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Thread: Total War RTD: Rome

  1. #21
    Lord of Shadows's Avatar Campidoctor
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    Default Re: Total War RTD: Rome

    M: This is Sparta!!! (Again!)
    E: Continue developing Athens.
    N: /

    Hey Macedon! We wanna be allies!
    Last edited by Lord of Shadows; March 18, 2014 at 02:30 PM.

  2. #22

    Default Re: Total War RTD: Rome

    Having different sections was good idea High. And Lenin, I like how you incorporated that into the game. Nicely done.

    Move
    Spoiler Alert, click show to read: 

    M: The Orange Horde rides onward to the gray-colored region, with +1 bonus.
    E: Continuing developing the coastal region as an economy region. If the coastal economy region is completely finished and I have a move left over, begin Developing an economy in the gray-colored region, if we capture it. If we are unable to capture it, use the remaining move to build an economy region in the region we conquered last turn.
    N: -
    Last edited by ♞Rogue General♞; March 19, 2014 at 07:04 AM.

  3. #23
    Mary The Quene's Avatar Praeses
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    Default Re: Total War RTD: Rome

    Again, Renew the assaults, destroy those pigs, i don't tolerate a defeat, Murder those rebels to the last man!



    again and develop a military city in antioch
    Veritas Temporis Filia

  4. #24
    Lord of Cats's Avatar Vicarius
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    Default Re: Total War RTD: Rome

    The Gaullic war-hosts will strike south towards the sea again. We must establish a port from which to send diplomats and trade. Our capital region, Gergovia, will be continued to be developed into an economic region as well. Basically: carry-out the exact same orders.

  5. #25
    NobleWoman's Avatar Campidoctor
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    Default Re: Total War RTD: Rome

    delete
    Last edited by NobleWoman; March 19, 2014 at 05:17 AM.

  6. #26
    NobleWoman's Avatar Campidoctor
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    Default Re: Total War RTD: Rome

    Quote Originally Posted by Lord of Dread View Post
    M: This is Sparta!!! (Again!)
    E: Continue developing Athens.
    N: /

    Hey Macedon! We wanna be allies!
    Like your style. We would like to as well, but shouldnt we be creating our faction threads in the social group? Nobody's posted that yet!

    E- keep developing.
    M- The Macedonian army returns to Pella, and Philip decides to attack the neighbouring region to the West.
    N-When can I build a navy?

  7. #27

    Default Re: Total War RTD: Rome

    if it is not too late i would like to change my E- to
    E: develop naval port in starting province.
    M:Same attack southern rebels

  8. #28
    ✠Ikaroqx✠'s Avatar Campidoctor
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    Default Re: Total War RTD: Rome

    E: Continue building croton into an economic city
    N: Convert Rhegion into a naval region
    A: Ha ha! The Senate fell for it... ah I mean, of course, we solemnly vow to take the city, for the good of the republic, nothing else. Attack Neapolis for the Brut - people of Rome!
    Last edited by ✠Ikaroqx✠; March 19, 2014 at 09:57 AM.
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  9. #29
    Kirila the Kitten's Avatar Primicerius
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    Default Re: Total War RTD: Rome

    You can't construct a navy without a naval region, guys!


    @Ivan
    Well, if I think more, as Scipii haven't been picked yet you can attack Neapolis.

    @Theotian
    Check your VMs.

    @Helius
    You already have a Military region, are you sure you want to develop one?

  10. #30
    General Maximus's Avatar Vicarius Provinciae
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    Default Re: Total War RTD: Rome

    Flavius Julius, now having secured Segesta, now marches north to secure the land north to protect it from barbarians, and secure Italia.

    Meanwhile, a large dock is to be built at Segesta. Seers predict that thousands of years later, the little village of Genuanensis will one day be hailed as one of the greatest port-cities of Mare Nostrum.


    OOC:

    M - Attack north of Segesta.
    N - Develop Segesta as a naval region.
    Last edited by General Maximus; March 19, 2014 at 02:56 PM.
    सार्वभौम सम्राट चत्रवर्ती - भारतवर्ष
    स्वर्गपुत्र पीतसम्राट - चीन
    महाराजानाभ्याम महाराजा - पारसिक

  11. #31
    Kirila the Kitten's Avatar Primicerius
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    Default Re: Total War RTD: Rome

    Quote Originally Posted by Lenin Cat View Post
    You can't construct a navy without a naval region, guys!

  12. #32
    General Maximus's Avatar Vicarius Provinciae
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    Default Re: Total War RTD: Rome

    I already have access to the sea. What is this 'Naval Region' thing?
    सार्वभौम सम्राट चत्रवर्ती - भारतवर्ष
    स्वर्गपुत्र पीतसम्राट - चीन
    महाराजानाभ्याम महाराजा - पारसिक

  13. #33

    Default Re: Total War RTD: Rome

    There is three different way you can build a region, a navy region to build a navy. A military region to attack nearby regions, and

    a economy region to gain money, and a navy region to build a navy (your empty region does not count as anything, it is just empty,

    so you have to develop it to a navy region to build a navy, but first you need to develop your region to economy to build a navy region

    cause I am pretty sure you lack the money)

  14. #34
    Mary The Quene's Avatar Praeses
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    Default Re: Total War RTD: Rome

    Okay then, then also construct a economic city ain the region next to antioch
    Veritas Temporis Filia

  15. #35
    Kirila the Kitten's Avatar Primicerius
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    Default Re: Total War RTD: Rome

    Sorry guys but due to some issues with my internet connection I might not be able to post the end-turn this night.

  16. #36
    SonofaBooyah's Avatar Vicarius
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    Default Re: Total War RTD: Rome

    Edit: Actually, can I switch to Armenia? Cba being the Britons since I'm already a faction based in Britain in EW.
    Last edited by SonofaBooyah; March 19, 2014 at 01:30 PM.

  17. #37

    Default Re: Total War RTD: Rome

    OK as germans
    E: develop capital as a economic region
    M:attack north to the sea

  18. #38
    General Maximus's Avatar Vicarius Provinciae
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    Default Re: Total War RTD: Rome

    Ah, so that's how it works. I edited my moves.

    I didn't see anything about naval regions in the OP, it is too barebones and uninformative to be helpful at all.
    सार्वभौम सम्राट चत्रवर्ती - भारतवर्ष
    स्वर्गपुत्र पीतसम्राट - चीन
    महाराजानाभ्याम महाराजा - पारसिक

  19. #39
    Kirila the Kitten's Avatar Primicerius
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    Default Re: Total War RTD: Rome

    END OF TURN 002-280 BC Autumn
    or "How everything seems to be normal"


    RULE CHANGE and OTHER GM NOTIFICATIONS, please read
    Ok, due to popular unrest, the naval regions were kicked out. Now you can build a fleet in any sea region bordering one of your military regions (they are still on the map- the blue thing- but they will be gone from there too). You can have a maximum of 3 fleets however and this limit may grow after gathering more Denari (like moves) Sea assaults will be counted as military moves. Also, I will change the turn length to 48h because this is the only that I can also make roleplay. If you want 24h and no roleplay that's fine too.
    Use the Social Group !



    Moves
    Helius
    M: [6] Sidon is destroyed! Raided! Its men are killed and women made slaves while the children have managed to flee in Gaul where the good barbarians have welcomed them.
    +1 Military move +1 Denari
    E: [6] The undeveloped region starts the market building with Seleucid grandour!
    4
    more points needed to finish the E development.
    +1 Economic move +1 Denari
    N:
    -Rule has been applied- see change of rules.

    Rogue General
    M: [3+1=4] The Orange Hoder barely manages to defeat the neighbouring Sarmatian tribe.
    E: [2] Olbia continues its progress...
    [5] And it's finished! Barbarians and nomads can now trade in this wealthy center!
    +1 Denari +1 for developing another region.
    N: -
    Rule has been applied- see change of rules.

    High Fist
    M: [4] Thapsus has seen the fate of its northern neighbour and the Sacred Band is massacred. Still, the Lybian Mercenaries kill the enemy general and take his head! Thapsus has fallen!
    [5] Lepcis Magna, a corrupt city, surrenders its people to the invaders and welcomes them men with wine and gold.
    +1 on attacking a region again.
    E: [4+1=5] Lilybaeum is proudly finished!
    +1 Denari
    N: Rule has been applied- see change of rules.

    Ivan Braginski
    M: [4] Neapolis puts some resistance but after a long siege and nice letters from the Senate, it surrenders to the Brutii.

    E: [6] Croton is ready to do some TRADE!
    +1 additional Economic move +2 Denari: -

    Lord of Cats
    M: [2+1=3] Even the Druid help doesn't bring success to the Gaulish forces.
    +1 for attacking again.
    E: [6] Gergovia is a mighty economic center now, Gaul shall rise!
    +1 additional Economic move +2 Denari
    N: -No Sea Regions

    General Maximus
    M: [2] The barbarian people refuse to be conquered and they ambush the Republican legion.
    [6] But for some weird reason their leader signs a land-giving treaty with the Julii. Rome has ,eh, conquered!
    +1 military move +1 Denari
    E: [5] Ariminium needs only one more step to finish its development, which is CERTAIN to happen next season.
    1 more point needed to finish the E development. +1 for developing again.
    I finished the development of Ariminium because you wanted a naval region, which was recently put out of the game
    N:
    See the new rule.

    Rhinelander
    M: [6+1=7] The next desert tribe fells to the mighty Numidian Axemen and Garamantes Mercenaries freshly recruited.
    +1 military move +1 on attacking another region +1 Denari
    E: [4] Development goes as slow as before, still you might be lucky enough to finish it in the next season.
    2 more points needed to finish the E development.
    N: -

    Lord of Dread
    M: [5-1=4] Corinth is striked again, and the Spartan warriors prove themselves.
    E: [5] Athens is now a flourishing economical centre!
    +1 Denari
    No other economical move was posted.

    N: -
    Rule has been applied- see change of rules.

    NobleWoman
    M: [5] The new direction of attack has brought the first success of New Macedon!
    +1 on attacking a region.
    E: [5] Only a small bit is needed for finishing the development.
    1 more point needed to finish the E development. +1 for developing another region.
    N: -See the new rule change.

    !LENIN CAT!
    M: [4] The Boii tribe is known to be fearful and their defeat brings great glory to our men!

    E: No move was posted...
    N: No sea regions.

    SonofaBooyah-Armenia
    M: [2] The Caucasians fail to achieve victory.
    E: [5] Development in the second most important city starts slowly.
    5 more points needed to finish the E development. +1 for developing again.
    N: No sea regions

    Theotian
    M: [6] The Baltic region is defeated with ease by the Germanic people.
    +1 military move +1 Denari
    E: [1] Protest against the liberation of market angers the angry Worker's Party of Barbarians.
    -1 on developing this region again.
    N: No sea regions




    The Dice Log
    http://rolz.org/myroomlog?r=RTWRTD+Turn+2



    Map



    Denari

    Helius: 3
    Rogue General: 3
    High Fist: 3
    Ivan Braginski: 5
    Lord of Cats: 4
    General Maximus: 3
    Rhinelander: 2
    Lord of Dread: 2
    NobleWoman: 1
    Lenin Cat: 1
    SonofaBooyah: 1
    Theotian: 2



    Feedback for the second turn ?

  20. #40
    Lord of Shadows's Avatar Campidoctor
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    Default Re: Total War RTD: Rome

    M: Attack west of Corinth.
    E: Develop Corinth as a economic region.
    Last edited by Lord of Shadows; March 20, 2014 at 02:46 PM.

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