Originally Posted by
Ovidius Empiricus
Also, besides the building properties themselves, what is probably an even bigger economic effect concerns your governors. They have traits and ancillaries, of course, which depend pretty heavily on what there is in the city where your dedicated governor is hopefully just sitting and "collecting" them without moving anywhere. (You may get lazy alcoholics here if you don't move them at all, but try not to overdo it either way or generally go too crazy with any of your schemes.... unless you want to.) Anyway, if you don't want a bunch of lazy, perverted sociopaths sending your empire into ruin (although there will always be some), they better have a lot of good buildings to help them out. All sorts of buildings you might not expect are important for that. And those take a lot of time to make all over the place, so you had better keep building them if you're ever going to get there, not waste time/money on some of the temples that only decrease your rates and give a small and usually unnecessary happiness bonus.