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Thread: [Released] Haegemonia

  1. #61

    Default Re: Haegemonia

    just downloaded the beta and wow, the Celtic units especially are absolutely fantastic eagerly waiting for the whole mod to be released xp

  2. #62

    Default Re: Haegemonia

    Hi every one!

    good news, the full version is ready and can be download at Moddb! I've take te time to make the mod playable for no french people. :p I'll finish the translation of all unit later, but for now, is fully playable.

    All the campaign are now playable, but notice that, with Arverni, seleucide, romani, ptolemaoi, you will have great battle at the start of the campaign, and is not like vanilla, the mecanics are different, so don't worry if you lost a lot of men at the start of the campaign. :p
    We have a extension too, the population système, thanks to Magnar is fully compatible with the mod now. But my friend says is still in beta, so dont forget that.

    So now, some screenshots and the link for Download.









    Download (On Moddb)

    http://www.moddb.com/mods/haegemonia/downloads


    Good game!

  3. #63

    Default Re: Haegemonia

    Hey!!! Vae Victis ????? Very similar ... In any case - I'm taking it! Thank you!!! Good luck !!!

  4. #64
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Haegemonia

    I will give it a try.
    Cause tomorrow is a brand-new day
    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


  5. #65

    Default Re: Haegemonia

    I've do a part of the UI of Vae Victis, and for it I've recycled some part of my own mod.

  6. #66
    bobbyr's Avatar Semisalis
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    Default Re: Haegemonia

    Very good news! Merci beaucoup!
    Downloading




  7. #67
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Haegemonia

    So far the battles are really enjoyable. I like that Carthage is one faction and Seleucids controll Mesopotamia as core province. For the missing unitnames i made a personal fix: I renamed "unit.loc" to "haegemonia.unit.loc" so vanilla unit.loc as placeholder is visible again. I also enjoy the People of Rome expansion gameplay is much deeper.
    Last edited by Morticia Iunia Bruti; March 12, 2017 at 10:50 AM.
    Cause tomorrow is a brand-new day
    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


  8. #68

    Default Re: Haegemonia

    Congrats on the release, really cool mod.

  9. #69
    SenseiJT92's Avatar Decanus
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    Default Re: Haegemonia

    Not heard of this until today, congrats on the release - will be sure to try it out!
    Previously taylorj2, Allu X, Grandmaster Ryu, Dauntless Commandant & Sensei Kiisu

    Creator of the "Perfectly Polished" sub-mod for Stainless Steel (M2:TW), contributing to LOTR:TW (R:TW) and many other modifications over time, now long-forgotten

    Original join date, Feb 2007.


  10. #70
    Frunk's Avatar Form Follows Function
    Artifex took an arrow to the knee

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    Default Re: Haegemonia

    Congratulations on the release!

    Thread moved from WIPs, Ideas and Proposals.

  11. #71

    Default Re: Haegemonia

    Very welcomed. Thank you, sirs.

  12. #72

    Default Re: Haegemonia

    This is a fabulous work !
    I'm glad to see how far this mod went.

  13. #73

    Default Re: [Work in Progress] Haegemonia

    looks great good work

  14. #74
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Haegemonia

    Hi,

    I have a question: Shall Rorarii or Leves cost 200 Gold Upkeep per Turn? Seems like a oversight, but perhaps im wrong and its intentional.
    Cause tomorrow is a brand-new day
    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


  15. #75

    Default Re: Haegemonia

    At the begining that was intentionnal. But it was before the population expansion. The idea was, if you recruit too much of levy, you will do mess in you economy because, you don't have enough worker for your economy.

  16. #76
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Haegemonia

    Ok, i understand, good idea!

    And after POR?
    Cause tomorrow is a brand-new day
    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


  17. #77

    Default Re: Haegemonia

    We don't have enough competence and time to do what we want, so We release the mod fully playable. :p

  18. #78
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Haegemonia

    Ok :p
    Cause tomorrow is a brand-new day
    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


  19. #79
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: Haegemonia

    Great mod remember playing it when it was released!

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  20. #80

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