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February 26, 2014, 11:40 PM
#1
Converting Textures from 256x256 to 512x512
Hello,
I have a lot of textures that are 256x256 and I'd like to make them 512x512. Now I know how to scale the texture as a whole but that just leaves a bunch of empty space around the actual parts of the texture. I'm wanting everything to be enlarged or zoomed in that way they can look up to date and have higher quality about them.
If someone could please show me how to do this, I'd really appreciate it!
regards,
~ahowl11
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February 27, 2014, 06:54 AM
#2
Re: Converting Textures from 256x256 to 512x512
Hello friend!
If u have some photoshop program and the .dds converter, itīs very easy to make 512x512 skins
just in you .dds converter, just chose the skin you want and in the file output format, select it as .psd file
Then open your photoshop (or similar program thereīs a few of them) and go to image, size, you will see the pixels and you can change it from 256 to 512
Now, the only problem is the quality, by defect a 256x256 skin, when converted to a larger pixel size, gets a low quality look.
You will need to rework it yourself.
Regards, man.-
PROUD TEAM MEMBER
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February 28, 2014, 12:41 AM
#3
Re: Converting Textures from 256x256 to 512x512
Hmm I was afraid of that. It might be something too complicated for my current abilities to rework the texture after it has been reformatted.
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February 28, 2014, 05:02 AM
#4
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February 28, 2014, 11:34 AM
#5
Re: Converting Textures from 256x256 to 512x512
You know, you're right Halie, it would just be a waste of time ha. Thanks for the heads up!
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