Hello Melooo182.
Nice work here on behalf of the community.
Can you tell me what the G5 Settlement fix does?
Hello Melooo182.
Nice work here on behalf of the community.
Can you tell me what the G5 Settlement fix does?
"Après moi le déluge"
http://www.twcenter.net/forums/downl...o=file&id=3203
you're welcomeOriginally Posted by Germanicu5
Last edited by Melooo182; September 28, 2014 at 05:23 PM.
Hello Meloo182, and this is also my first post! I'm getting the same error like Banquo's, when I choose a faction and click start the game goes back to 'choose campaign/quick battle' menu. My SS setup checks Savage AI and Disable RR, and 6.3 to 6.4 worked fine (can start campaign). Is there any suggestion on how to fix this?
Hello
I just downloaded the bugfix compilation and replaced the folder in my mods section but im such a computer noob and didnt realize that byg's, permanent towers, etc... were considered submods so i did all the steps, without disabling them, i only realized after, i ran the game and just quickly ran through like 3 turns, i didnt notice anything (except the updates ie. loading screen says 1.26 bugfix, the family tree names have changed, in my case England --> Pole)
I'm worried though, should i be?
Thank you!
Plus when i ran it, atleast the name changes were in my save game and the mod specifically says not save game compatible, any help for this noob would be appreciated, thanks
Wut? england's family changed to poland's?
disabling all the submods and applying the bugfix again, should do it i think.
also remember you'll have to start a new campaign, all old previous saves will be either useless or start having problems/errors.
ok thank you very much!
and i meant England's family tree had the surname "Pole" added lol
Great job guys. It really fixes all major issues in gameplay. The improvement is more than obvious.
Error in export_descr_ancillaries file:
It should be: and I_EventCounter anthony_of_padua_in = 1Code:;------------------------------------------ Trigger anthony_of_padua WhenToTest GovernorBuildingCompleted Condition SettlementBuildingFinished >= abbey and IsGeneral and CultureType southern_european and I_EventCounter aldus_manutius_in = 1 AcquireAncillary anthony_of_padua chance 75
Hey,
I have installed SS6.3_installation_patcher_v.2.5.exe over SS6.3 and afterwards applied SS6.4.exe over it.
Should I still apply this fix (SS6.4 BUGFIX COMPILATION v1.26) after all?
Thanx
if you want to fix most bugs in SS6.4, yes.
Hello Melooo182.You've released a bug fix version 1.26. But there is already a built-in titanium 1.27. Can put separately bigfix compilation 1.27?
Do not worry it will be done soon
1.27 is still WIP
I think it might be a bug that French LMAA don't get a visual upgrade when you retrain them with Heavy Mail. Should they not look just like Spearmen Sergeants do when they get the same upgrade?
most likely unfinished work, they use the same model and textures in both armour entries in the BM.MDB
does this bugfix patch is compatible with BGR and Nextheir ancillarie?
BGR IV and II yes
Not with BGR V
Nextheir ancillary, with my updated version, it should have no problem.
follow the NHA link in my signature bellow
Last edited by Melooo182; November 28, 2014 at 08:03 AM.
BGR V is not compatible because this bugfix compilation includes changes in the trait and ancillary triggers that depend on changes done in the campaign script, since BGR V overwrites the campaign script completely these altered triggers will not function properly and will possibly cause CTD.