still
Mackles, they chose fatigue animations, cheering and soldiers jumping while standing over something that basic as slashing animation for axes and clubs... i doubt there is single player out there who would make such decision if he was asked what is more important (maybe it is easy to say for me, but for a game, better gameplay beats the eyecandy all the time... look at Minecraft success)... We are aware of 32bit limitations.. thing is, practically EVERYBODY today has a 64bit CPU, and 64bit system is the most numerous amongst players (at least STEAM statistics show that) I think time to move to 64bit was yesterday, and sooner they start moving to it, better.