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Thread: Bug with siege towers

  1. #1

    Default Bug with siege towers

    I think i've found a bug.
    I was playing with the romano-britons, the year is 412.
    During the siege of a roman large city, Hatomagus, the soldiers, instead of going into one of the siege towers, they started run against the entrance, without reaching the top.
    The city has large stone wall.
    Anyone can help me?

  2. #2
    Ramon Gonzales y Garcia's Avatar Nobleza y Valor
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    New York (Long Island)
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    Default Re: Bug with siege towers

    Quote Originally Posted by Publio-Fabio-Atinio
    I think i've found a bug.
    I was playing with the romano-britons, the year is 412.
    During the siege of a roman large city, Hatomagus, the soldiers, instead of going into one of the siege towers, they started run against the entrance, without reaching the top.
    The city has large stone wall.
    Anyone can help me?
    I have noticed this since IBFD4 (AR's) and am not sure what causes it or if it also happens in vanilla BI, that happens when u make the units run when they are entering a siege tower.
    Ramon Gonzales y Garcia

    INVASIO BARBARORVM II



    Proud patron of Riothamus, Pompeius Magnus and SeniorBatavianHorse
    If we had gone so far, it is because we stand on the shoulders of giants

  3. #3

    Default Re: Bug with siege towers

    The same thing happened again, but this time i didn't order my troops to run.
    Again, anyone can solve this problem?

  4. #4
    spirit_of_rob's Avatar The force is my ally
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    Mar 2004
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    2,622

    Default Re: Bug with siege towers

    Its a bug in Rome nothing to do wti the mod the best idea is always save before a siege just in case it happens if it does quit and reload as far as im aware once it happens theres ntohing u can do about it
    Former Skinner/Modeller for EB Former Skinner/Modeller for Hegemonia


    Patrician Opifex under the patronage of Basileos Leandros I and patron of the Opifex Tone

  5. #5
    Reno Melitensis's Avatar Domesticus
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    Jul 2006
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    Marsascala, Malta
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    2,029

    Default Re: Bug with siege towers

    The same thing happened to me. I had 4 siege towers, but only 2 had this problem. I gived them oders to advance, but as you say they where all blocked at the entrance. The peoblem was partially solves, I just gived them oders to advance and then stopped them> Repeating it several times they begin to enter 3 at a time. In one siege tower all moved up, but in the other 3 infantryman remaines strucked and only moved away when the unit was broken.
    Cheers

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