Seriously, can any of you name a single battle where war dogs where used en masse (in the actual fighting ... not as guard dogs or for recon purposes)?
Regarding the way factions recruit units and build the Auxiliary/Light tree of the barracks chain first, I'd suggest Better AI Recruitment submod for fixing this. It changes the order in which the Light/Heavy or Legionnary/Auxiliary barracks are unlocked which makes the AI not drive itself into a corner with build pathing.
There is no record from a reliable source of large units of dogs being used in war, not by any ancient people. Dogs were used in war, but they would be the individual dogs or a small pack of a particular warrior or soldier. and they would fight near their human master. Their main function was to serve as watchdogs, and help in scouting. Dogs do not function in large groups, they function in packs, and they need a pack leader, and will fight for that position.
Since this mod is based on history, I would prefer that the dog units be removed.
But I am not complaining, this mod makes a horrible mess of a game great!
I am going to be updating DeI soon with Litharion's changes and it sounds like it would be a good idea to include the easier path to the main barracks (so that aux barracks are not built early).
Not on the part of the planet I live on. Those mean exactly the opposite. If you say "this mod makes a horrible mess of a great game" you are saying that the horrible mess is MADE by the mod. Read it carefully. Either English isn't your native language, or you need to sober up.
LOL, oh the irony. FFS, please go back and re-read the post you criticized word for word, SLOWLY. He did not say "this mod makes a horrible mess of a great game", he said the exact opposite: "This mod makes a horrible mess of a game great."
Original state: a horrible mess of a game
What this mod makes it: great
How are you not getting this?
Pal, knowing English used to be my job. Bow down to my knowledge.
To mean what you think it means it would have to be "this mod makes a horrible mess of a great game!"
Haha, I see it now. Did I mention that I turn dyslexic when I only get 2 hours sleep? I'm big enough to admit it.
Still, I would like to know where the other issue you mention was.
EDIT - My post was in response to Antred, not the individual who posted directly after. Clarifying this as I had asked a question of him in that post.
Last edited by marceror; March 09, 2014 at 05:05 PM.
He is probably reffering to my post about war dogs being hell on paws against unarmored units.
Okay, so I would say IF you have mostly unarmored they are hell on wheels to say what you are trying to say.
Another way to say what you said is "They are hell on wheels UNLESS you have mostly unarmored units." Implying that they are not hell on wheels against unarmored units. I'm not being dyslexic this time.
I love how this is turning into the grammar debating club.
To me this is semantically equivalent to:unless you have mostly unarmored units then they are hell on wheels ... er I mean paws
[...] unless you have mostly unarmored units. In that case they are hell on wheels ... er I mean paws.
Or in other words, if you run into a pack of wardogs with mostly unarmored units, they (the dogs) are going to make life very difficult for you.
The poster before me said that "they aren't that strong ..."
unless you have mostly unarmored units then they are hell on wheels ... er I mean paws.
Does it make more sense to you now?
BACK TO TOPIC!
I observe this problem aswell.
Since they WERE used in rare occasions im fine with not removing them, BUT they should be limited to 1 unit so you only fight it in rare occasions aswell.
Yeah, taken in that context it makes sense. On its own, it has a different meaning.
I'm glad we were able to unwrap the English language here today.
Now I guess we should get back to the mod.