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Thread: What If?

  1. #1
    Hetairos's Avatar Roma Surrectum II
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    Default What If?

    Thats a thought that I wrote into another thread ("Radious vs DeI Poll: Who is better" or something like that). What do you think?

    I would vote for a Radious and DeI teams merging action. Thats a serious suggestion though. There is a lot of effort that is done two, three or even more times for the same thing, just in different mods. Just imagine: Remaking ALL the units of all factions is such a work... It takes a lot of personal and working time away and does basically the same (with minor differences only). I think both mods could benefit from each others work and create "preference sub mods" that affect things like Battle Mechanics, Campaign Mechanics and just things where visions, colors, flavors and preferences are not the same.

    What I mean with preference sub mods is have the major mod or default mod being somewhere in between arcade and simulation (thats what CA should have implemented into the game anyway = CUSTOMIZATION OPTIONS) , hence pretty much balanced in all of its aspects but have preference sub mods ready for

    1. things that just openly call for customization (e.g. 4, 12 or 24 turns per year / magic unit abilities turned on, or off / vanilla, bullgods or normals unit cards / etc.)
    2. different flavors or visions concerning battle or campaign mechanics (fast arcade battle mechanics mod, slower realism battle mechanics mod / vanilla CAI or aggressive CAI)
    3. things that are serious additions but do not necessarily need to be in the default mod (e.g. Hegemonia, TTT, Camera Mods, Graphic Enhancement Mods).
    Hence, what do you guys think of this as a modding information directory about all the available mods, where you can pick those you like or add those you have created yourself?

    Here is the link: [Drop-In Center] "Preference" Sub Mods for Divide et Impera

  2. #2

    Default Re: What If?

    Radious seems to ignore history as much as and if not more than CA, I dont see his vision and the of the DeI team being compatible.

  3. #3

    Default Re: What If?

    They are completely incompatible. As Zebbe says, the historical accuracy for Radious mods is inexistent, they just create a variety of units for people to enjoy and, but there is no research nor anything to do with history, they just want it to look cool. Also, the battles have NOTHING to do with DeI, they're completely the opposite.
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  4. #4
    Decanus
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    Default Re: What If?

    Radious and DEI, I don't think so, both completely different attitudes of game play.

  5. #5
    Armageddonn's Avatar Decanus
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    Default Re: What If?

    I don't think so either, too much difference, plus DeI team is doing a great job, we already have new units for almost all factions, Dresden awesome mods are included too so i don't think a merge is necessary at all.

  6. #6

    Default Re: What If?

    Quote Originally Posted by Zebbe View Post
    Radious seems to ignore history as much as and if not more than CA, I dont see his vision and the of the DeI team being compatible.
    Yes, this.
    First thing I noticed in Rome 2 - stupid "Use the whip" skill in Romans legions.
    Downloaded Radious - it's still there.
    Downloaded DeI - it's not.

  7. #7
    Lord Dakier's Avatar Protector Domesticus
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    Default Re: What If?

    DeI and DarthMod could of worked I think. Darth made sure all his units had reasons to be in the game/
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  8. #8

    Default Re: What If?

    Radious exists for people that like Radious mods. DEI is for those of us who prefer DEI. They are on two different ends of the spectrum and cater to a different 'fan base' if you will. Combining wouldn't be fair to either mod's fans, really. By staying separate they do what their fans like because they each fit their special niche.

  9. #9
    Decanus
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    Default Re: What If?

    I love DEI, but I do Miss DarthMod for sure.

  10. #10
    Hetairos's Avatar Roma Surrectum II
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    Default Re: What If?

    Allrighty. Thats a statement. Maybe I didn't explain my thought clear. My thought was not to make Radious or DeI merge and neglect or give up their style, but prevent some work being done multiple times (such as unit design). Or maybe I am thinking one step ahead than I should by dreaming of a customizable TW game. With customizable I don't mean mod-able, but like a shopping center where you can choose your game experience from standardized building blocks (preference mods), so everybody could theoretically set up his own mod pack by defining which building blocks suits the best. Currently Radious & DeI are each a mod set up by different building blocks (many different tables or game areas combined = DeI / Radious if you will) anyways, but they are fixed mods and each mod alone with low level flexibility (except if you sub mod yourself) no customization allowed (currently). But if you use sub mods for both games the flexibility will increase and the more customization would be allowed.

    Anyways it was just a thought. I am off for tonight.

    Cheers

  11. #11
    KAM 2150's Avatar Artifex
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    Default Re: What If?

    But unit design is different in both mods, this also can't be merged. Plus I doubt that Selea would like to give realistic balance for units like immortals from movie 300
    Last edited by KAM 2150; February 15, 2014 at 07:40 PM.
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  12. #12
    Lord Dakier's Avatar Protector Domesticus
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    Default Re: What If?

    Quote Originally Posted by KAM 2150 View Post
    I doubt that Selea would like to give realistic balance for units like immortals from movie 300
    Maybe not no but what exactly are the faction reforms going to be? Factions like Sparta will evolve into Macedon like combat or go back to their old ways. Iberian units may take on a more Roman like style. These faction reforms will need to have a degree of fantasy to make them believable and worthwhile.
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  13. #13
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    Default Re: What If?

    I've used DEI for a few months now and prefer it over Radious mod, but I'm no fan boy and will concede that Radious has 45,000 people subscribed compared to DEI 16,000, so obviously people like Radious more, but I can handle that, it's not a competition.
    Last edited by zonks40; February 16, 2014 at 03:59 AM.

  14. #14
    KAM 2150's Avatar Artifex
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    Default Re: What If?

    Lord Dakier, but Sparta had reform evolving it's armies mord into macedonian-style warfare.


    About subscriptions, Radious mod is online from first week, DeI is shortter on the market. Radious is more casual so fits CA vision of the game. For many DeI is jest too hard Some jest prefere immortals over realism
    Last edited by KAM 2150; February 16, 2014 at 04:51 AM.
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  15. #15
    Lord Dakier's Avatar Protector Domesticus
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    Default Re: What If?

    Quote Originally Posted by KAM 2150 View Post
    Lord Dakier, but Sparta had reform evolving it's armies mord into macedonian-style warfare.
    They did indeed but not to the same extent that Macedonia did. It's beside the point I'm making in that with faction reforms we're going to HAVE to see some degree of fantasy units not 300 styled immortals but I don't see why a realistic heavy armoured Immortals unit group can't come into the mod once say Pontus has reformed.

    Problem is I find with EB was it was too hardcore on historical accuracy. I much preferred Total Realism because even though it was largely based on realism and historical accuracy there was still some believable units to it.
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  16. #16
    Hetairos's Avatar Roma Surrectum II
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    Default Re: What If?

    45000 vs 16000 oh boy... those immortals are a seller just kidding. yeah radious was there from the first week and hence on the top list of the workshop mods (always right on top) while DeI was not visible for a loooong time. Now it appears on the workshop list as well and will probably surpass radious at a point. Also we do not know how many of those 45000 people still play the game. Probably most rage quoted due to CA incompetency from release until beasts of war dlc. yes, you are right i am at war with the republic of CA & the empire of SEGA

  17. #17
    KAM 2150's Avatar Artifex
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    Default Re: What If?

    But you already know the reformed units for Sparta, besides lancers there is not too much ahistorical stuff.

    Immortals for Pontus would be ridiculous, Pontus has nothing to do with persian heritage.

    Last part of your post explains our views. For me EB is best mod ever made, far more playable then RS and RTR. Plus wasn't RTR 7 even more historically hardcore then EB with max one unit od Spartan hoplites etc.?


    Forgot to mention, I played a lot of Radious mods for Shogun and Rome (instaled Radious from the first release) and enjoyed them, but it was not what I was looking for until AGA and DeI wers released.

    Last thing about subscriptions, many players download DeI from mediafire, including me.
    Last edited by KAM 2150; February 16, 2014 at 06:03 AM.
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  18. #18

    Default Re: What If?

    Quote Originally Posted by zonks40 View Post
    I've used DEI for a few months now and prefer it over Radious mod, but I'm no fan boy and will concede that Radious has 45,000 people subscribed compared to DEI 16,000, so obviously people like Radious more, but I can handle that, it's not a competition.
    Radious was the first overhaul mod to be released thats why he got so many subs and those are playing a campaign so not downloading a other mod.
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  19. #19
    Lord Dakier's Avatar Protector Domesticus
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    Default Re: What If?

    @KAM2150 Not sure why it would be ridiculous that an Eastern faction uses capable units of a previous Eastern faction. Almost as silly as say Armenia coping Roman legionnaires or using chainmail armour in a medieval fashion 800 years before its time?

    I never really got into RTR7 was playing RS2 at that point, but the problem is and I'll keep saying it till it's addressed. There are too many people with different taste buds what this mod needs a good old launcher setting with plenty of variables like all the top mods made since M2TW.
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  20. #20
    KAM 2150's Avatar Artifex
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    Default Re: What If?

    After some time enemies of Rome copied more or less Roman legionares, but that's not the point. For Roman writers, enemy soldiers equiped with large shields, sword, javelin and armour were called imitation legionares, hence Armenia got acces to "Roman" legionares. It's just the name, in the previews all units have english, vanilla style names, but in DeI they all have ancients names. Also which unit is using mail armour in medieval fashon? I haven't played Rome since first week of Januray, so I only base on previews.

    Plenty of variables takes the team back from what they want to do. There is sense in doing this only when main product is finished. For now it's just the waste of time.

    Immortals for Pontus are still ridiculous idea for me. Pontus was doing well even against marian legions with Mithrydates VI. Plus Pontus is not pure Eastern faction as for me it was always more Hellenic then Eastern.

    As I wrote, we already know what units some factions will have after reforms, not need to go into fantasy about what DeI team will add. Sparta at Sellasia fought in Macedonian and Greek style acording to Plutarch.
    Last edited by KAM 2150; February 16, 2014 at 07:30 AM.
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