Seems certain to be a money maker.
    Last edited by marceror; March 13, 2014 at 10:31 AM.

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