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Thread: War of the Ring: Roll-to-Dodge Map Game

  1. #181
    fredtrotter's Avatar Centenarius
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    No I did not want to attack with my small army. That would be suicide. You were right the first time.
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  2. #182
    Lуra's Avatar Praeses
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    So how does the map look like now?


    ~Lyra

    The Dread Pirate Roberts IV

  3. #183
    Lord of Shadows's Avatar Campidoctor
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Again.

  4. #184

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Quote Originally Posted by Lуra View Post
    So how does the map look like now?


    ~Lyra
    I updated the Turn Post, fixed the moves and the map. Isengard lost the battle against the invading Rohan, with only the Militia defending the region now.

  5. #185

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Recruit an army in the coastal region of Barad Harn.

  6. #186
    NobleWoman's Avatar Campidoctor
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Thanks, Tathamet.

    Rohan presses on with the attack and fights the militia to take the region.

  7. #187

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    @Tathamet

    After a good night's sleep, I realized you didn't give me the +1 bonus elves get for marching. So my cows did indeed get to Upper Mirkwood, and you should roll for the battle.

    If my invasion fails or my army loses one or more battalions, build another army in Thranduil's Halls. Otherwise, continue west to Carrock.

  8. #188

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Fixed the moves yet again. Somebody please kick the GM in the ass, he makes way to many mistakes.

  9. #189

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    I dunno if it's too cruel to mention this but elves get a +1 in battles too. No need to fix now, just recruit another army in Thranduil's Halls and after this turn the army of cows is at full strength again (with +1 bonus they have two battalions left after the battle and they recover one for resting this turn)

  10. #190

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Now attack the purp faction again

  11. #191

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Quote Originally Posted by Sleeping Bear View Post
    I dunno if it's too cruel to mention this but elves get a +1 in battles too. No need to fix now, just recruit another army in Thranduil's Halls and after this turn the army of cows is at full strength again (with +1 bonus they have two battalions left after the battle and they recover one for resting this turn)
    Fixed yet again.

  12. #192
    Lord of Cats's Avatar Vicarius
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Alright, this is how the updated map looks:
    Map of Middle-earth



    My move remains the same btw: recruit an army at Dol Guldor. Cheers! Cats

  13. #193

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    END OF TURN 09
    December – March, 3002




    Faction Moves

    Land of Mordor (Lord of Cats)

    [3] Fail. +1 if you try again. You are able to do one move.

    Kingdom of Gondor (Lenin Cat)

    [6] FOR GONDOR!
    [5]-[1]=[4] Isengard's army loses 4 battalions!
    [3]-[6]=[-3] Gondor loses 3 battalions!
    [2]-[1]=[1] Isengard loses another battalion!
    [2]-[2]=[0] No battalions are lost.
    [5]-[1]=[4] Isengards large army is defeated!
    Only the militia defends this region now.


    Average Point: 6+5+3+2+2+5/6=[3] You are able to do one move.

    Men of Harad (♞Rogue General♞)

    [4] Success! A small army is recruited. You are able to do one move.

    Kingdom of Rohan (NobleWoman)

    [4] CHARGE, RIDERS OF ROHAN!
    [3]-[2]=[1] One militia battalion is destroyed!
    [5]-[2]=[3] And the militia is vanquished!
    The region falls back to Rohan!


    Average Point: 4+3+5/3=[4] You are able to do one move.

    City-state of Umbar (Rhinelander)

    [2+1]=[3] Fail. +1 if you try again. You are able to do one move.

    Men of Dale (fredtrotter)

    [6] CHAAARRRRRGE! The large army of Dale (8 battalions) attacks the medium army of Orcs (5 battalions)
    [4]-[6]=[-2] The men of Dale lose two battalions!
    [5]-[1]=[4] The orcs of Gundabad lose 4 battalions!
    [1]-[3]=[-2] The men of Dale lose two more battalions!
    [6]-[4]=[2] Victory! The medium army is defeated!
    Only the militia defends this region now.


    [6] Epic Success! A large army is build!
    [1] ...beyond Epic Fail. No army is recruited.


    Average Point: 6+4+5+1+6+6+1/6=[5] You are able to do two moves.

    Men of Rhûn (High Fist)

    [3] Fail. +1 if you try again. You are able to do one move.

    Power of Isengard (Lyra)

    [4] No moves were posted.


    Orcs of the Misty Mountains (Spartan999)

    [3+1=4] Success! The large army of orcs invades Lothlorien!
    [4-1]-[6+1]=[-4] The orcs lose four battalions!
    [1-1]-[5+1]=[-6] A crushing defeat! The orcs have been repelled!


    Average Point: 4+3/2=[3] You are able to do one move.

    Elves of the Grey Havens (Lord of Dread)

    [5+1=6] Success! The elves march into the desired region. They are able to invade in the next turn.
    You are able to do two moves with a bonus point.


    Orcs of Gundabad (Inkie Pie)

    [4] Success! The army invades, and the battle for the capital begins!
    [4-1]-[2]=[1] Eriadors militia loses one battalion.
    [2-1]-[1]=[0] No battalions are lost.
    [4-1]-[2]=[1] The last defends have fallen. Eriadors capital is lost to the Orcs of Gundabad!”
    Eriador will suffer a -1 penalty on all it's moves in the next turn.

    Woodland Elves (Sleeping Bear)

    [4-1]=[3] Fail. No army is recruited. +1 if you try again. You are able to do one move.



    Map of Middle-Earth



    Reference-Map


    Last edited by Tathamet; March 31, 2014 at 01:09 PM.

  14. #194
    Lord of Cats's Avatar Vicarius
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Mordor will try to recruit an army at Dol Guldor again. Now I have a +2 bonus to do so.

    Grey Havens only have 1 army. And it was not bordering Lunelaith region. If he wants to attack it, the army needed to border that rebel region. So his move this last turn was to march the army to Mithlond which succeeded. Now he can attack it.

    Map of Middle-earth



  15. #195
    Mary The Quene's Avatar Praeses
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    I quit, i don't care about This anymore for a long Time now
    Veritas Temporis Filia

  16. #196

    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Build an army in the region bordering dale

  17. #197
    Lуra's Avatar Praeses
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Damn, missed it... how many moves do I have now?

    ~Lyra

    The Dread Pirate Roberts IV

  18. #198
    High Fist's Avatar Vicarius
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Just the one if you miss a turn, I think.

    Same move again.
    The only self-discipline you need is to finish your sandwiches

  19. #199
    Lуra's Avatar Praeses
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    Build and army in capital then.

    ~Lyra

    The Dread Pirate Roberts IV

  20. #200
    fredtrotter's Avatar Centenarius
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    Default Re: War of the Ring: Roll-to-Dodge Map Game

    This doesn't effect the rolls in any way but that army is a magnificent army, not a large army so it should have started off with 12 battalions.

    @LOC, you forgot to paint my new large army in Riverrun.

    This turn I wish to attack Dain's Halls. If I have any remaining moves, build an army in grasgard please.
    Bringing Awesomeness to twc since 2011

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