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Thread: Divide et Impera MOD - all Units, Buildings, Skills, Traditions, Aux Merc Map... total encyclopedia (Updated 0.96d)

  1. #1

    Default Divide et Impera MOD - all Units, Buildings, Skills, Traditions, Aux Merc Map... total encyclopedia (Updated 0.96d)

    Hi all guys

    Divide et Impera MOD database has released on Royal Military Academy now ,

    Show you about all Factions, Units, Buildings, Regions, Mercenaries.
    How and Where to recruit it.

    Have fun with this Awesome MOD , Thanks



    Honga

    http://www.honga.net/totalwar/rome2/...php?l=en&v=dei

    Last edited by honga; October 11, 2014 at 11:12 AM.

  2. #2

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    Nice
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  3. #3

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    Thank you so much. If possible, the mod should try to link to these pages instead of the total war wiki!

  4. #4

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    Wow, awesome work!

    How much did it take to gather all this info?

    Well, I cannot but be happy at the dedication some of you users have, really. I will stick the thread for everyone to see.

  5. #5

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    Thank you Selea for sticking,

    DeI is awesome MOD, I would happy to introducing it to more people who like it.
    the site will keep updating, and I will make more usefull data for users.
    Cheers~

  6. #6
    Meneros's Avatar Artifex
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    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    Woah, fantastic work!

  7. #7
    Ritter-Floh's Avatar Artifex
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    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    well done! Amazing job!

  8. #8
    stupar123's Avatar Miles
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    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    Great work , rep to you :=)

  9. #9

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    Great work ! This is very usefull !

  10. #10

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    Great work. Outstanding.

  11. #11

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    excellent addition, just two things. I have been checking some of the factions and found the rome roster list has duplicated units, dont know what other factions could have this problem. I also found that the cohors gallorum veterana Equitata is avaliable for rome in the normal campaign (at least according to the list), i thought such unit was only avaliable in the Caesar in gaul campaign. ¿can anyone confirm they are able to recruit this unit in their rome campaign?, because if it is possible it would be one of the few useful auxiliary units that i would like to use. Thanks

  12. #12
    Black9's Avatar Biarchus
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    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    Quote Originally Posted by juanplay View Post
    excellent addition, just two things. I have been checking some of the factions and found the rome roster list has duplicated units, dont know what other factions could have this problem. I also found that the cohors gallorum veterana Equitata is avaliable for rome in the normal campaign (at least according to the list), i thought such unit was only avaliable in the Caesar in gaul campaign. ¿can anyone confirm they are able to recruit this unit in their rome campaign?, because if it is possible it would be one of the few useful auxiliary units that i would like to use. Thanks
    Most factions have duplicated units. Half are regular troops and half are the garrisons. I don't know what the difference is.

  13. #13

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    Hi juanplay

    Quote Originally Posted by juanplay View Post
    excellent addition, just two things. I have been checking some of the factions and found the rome roster list has duplicated units, dont know what other factions could have this problem. I also found that the cohors gallorum veterana Equitata is avaliable for rome in the normal campaign (at least according to the list), i thought such unit was only avaliable in the Caesar in gaul campaign. ¿can anyone confirm they are able to recruit this unit in their rome campaign?, because if it is possible it would be one of the few useful auxiliary units that i would like to use. Thanks
    I put the `main_unit_key` into single unit pages and units listing page,
    that you can see those seems duplicated units have different key.


    Just like Black9 said, those units seems different in regular unit or garrisons unit.
    I don't know why it is. anyone know ?

  14. #14

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    I have used Honga's web site and information for TW games for years now. Well done once again Honga!

  15. #15

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    Looking at units in custom battle. What is the logic behind some factions having the ability to recruit an "onager" and most not able to? For example, Massilla can but not Athens, Macedon or Rome!

  16. #16

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    The custom battle onagers were a mistake and have been fixed in the latest update.

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  17. #17

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    The honga guide for units and buildings is the best in the whole www, its great. The only thing I would ask if it was possible to keep the dei units updated as it covers up to the 0.6 version. I would like to see the new iberian units there.

  18. #18

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide

    Hi all
    The Guide's database has updated to 0.71a

  19. #19
    Rafkos's Avatar Senator
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    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide (Updated 0.71a)

    Great guide, really like it, but is it possible to include translations from this thread to your site? http://www.twcenter.net/forums/showt...ks-with-v0-71a
    Cheers

  20. #20

    Default Re: Divide et Impera MOD all factions Units, Buildings, Regions, Mercenaries Guide (Updated 0.71a)

    Thank you so much for the update Honga!

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