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Thread: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

  1. #1

    Default TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    because nobody but lortano is posting this game on youtube, I want people stories of their campaign, or better yet post videos if you can record, it can even be fail campaigns, and it can be as old as the free form campaign has been around.

    so post all you want.

  2. #2

    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    I could try posting a Let's Play if people would be interested. I've never done one before though, so I'm not sure how well it'd work.

  3. #3
    Emrys's Avatar Primicerius
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    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    I might do a picture based one.. I don't have a good mic nor a good recording software to do a proper LP but I can try nevertheless...

  4. #4

    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    anything goes guys, jus as long as you have a way of telling your story, you can post.

  5. #5
    Senator
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    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    I encourage Lets Plays of this, any game that isn't Minecraft or Mario Romhacks!

  6. #6
    Drazule's Avatar Campidoctor
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    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    This one time the Mighty Goron Brotherhood had set out to unite all brothers of the world to the republic that resides in Death Mountain. The great leader Darunia had set out, assimilating the peoples of Horon and Subrosia, while conquering the treacherous Zora Dominion and submitting them to vassalage towards the Brotherhood. Our brothers and sisters in the Kokiri Forests required our aid against the rising Deku threat, so we set out to destroy any last resistance. While our great leader led a glorious crusade through the jungles, slaying their leaders and destroying them from this earth, he contracted a plague in their vile palace, and died after we had set them in their graves. Eventually the Kokiri had betrayed the Brotherhood, but it was their folly as their lands had become forfeit, and their territory assimilated to the united peoples of the Brotherhood.

    And I'd do lets plays, but I move back and forth from school and home, and I lack an area where I can reliably record.

  7. #7

    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    well in my gerudo campaign im making sure the hylians dont impeach on my desert any more, oh and the gorons have managed to gain sovereignty over the wild animals XD
    I shall consume... consume everything

  8. #8
    Apani's Avatar Senator
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    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    They do it everytime. Hell, they even do it in Hyrule Historia!

  9. #9

    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    this is the story of saria of arc and mirora the conquer, saria was a nice kinda girl from the capital of the forest, she was friends with the hero link and mido, she was one rape and killed by moblins raiders , she became a sage after that, not being the one to blame just the moblins, saria seeing the world as a place racism and war,sets out to end conflict between the different races and unit them under the banner of the forest. first she gather army in the deku tree's grove, she started her campaign by taking rebel settlements to the west, but on her way she encounter the kingdom of hyrule. she try to make peace with them but they refuse, hoping to conquer her forest in the name of the queen,saria with an army of deku trees, slingshots, and minutemen, fought off the inavding hylians at new kok.

    seeing the hylians as a threat, gather a huge army of kokiri's best units,and march to hyrule prime, she conquer the capital and march her force to lon lon ranch, and virgo, there she met princess zelda the harsh and put an end to her evil rule.

    she took hyrule and began to march into gerudo desert, but the zora began to attack from the north into kokiri land, it was a this time a violent kokiri by the name of mirora lead army to zora lands, she started a brutal genocide against the zora, destroying most of their population.

    saria march into gerudo was met by aweird sight, the ghoma had take most of the desert and take out the gerudo, hearing the ghoma were lead by the fallen sage, saria took upon herself to end the evil women's plans. mean while mirora not done with genocidal campaign march into deku lands and began destroying the various tribes of dekus, this when the lizalfos declared war on the kokiri, mirora after killing the deku princess decide it's time to end the lizalfos once and for all.

    she attack the capital and kills the white queen, she then destroys the pop again making her the violent kokiri whoever lived.

    saria with her army fights thought ghoma lands all the way to their capital, there she encounters the fallen sage and in a battle of power, she kills her in her viridor form, ending years of conflict, saria unit all the races of hyrule under one banner, she then began looking or her friend link, in hopes of restarting an old love she had.

    where she travels now I don't know.

  10. #10

    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    nobody's posting, I said anything goes.

  11. #11

    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    Lizalfos time! (Since I'm only on turn 40 or so on this playthrough, this'll be detailed but inconclusive. My apologies for the melodramatic final paragraph too...)

    From turn 1, Nardu's administration has been radically different to the Lizalfos' previous and more tribal existence. Immediately she formed a large warband from various military elements and, under her personal command, subjugated the Faronist tribe of Kadokshulut. Violent tendencies thus satisfied and wary of the Kokiri's constant militant stance, the White Queen decided to make her court in her newly acquired fortress. Vakat the Winged, already a capable administrator before his exile from Death Mountain range, remained in the capital and became de-facto head of state, launching an empire-wide campaign of military recruitment and civil construction.

    the capable generals Yakoshuka and Bakashulut soon graduated from insignificant positions in the ruling councils to become Vakat's military executors. Taking a force of Dinalfos, Bird-Catchers and Tree-Hoppers formerly constituting the official guards of Faron Temple, they besieged and rapidly claimed Bakashulut (ironically), the rebelling Ordonian township of Timberfell and eventually as far south as Olnach and the abandoned city of Ikana. Each settlement was claimed with minimal bloodshed and left with a small garrison of Finders and River-Runners to keep order, and a larger force dispatched from Ukshulut and Faron Temple directly formed the defences of Timberfell and Ikana against probing bands of Ordonian armed peasants.

    Meanwhile, Ukshulut raised a pair of diplomatic missions, who began roaming Hyrule in search of potential allies (or at the least, decent maps, trading permits and other information necessary for a positive reputation on the international stage). The Kokiri, Huskus, Zora and Gerudo were receptive and even agreed to a state of alliance, but delegations representing Rutela, Zelda I, Mayor Bo and Zalunbar were more cautious. Eventually Hyrule and Lanayru accepted an offer of allegiance and the Darknut grudgingly agreed to a trade agreement and exchange of cartographic information. No diplomat ever entered Goron territory (which by then included Kakariko and parts of the Lanayru coast), perhaps due to Vakat's personal grudge against his deposers.

    An expedition against the rebel- and Tokay- aligned populations in eastern Lanayru was rallying in the Fort of Wings when a sudden, unexpected assault against Kadokshulut was launched by the Kokiri. The inflated garrison (still headed by Nardu but now including detachments of Bird-Catchers, Helmasaur Riders and Tree-Hoppers) defeated the assault force (which admittedly consisted almost entirely of Minutemen rallying around a set of stationary barricades and a single copse of highly aggressive Deku Trees), with help from the diverted campaign forces.

    This new army, led by the honest chieftain and talented strategist Xakalushut, then managed to rout the Kokiri again and made an opportunistic capture of the almost-undefended frontier settlement of Sorariko, right from under the noses of a reinforcing Kokiri unit. Meanwhile the Huskus' monarch Tamako, perhaps knowing something the tyrannical Great Deku Tree doesn't, decided to formalise their alliance with the Lizalfos and gave Palagard's Sanctuary and all surviving Huskus to Vakat's guiding claws. While a large enough force to threaten the interior lands of Farore's Children, the Huskus are too weak and their population centre too ill-placed to consider marching on the ever-growing Kokiri armies unsupported.

    The situation may seem grim for the Lizalfos, but while intelligence-gatherers bring bad news and diplomats seeking a ceasefire are simply laughed at, strategists are quietly optimistic. The recent construction of new, state-of-the-art armouries in Faron, Ukshulut and Ikana promise an influx of new fighting diciplines and a reinvigorated military while King Vakat's initial policy of investing in agriculture and public works has paid off in the form of a large, motivated and highly taxable base population. The Kokiri military has shown itself to be piecemeal in form, untried hordes of ill-equipped Minutemen trusting to fixed defences, rare and often ill-utilised Wolfos and their arboreal monsters for offensive power and hiding places. The surprise attack on their allies has also ruined their reputation in the world stage, and they find themselves fighting with no allies against a resourceful enemy with many good friends.

    Fighting with everything to lose and a considerable advantage to gain, the Lizalfos are considering making a push for the Deku Tree's Grove and giving their treacherous northern neighbours a far better code to live by. the fate of the central forsts of Hyrule, and perhaps the entire land, are in the balance.
    Taram Chalco - Elizabeth Westcliffe - Kesaris - Erika Homewood - Kalian Benton Galhansen

    --The Infinite Notebook of Perpetually Unfinished Squirrel Sketches--

  12. #12

    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    If anyone's going to do a Let's Play, here's the biggest tip I can give: Don't make it half-assed. There are too many incomplete Total War Let's Plays on YouTube. Think carefully about the time you would have to invest.

  13. #13
    Senator
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    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    Agreed, especially with this mod, if you don't upload regularly you can end up losing all of your progress when the next patch comes.

  14. #14
    Civis
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    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    Quote Originally Posted by Lortano View Post
    Agreed, especially with this mod, if you don't upload regularly you can end up losing all of your progress when the next patch comes.
    I actually had an AAR going on in another forum but the newest patch made quick work of that.

  15. #15
    SirMark9's Avatar Tiro
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    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    My motivation is to simply finish a long campaign and to have evidence for my bug reports, but I do wonder what happens later in the Freeform Campaign.

    Considering that I only got as far as Turn 33 (with two regions away from winning! ><) and apparently Ganondorf spawns on Turn 100, I have a long way to go to see what all happens during the course of a full run. I have a feeling I'll beat the Long Campaign far before the timer is finished, but I want to see if more crazy events are implemented in the current build.

    I haven't seen Subrosia or "Twilight Land" yet. The "Eastern Frontier" (Eastern Half) of the map I still have yet to explore. That definitely helps with keeping me going!

    The problem is if I run into another situation where I may ragequit because the entire world decides to attack me...

  16. #16
    Civis
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    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    Most of my normal games end around turn 30-50 depending on the faction. Playing slow on purpose needs a lot of alliances with military access to keep you from being attacked from all sides. They look at you being weak if you don't amass huge armies and provinces. Alliances are easy but military access to actually keep them from breaking those alliances is way more annoying to get.

    The problem for long games is the AI. It doesn't aim for short, opportunistic wars with little gains on territory, like it should. It aims for total domination. Even if it's completly overrun it refuses to consider peace. I think this has a lot to do with the (horrible)vanilla AI being combined with the fast movement of armies in HTW. Wars simply don't last long enough for them to consider peace.

    My gerudo games usually have Hyrule declaring war on me around turn 5-8 and me having conquered all of Hyrule by the turn 20. Perhaps the map would need to be larger, with more settlements to fight over. Or there needs to simply be more turns between walking from settlement to another. Almost all of my battles are siege battles one way or another. They might not be an actual siege, but they're right outside the settlement breaking a siege with a relief army.

    And it's not only me, the AI players annihilate each other by the turn 50 latest. It's not an issue gameplay wise but so many events that will never happen.

  17. #17

    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    I made a somewhat humorous After-Action-Report on a Deku campaign a while back, but have since gotten a new computer and no longer have the save file. I could easily replicate the campaign's events and continue the story, but it was mostly a humorous experience and something for laughs. I'm also more heavily immersed in other adventures at the moment.

  18. #18

    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    Quote Originally Posted by SirMark9 View Post
    My motivation is to simply finish a long campaign and to have evidence for my bug reports, but I do wonder what happens later in the Freeform Campaign.

    Considering that I only got as far as Turn 33 (with two regions away from winning! ><) and apparently Ganondorf spawns on Turn 100, I have a long way to go to see what all happens during the course of a full run. I have a feeling I'll beat the Long Campaign far before the timer is finished, but I want to see if more crazy events are implemented in the current build.

    I haven't seen Subrosia or "Twilight Land" yet. The "Eastern Frontier" (Eastern Half) of the map I still have yet to explore. That definitely helps with keeping me going!

    The problem is if I run into another situation where I may ragequit because the entire world decides to attack me...
    Yes the wait times for character generals, especially someone as interesting as Ganondorf, are certainly a bit of an annoyance. I wonder if it would be possible to divide the campaign into eras (the Gerudo Wars being one, of course) at some point in development.
    Last edited by HolyBob; January 29, 2014 at 01:03 PM.

  19. #19

    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    Quote Originally Posted by Dragus View Post
    I made a somewhat humorous After-Action-Report on a Deku campaign a while back, but have since gotten a new computer and no longer have the save file. I could easily replicate the campaign's events and continue the story, but it was mostly a humorous experience and something for laughs. I'm also more heavily immersed in other adventures at the moment.
    Okay, I like the idea of an AAR. I might just embark upon one sometime...
    Taram Chalco - Elizabeth Westcliffe - Kesaris - Erika Homewood - Kalian Benton Galhansen

    --The Infinite Notebook of Perpetually Unfinished Squirrel Sketches--

  20. #20

    Default Re: TELL STORIES OF YOUR CAMPAIGN, or POST VIDEOS

    does the Church of majora event still happen.

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