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Thread: Massalia Roman Fortress Crash

  1. #1

    Default Massalia Roman Fortress Crash

    I have strange problem. Whenever I try to build Roman Fortress in Massalia (and only there) game crashes to desktop :/

    If I add Roman Fortress to building queue and close settlement details window, game crashes instantly. If move directly to other city window and close, nothings happens, but game crashes eventually after 4 turns, when Fortress should be built (at the end of the fourth turn to be specific)
    Using process_cq command doesn't help, game crashes right after executing.

    It's my second playthrough and same crash appears, any ideas?

  2. #2

    Default Roman Fortress in Massalia CRASH

    I have strange problem. Whenever I try to build Roman Fortress in Massalia (and only there) game crashes to desktop :/

    If I add Roman Fortress to building queue and close settlement details window, game crashes instantly. If move directly to other city window and close, nothings happens, but game crashes eventually after 4 turns, when Fortress should be built (at the end of the fourth turn to be specific)
    Using process_cq command doesn't help, game crashes right after executing.

    It's my second playthrough and same crash appears, any ideas?

  3. #3

    Default Re: Roman Fortress in Massalia CRASH

    Forgot to add:
    RS 2.6, RTW, Win XP, I dont think anything else is important :]

  4. #4

    Default Re: Roman Fortress in Massalia CRASH

    Their could be something wrong in the background.
    Stand by for more info as I research...
    Proudly under the patronage of Tone
    Roma Surrectum Local Moderator

  5. #5

    Default Re: Massalia Roman Fortress Crash

    Merged Threads
    Proudly under the patronage of Tone
    Roma Surrectum Local Moderator

  6. #6

    Default Re: Massalia Roman Fortress Crash

    Ok, I've messed it up :/ Earlier, much earlier, I edited recruitment pool for Roman Barracks Tree. It appears, that game crashed because there were more then 30 units available for recruitment... . I should have mentioned it, sorry for all the mess :/

  7. #7

    Default Re: Massalia Roman Fortress Crash

    Quote Originally Posted by Nyavel View Post
    Ok, I've messed it up :/ Earlier, much earlier, I edited recruitment pool for Roman Barracks Tree. It appears, that game crashed because there were more then 30 units available for recruitment... . I should have mentioned it, sorry for all the mess :/
    No problem...
    Proudly under the patronage of Tone
    Roma Surrectum Local Moderator

  8. #8
    dvk901's Avatar Consummatum est
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    Default Re: Massalia Roman Fortress Crash

    Quote Originally Posted by Nyavel View Post
    Ok, I've messed it up :/ Earlier, much earlier, I edited recruitment pool for Roman Barracks Tree. It appears, that game crashed because there were more then 30 units available for recruitment... . I should have mentioned it, sorry for all the mess :/
    I was thinking as I read this that that's probably the only thing that could do that.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
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