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Thread: War of the Ring: Roll-to-Dodge Map Game

  1. #261
    Lord of Cats's Avatar Vicarius
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    The new Mordor small army will invade Rohan’s Eastemnet region to slaughter the puny militia there.

    Map of Middle-earth




    Faction Statuses

    Mordor

    Regions: 12
    Fortifications: 4 (Citadel in Barad-dur│Fortress in Minas Morgul and Morannon│Castle in Dol Guldor)
    Armies: 6 (1 small [3 units], and 1 medium [5 units] in Minas Morgul│1 medium [5 units] in Dead Marshes│1 small [3 units] in Brown Lands│1 medium [5 units], and 1 monstrous [17 units] in Dol Guldor)

    Gondor

    Regions: 12
    Fortifications: 2 (Fortress in Minas Tirith│Castle in Pelargir)
    Armies: 7 (1 large [8 units] in Fords of Isen│1 medium [5 units] in Minas Tirith│1 medium [5 units] in Anfalas│1 small [3 units] in Pelargir│1 small [3 units] in West Osgiliath│2 small [6 units] in East Osgiliath)

    Umbar

    Regions: 4
    Armies: 4 (1 magnificent [12 units] in Umbar│1 small [3 units], and 2 medium [10 units] in Dol Amroth)
    Fleets: 3 (1 magnificent [12 ships] in Umbar Coastal Waters│2 medium [10 ships] in Bay of Belfalas)

    Dale

    Regions: 5
    Armies: 5 (1 magnificent [10 units] in Dain’s Halls│1 small [3 units] in Dale│1 small [3 units] in Esgaroth│1 large [8 units] in Riverrun│1 medium [5 units] in Grasgard)

    Rhun

    Regions: 14
    Armies: 3 (1 medium [5 units] in Orophien│1 medium [5 units], and 1 large [8 units] in Araw)

    Rohan

    Regions: 9
    Fortifications: 2 (Castle in Helm’s Deep│Fort in Edoras)
    Armies: 1 (small in Edoras)

    Isengard

    Regions: 1
    Fortifications: 1 (Fortress in Isengard)
    Armies: 2 (1 magnificent [10 units], and 1 small [3 units] in Isengard)

    Grey Havens

    Regions: 6
    Armies: 2 (1 medium [5 units] in Mithlond│1 medium [5 units] in The Shire)

    Gundabad

    Regions: 9
    Fortifications: 1 (Fortress in Carn Dum)
    Armies: 3 (1 magnificent [4 units] in Annuminas│1 medium [5 units] in Carn Dum│1 large [8 units] in Gundabad)

    Misty Mountains

    Regions: 6
    Armies: 5 (1 monstrous [17 units], and 1 small [3 units] in Moria│1 medium [5 units] in Imladris│1 medium [5 units] in Rhimdath│1 small [3 units] in Goblin Town)


  2. #262

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Quote Originally Posted by Tathamet View Post
    END OF TURN 11
    [5+1=6] Sucess! The army marches into Upper Mirkwood. You are able to do two moves with +1 each.
    Quote Originally Posted by Tathamet View Post
    END OF TURN 12
    [3+2=5] Another battle it is! The small army of elves faces off against the damaged army of Orophien (3/8 battalions.)
    [1+1]-[6]=[-4] Which ended in the elves defeat.
    [6-1] But instead, a medium army is recruited in Mirkwood!
    Average Point: 5+2+6/3=[4] You are able to do one move.
    I still think it's a large army, but no matter the size, another attack on Oropheim with that army. If I destroy the Rhun army, use the second move to attack with my small army from Mirkwood, if I lose, recruit in Upper Mirkwood.
    Last edited by Sleeping Bear; April 07, 2014 at 05:55 AM.

  3. #263
    Kirila the Kitten's Avatar Primicerius
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    I have 2 moves (from the 5) so I will attack Dol Amroth! (use both moves for it)

  4. #264

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    My army in Annuminas should be regenerating a battalion per turn, right?

    In any case, I'll be moving the medium army in Carn Dum down to Bree.

    What's the deal with Dale? Thought you could only have 3 armies if you have less than 10 regions

    And also, how did Eriador build an army next to me? They're not being played.
    Last edited by Inkie; April 07, 2014 at 05:46 AM.


    Under the patronage of the formidable and lovely Narf.

    Proud patron of Derpy Hooves, Audacia, Lordsith, Frodo45127 and Sir Adrian.

  5. #265

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Quote Originally Posted by Inkie Pie View Post
    My army in Annuminas should be regenerating a battalion per turn, right?

    In any case, I'll be moving the medium army in Carn Dum down to Bree.

    What's the deal with Dale? Thought you could only have 3 armies if you have less than 10 regions

    And also, how did Eriador build an army next to me? They're not being played.
    I've been wondering the same while looking at Orcs of the Misty Mountains

  6. #266
    High Fist's Avatar Vicarius
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    [QUOTE=Tathamet;13762592]
    Woodland Elves (Sleeping Bear)

    [4+1=5] Success! Medium army of elves vs. damaged large army of Rhûn (5 battalions)
    [3+1]-[1]=[3] 3 battalions are lost!
    [6+1-[3]=[4] And that was it! The Men of Rhûn have lost their large army!

    I say again, that was a magnificent army. D'you remember I had a magnificent army moving along the west north? That was her. So said army should be have one hp left.

    (I might wound them! I gots to slow them down!)

    This turn we'll recruit once more in Araw.
    The only self-discipline you need is to finish your sandwiches

  7. #267

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Quote Originally Posted by Inkie Pie View Post
    And also, how did Eriador build an army next to me? They're not being played.
    Pshaw, those aren't Eriadorian forces...

    Spoiler Alert, click show to read: 
    ...that's an Elven Army.





    @Tathamet
    Thanks for fixing it. Btw, I should have 2 moves this turn as well, since (7+2)/2 = 5.

    1st move: Attack the damaged Orcs in Annuminas with my army nearby.
    2nd move: If the 1st move fails, try again. But if the 1st move is successful, then the army in our capital will march onto the targeted rebels.

    Map of Moves
    Last edited by ♞Rogue General♞; April 07, 2014 at 09:44 AM.

  8. #268

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Right, I should probably pay more attention...

    So anyway, bring the Carn Dum army to Annuminas, please.


    Under the patronage of the formidable and lovely Narf.

    Proud patron of Derpy Hooves, Audacia, Lordsith, Frodo45127 and Sir Adrian.

  9. #269
    fredtrotter's Avatar Centenarius
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    I forgot about the rule about the armies, I'll try and get rid of some now.

    Attack Orophein with the small army and move the other small army south.
    Bringing Awesomeness to twc since 2011

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    Hockey world champions once more!
    Freo will win this year.

  10. #270

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Turns will be a bit later today as well. School is getting in the way a bit more than usual (even though it's only a couple of days away from spring break. -.-)
    Sorry for the inconvenience.

  11. #271
    High Fist's Avatar Vicarius
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Yeah same, ing deadlines!
    The only self-discipline you need is to finish your sandwiches

  12. #272
    Lуra's Avatar Praeses
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Umm... Isengard builds and army because weŕe pro.

    ~Lyra

    The Dread Pirate Roberts IV

  13. #273

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    END OF TURN 14
    March – June, 3003




    Faction Moves

    Land of Mordor (Lord of Cats)

    [5] Success! The small army faces Rohan's militia!
    [3-1]-[6]=[-4] And the army is immediately destroyed by the brave Rohirim!


    Average Point: 5+2/2=[4] You are able to do one move.

    Kingdom of Gondor (Lenin Cat)

    [5] Medium Army of Gondor vs Medium army of Umbar.
    [3-1]=[2] Umbar loses two battalions.
    [5]-[6]=[-1] Gondor loses one battalion.
    [4]-[1]=[3] And Umbar's first medium army is destroyed!


    [4] Second Round, Same set up, medium army vs medium army.
    [5]-[5]=[0] No battalions are lost.
    [4]-[2]=[2] Umbar loses two battalions.
    [4]-[4]=[0] No battalions are lost.
    [4]-[5]=[-1] Gondor loses one battalion.
    [6]-[3]=[3] Umbar's army is defeated!


    Average Point: 5+2+5+4+4+5+4+4+6/9=[4] You are able to do one move.


    Kingdom of Rohan (NobleWoman)

    [6] No move was posted.

    City-state of Umbar (Rhinelander)

    [6+1=7] Success! A magnificent fleet is build.
    [2] Invasion however, fails.


    Average Point: 7+2/2=[4] You are able to do one move.

    Men of Dale (fredtrotter)

    [2] Moving the army into Orophien fails...
    [6] But the small army successfully moves into Esgaroth.

    Men of Rhûn (High Fist)

    [3]= Fail. No army is recruited, +1 if you try again. You are able to do one move.

    Power of Isengard (Lyra)

    [2+1=3] No army is build, but +1 if you try again. You are able to do one move.

    Orcs of the Misty Mountains (Spartan999)

    [1] No move was posted.

    Elves of the Grey Havens (Rogue General)

    [2+1=3] The first Invasion attempt fails.
    [1+1=2] And so does the second one.

    Average Point: 3+2/2=[3] You are able to do one move.

    Orcs of Gundabad (Inkie Pie)

    [4] Success! The medium army moves to Bree. You are able to do one move.

    Woodland Elves (Sleeping Bear)

    [6+1=7] The medium army marches into Orophien and faces the defending medium army of Rhûn.
    [2+1]-[2]=[1] Rhun loses one battalion.
    [4+1]-[5]=[0] No battalions are lost.
    [4+1]-[4]=[1] Rhûn loses another battalion.
    [6+1]-[3]=[4] And Rhûn's medium army is wiped out!


    [3+1=4] And the small army faces Orophien's militia!
    [5+1]-[6]=[0] No battalions are lost.
    [2+1]-[2]=[1] The militia loses one battalion.
    [5+1]-[4]=[2] And the milita is wiped out! Orophien belongs to the Woodlands now!


    Average Point: 7+3+5+5+7+4+6+3+6/9=[4] You are able to do one move.




    Faction Statuses

    Mordor

    Regions: 12
    Fortifications: 4 (Citadel in Barad-dur│Fortress in Minas Morgul and Morannon│Castle in Dol Guldor)
    Armies: 5 (1 small [3 units], and 1 medium [5 units] in Minas Morgul│1 medium [5 units] in Dead Marshes│1 medium [5 units], and 1 monstrous [17 units] in Dol Guldor)

    Gondor

    Regions: 12
    Fortifications: 2 (Fortress in Minas Tirith│Castle in Pelargir)
    Armies: 7 (1 large [8 units] in Fords of Isen│1 medium [5 units] in Minas Tirith│1 medium [3 units] in Anfalas│1 small [3 units] in Pelargir│1 small [3 units] in West Osgiliath│2 small [6 units] in East Osgiliath)

    Umbar

    Regions: 4
    Armies: 2 (1 magnificent [12 units] in Umbar│1 small [3 units] in Dol Amroth)
    Fleets: 3 (1 magnificent [12 ships] in Umbar Coastal Waters│2 medium [10 ships] in Bay of Belfalas)

    Dale

    Regions: 5
    Armies: 5 (1 magnificent [11 units] in Dain’s Halls│2 small [3 units each] in Esgaroth│1 large [8 units] in Riverrun│1 medium [5 units] in Grasgard)

    Rhun

    Regions: 14
    Armies: 3 (1 medium [5 units], and 1 large [8 units] in Araw)

    Rohan

    Regions: 9
    Fortifications: 2 (Castle in Helm’s Deep│Fort in Edoras)
    Armies: 1 (small in Edoras)

    Isengard

    Regions: 1
    Fortifications: 1 (Fortress in Isengard)
    Armies: 2 (1 magnificent [11 units], and 1 small [3 units] in Isengard)

    Grey Havens

    Regions: 6
    Armies: 2 (1 medium [5 units] in Mithlond│1 medium [5 units] in The Shire)

    Gundabad

    Regions: 9
    Fortifications: 1 (Fortress in Carn Dum)
    Armies: 3 (1 magnificent [5 units] in Annuminas│1 medium (5 units) in Bree│1 large [8 units] in Gundabad)

    Misty Mountains

    Regions: 6
    Armies: 5 (1 monstrous [17 units], and 1 small [3 units] in Moria│1 medium [5 units] in Imladris│1 medium [5 units] in Rhimdath│1 small [3 units] in Goblin Town)



    Map of Middle-Earth

    To be added.

    Reference Map



  14. #274
    High Fist's Avatar Vicarius
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Ah! Attack Dale! Anywhere!
    The only self-discipline you need is to finish your sandwiches

  15. #275

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    1st move: Attack the damaged Orcs in Annuminas with my army nearby.
    2nd move: The other army in our capital will march onto the targeted rebels.

    Map of Moves
    Last edited by ♞Rogue General♞; April 09, 2014 at 08:15 AM. Reason: Seems I only have 1 move :P

  16. #276
    Lord of Cats's Avatar Vicarius
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Mordor shall raise a new army in the Brown Lands. I don’t really have time for this game anymore, so if someone wants to play the Dark Lord of the Black Land, contact me.

    Map of Middle-earth



  17. #277
    NobleWoman's Avatar Campidoctor
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Raise another army in Fords of Isen, below Isengard. Are all my armies wiped out or what?

  18. #278

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    @Rogue don't you only have one move?

    I'll be moving the army in Bree to Annuminas.


    Under the patronage of the formidable and lovely Narf.

    Proud patron of Derpy Hooves, Audacia, Lordsith, Frodo45127 and Sir Adrian.

  19. #279

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    build a army near inks cap

  20. #280

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Move the medium (*cough* large *cough*) army to Orophein.

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