Page 1 of 24 1234567891011 ... LastLast
Results 1 to 20 of 473

Thread: [HS] The True King

  1. #1
    Uriyaca's Avatar Protector Domesticus
    Join Date
    Oct 2012
    Location
    Israel
    Posts
    4,530
    Tournaments Joined
    1
    Tournaments Won
    0

    Default [HS] The True King

    The True King

    The kingdom is at strife and the War of Five Kings has begun. There was one king, and now there are 5, squabbling over the corpse of Westeros. Who is the true king? the victor of course, and only time will tell who would that be....




    Admin: Arrow2daknee Quit hotseating, replaced by Riverknight
    Co-Admin: Riverknight
    Hotseat leader: Uriyaca


    Map updates:
    Spoiler Alert, click show to read: 
    Map updates will be updates every 5 turns

    Turn 5:
    Spoiler Alert, click show to read: 


    Turn 10:
    Spoiler Alert, click show to read: 




    Players and factions:

    Spoiler Alert, click show to read: 
    Lannister: Makrell Defeated by Greyjoy/Tyrell
    Tyrell: Vozd
    Stark: Fergus Payne
    Arryn: subbed by admin
    Greyjoy: Ice Eyes
    Renly: Salah-ad-deen
    Joffrey: complete noob
    Tully: Drake123 Defeated by Greyjoy
    Stannis: TheBlackWolf
    Martell: Alteroverlord


    Rules:
    Spoiler Alert, click show to read: 

    1. You have 24 turns to take your turn, if you don't ask for an extension or don't have appointed a personal sub you will be skipped.
    2. It is not allowed to abuse bugs to your or anyones advantage. These are the known bugs:
    • The naval fort bug: No using ships to bypass a fort or a settlements Zone of Control.
    • Spam siege bug: Besieging a fort or a settlement with a force far superior in it, in order to either prevent that army from reinforcing or in order to cut down a settlements income is not allowed.
    • Fort watchtower bug: Constructing watchtowers in order to prevent forting is not allowed. You can construct watchtowers, but you will be asked to replay if it is obvious the reason why the watchtower has been built is to prevent forting
    • Ambush fort bug: No luring men in ambush position into ZoC of forts\settlement's as such robbing them of their movement points.
    • Siege reinforcement bug: when the army is adjacent to a fort or a settlements that has been put under siege it cannot reinforce armies adjacent to him which he should have been able to reinforce on normal occasions. Attacking an army which the siege reinforcements bug applies to is not allowed
    • Navy inside ports attacked bug: no using this bug to attack ships which are inside ports.
    • Garrison disbanding bug: no disbanding a garrison of a settlement to deny your enemy of sacking money
    • Yoyo armies\forts bug: no attacking an army which the bug has been used on mutliple times. You can see when this bug accures, as the enemy army enters the fort and then leaves it:

    Spoiler Alert, click show to read: 
    The bug: a defeated army whom CAN fit a fort, enters it, and then leaves it, making it posssible for the enemy to attack again and again until nothing remains of that army .

    What is supposed to happen is the defeated army who can fit the fort, enters it and stays there. Making it impossible for the enemy to attack again and again
    Why it happens: a retreated army, and you can test it yourself, will never retreat to one of an enemy's ZoC squares. Because of this, when this situation happens (example):
    A lannister army is adjacent to a fort. An enemy army (Stark for example) lands on one of the fort's ZoC squares, and then attacks the Lannister army. The lannister army retreats to the nearest safe location, like the AI always does. He attempts to retreat to the fort
    He reaches the fort and enters it. But a problem- the retreating army is adjacent to the Stark's army ZoC square. The Lannister army is forced to leave the fort and pops up beside it. This bug happens only in forts, not in towns\castles

    3. You are not allowed to encircle an army, just to deny its retreat.
    4. Destroying buildings is not allowed in these 3 situations:
    1. If the settlement is under siege
    2. A far superior army is one turn away from the settlement. *exception: if it is turn one it is allowed
    3. You have not yet held that settlement for 3 turns *exception: does not apply on turn 1-3 on home regions

    5. 4 units per fort
    6. You are not allowed to attack a besieging army just to deny the enemy of sacking the settlement.
    7. You have to VM/PM the next player after you upload your save.
    8. Posting pictures of battle odds, and results is mandatory. You do not have to post the pics if the person you fought against in the battle does not demand pics. All pics must show the attacking and deffending forces. You are advised to delete your finance and minimap
    9. The recruitments of spies\assasins and their use is prohibited
    10. Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in fortification, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
    Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this
    11. No sailing from a blockaded port without first defeating the blockade (land or sea units alike).
    12. It is not allowed to accept money or regions from dying/obliterated factions.
    13. It is not allowed use a princess to steal a general, unless there is more then 35% of success. (pics must be posted)
    14. Settlements gifted should disband all units, except for one to keep public order.
    15. One turn peace for everyone *exception: attacking a faction that comes before you in the turn order
    An hostile act who breaks the 1 turn peace rule is one of the following:

    • Attacking an army\force of another player
    • Blockading a port
    • Besieging a settlement
    • Marching on lands of a faction you do not have a Military Access agreement with

    16. The recruitment of siege equipment and their use is prohibited.
    17. It is illegale to place armies or any kind of land forces (Archers, Infantry, Cavalry) onto ports which are inside ports. This is to prevent players from hiding their men inside the port, where they are untouchable
    18. It is illegale to burn down ports in order to get around rule 11- if your port is blockaded and there are ships inside that port, if you burn down the port the ship is not allowed to move that turn.
    19. In case someone preforms a trick\move which isn't forbidden by the rules that the admin does not like, that action (if it should be allowed or not) goes to a vote and if more then half the players agree then that rule will become valid immediately.
    20. No heroic victories
    21. You are no allowed to sally out and be defeated in the purpose of separating armies- in all other cases this is allowed
    22. The admin's decision's need to be respected. Arguing with the admin is not allowed, and if you refuse to respect the admin's ruling you will be kicked out from the Hotseat
    Last edited by Ice Eyes; August 09, 2014 at 09:54 PM.

  2. #2
    Riverknight's Avatar Last of the Romans
    Join Date
    Mar 2011
    Location
    https://youtu.be/MpCoidxg6Ek
    Posts
    3,929

    Default Re: [HS] The True King

    I can co-admin... I sense this hotseat will have many rule debates

    Sent from my XT1058 using Tapatalk

  3. #3

    Default Re: [HS] The True King

    Martell for me
    Last edited by Alperozcanli6; January 16, 2014 at 10:52 AM.

  4. #4
    Uriyaca's Avatar Protector Domesticus
    Join Date
    Oct 2012
    Location
    Israel
    Posts
    4,530
    Tournaments Joined
    1
    Tournaments Won
    0

    Default Re: [HS] The True King

    Quote Originally Posted by Riverknight View Post
    I can co-admin... I sense this hotseat will have many rule debates

    Sent from my XT1058 using Tapatalk
    Sure you don't wanna join as a player?
    Anyway, yeah, but talk to Arrow first because he is the main admin

    Also, I'm not going to wait for the people who have their factions reserved for much longer, both Alperoz and King Joffrey said they wanted to join so I want to tell them they can.

  5. #5
    Riverknight's Avatar Last of the Romans
    Join Date
    Mar 2011
    Location
    https://youtu.be/MpCoidxg6Ek
    Posts
    3,929

    Default Re: [HS] The True King

    Quote Originally Posted by Uriyaca View Post
    Sure you don't wanna join as a player?
    Anyway, yeah, but talk to Arrow first because he is the main admin

    Also, I'm not going to wait for the people who have their factions reserved for much longer, both Alperoz and King Joffrey said they wanted to join so I want to tell them they can.
    I world love to be a player... but I don't have time for it any more

    Sent from my Nexus 7 using Tapatalk

  6. #6

    Default Re: [HS] The True King

    If there is a remaining spot I will take it.

  7. #7
    jemdkyl's Avatar Senator
    Join Date
    Jan 2013
    Location
    Turkey
    Posts
    1,284

    Default Re: [HS] The True King

    I would like Martell but I fear Matto and Vozd will destroy me for revenge.. Sorry about Robb guys.

    I would love Greyjoy or Stannis but both are taken soo I'm not sure. I will take Stark I think. Yeah Stark!

    My first order of business is to legitimize Jon Snow who is now Jon Stark. I am also establishing a Republic of the North just for a change because all we have are kingdoms nowadays. We accept offers of being made vassals from every faction. In order to become our vassal you must pay 5000 in cash and a tribute of 200 gold per turn until the end of this hotseat. In return we provide protection as well as having the bragging rights about being my vassal.

    Good luck to everybody.
    Last edited by jemdkyl; January 16, 2014 at 11:46 AM.

  8. #8
    Uriyaca's Avatar Protector Domesticus
    Join Date
    Oct 2012
    Location
    Israel
    Posts
    4,530
    Tournaments Joined
    1
    Tournaments Won
    0

    Default Re: [HS] The True King

    The Great Bastard , Martell and Lannister are still available but Alperoz and King Joffrey also said they wanted to join, I was thinking of giving Stark to Joffrey since he wanted them but Jem seems to want them so I dunno. Just take a faction I guess, too tired to decide which faction everyone gets

  9. #9

    Default Re: [HS] The True King

    Quote Originally Posted by Uriyaca View Post
    The Great Bastard , Martell and Lannister are still available but Alperoz and King Joffrey also said they wanted to join, I was thinking of giving Stark to Joffrey since he wanted them but Jem seems to want them so I dunno. Just take a faction I guess, too tired to decide which faction everyone gets
    As i said in my previous post i would like to have martell

  10. #10
    Makrell's Avatar The first of all fish
    Join Date
    Apr 2010
    Location
    Norway
    Posts
    10,346

    Default Re: [HS] The True King

    Ill take whatever is elft preferably lannister.

  11. #11
    Uriyaca's Avatar Protector Domesticus
    Join Date
    Oct 2012
    Location
    Israel
    Posts
    4,530
    Tournaments Joined
    1
    Tournaments Won
    0

    Default Re: [HS] The True King

    Alright we are all full up!

  12. #12

    Default Re: [HS] The True King

    So i am open to all diplomcay offers(preferably marriage alliances)

  13. #13
    Arrow2daknee's Avatar Vicarius
    Join Date
    Jan 2013
    Location
    West Virginia
    Posts
    2,858

    Default Re: [HS] The True King

    Quote Originally Posted by Riverknight View Post
    I can co-admin... I sense this hotseat will have many rule debates

    Sent from my XT1058 using Tapatalk
    I would love to have a co-admin to help with anything I don't really know about like map updates.

    Also you get a front row seat to the slaughter!

  14. #14

    Default Re: [HS] The True King

    Damn, you snooze you lose. If a spot comes up count me in for it.

  15. #15
    Korpskog's Avatar Praepositus
    Join Date
    Mar 2012
    Location
    Bajenland
    Posts
    5,358

    Default Re: [HS] The True King

    This should be fun!
    "Får jag kalla dig Bajen? Det är lättare att komma ihåg..."

  16. #16
    Arrow2daknee's Avatar Vicarius
    Join Date
    Jan 2013
    Location
    West Virginia
    Posts
    2,858

    Default Re: [HS] The True King

    Seems like we're full an d ready, heres the first save.

    http://www.filedropper.com/ttklannister1

    I have it set to H/H and huge scale

  17. #17
    Silenced Ape's Avatar Vicarius
    Join Date
    Nov 2013
    Location
    Norway
    Posts
    2,647

    Default Re: [HS] The True King

    Great! This will be my first time playing with a fellow norwegian

  18. #18
    jemdkyl's Avatar Senator
    Join Date
    Jan 2013
    Location
    Turkey
    Posts
    1,284

    Default Re: [HS] The True King

    Unfortunately for you two Korpskog has a trait that gives him more command stars when he fights Norwegians. I suggest not to mess with him.

  19. #19
    Korpskog's Avatar Praepositus
    Join Date
    Mar 2012
    Location
    Bajenland
    Posts
    5,358

    Default Re: [HS] The True King

    It sucks that you both have to loose to a swede when norway is celebrating the twohundred year of the norwiegan constitution...

    Jag tror jag väntar med att döda er tills sjuttonde maj!

    Edit* Good for you that you are in the company of other young nationalities like Australians, Slovenians and Americans, all over suden 110 years of being on your own seems like a lot...
    Last edited by Korpskog; January 16, 2014 at 03:55 PM.
    "Får jag kalla dig Bajen? Det är lättare att komma ihåg..."

  20. #20
    Silenced Ape's Avatar Vicarius
    Join Date
    Nov 2013
    Location
    Norway
    Posts
    2,647

    Default Re: [HS] The True King

    Quote Originally Posted by jemdkyl View Post
    Unfortunately for you two Korpskog has a trait that gives him more command stars when he fights Norwegians. I suggest not to mess with him.
    Har!
    We have fought them before and have managed to do them some harm in the previous wars (with the great use of guerrilla tactics and the weather of course).
    P.S. A norwegian soldier or "someone else" managed to get a headshot on the Swed king Karl XII during the siege of Fredriksten fortress in 1718 .
    But later on we were in an union under Sweden for like 90 years.

Page 1 of 24 1234567891011 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •