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Thread: SaveParser - Editor for Total War savegames - v1.40.0.0

  1. #1081

    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    I am also getting the above error when attempting to launch the editor. It thereafter does not allow me to do anything but close the editor by means of the admin console.

  2. #1082

    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    That is because it's not updated yet. The creator is aware of it, and said he will do it soon.

  3. #1083
    RoninX2807's Avatar Senator
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    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Version 1.33.0.0 released.
    • Rome2: "Empire Divided"
    • new NoGameDataPack.zip
    • new master_schema.xml

  4. #1084

    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Hello I am receiving an error when trying to load a save game from shogun 2
    I copied everything from the error code included it below I tried changing directories of my games and ESF/PFM but it didn't seem to help




    JIT Run Error

    ************** Exception Text **************
    System.OverflowException: Value was either too large or too small for a UInt32.
    at System.Number.ParseUInt32(String value, NumberStyles options, NumberFormatInfo numfmt)
    at System.Convert.ToUInt32(String value)
    at SaveParserLibrary.Util_Character.createCharacterS2(Int32 factionIndex, Int32 characterIndex)
    at SaveParserLibrary.ParserFunctions.loadCharacters(Int32 fromIndex, Int32 toIndex, Int32 filter, Boolean shortInfo)
    at SaveParserLibrary.ParserFunctions.initDBs()
    at SaveParser.SaveParser.tsmi_OpenFile_Click(Object sender, EventArgs e)
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
    at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2600.0 built by: NET471REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    SaveParser
    Assembly Version: 1.33.0.0
    Win32 Version: 1.33.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/SaveParser.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    RoninXLibrary
    Assembly Version: 1.15.0.0
    Win32 Version: 1.15.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/RoninXLibrary.DLL
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2600.0 built by: NET471REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    SaveParserLibrary
    Assembly Version: 1.30.0.0
    Win32 Version: 1.30.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/SaveParserLibrary.DLL
    ----------------------------------------
    PackParserLibrary
    Assembly Version: 1.30.0.0
    Win32 Version: 1.30.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/PackParserLibrary.DLL
    ----------------------------------------
    Filetypes
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/Filetypes.DLL
    ----------------------------------------
    Common
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/Common.DLL
    ----------------------------------------
    EsfLibrary
    Assembly Version: 1.2.0.1
    Win32 Version: 1.2.0.1
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/EsfLibrary.DLL
    ----------------------------------------
    7Zip
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/7Zip.DLL
    ----------------------------------------

  5. #1085
    RoninX2807's Avatar Senator
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    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Quote Originally Posted by goneham View Post
    Hello I am receiving an error when trying to load a save game from shogun 2
    I copied everything from the error code included it below I tried changing directories of my games and ESF/PFM but it didn't seem to help




    JIT Run Error

    ************** Exception Text **************
    System.OverflowException: Value was either too large or too small for a UInt32.
    at System.Number.ParseUInt32(String value, NumberStyles options, NumberFormatInfo numfmt)
    at System.Convert.ToUInt32(String value)
    at SaveParserLibrary.Util_Character.createCharacterS2(Int32 factionIndex, Int32 characterIndex)
    at SaveParserLibrary.ParserFunctions.loadCharacters(Int32 fromIndex, Int32 toIndex, Int32 filter, Boolean shortInfo)
    at SaveParserLibrary.ParserFunctions.initDBs()
    at SaveParser.SaveParser.tsmi_OpenFile_Click(Object sender, EventArgs e)
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
    at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2600.0 built by: NET471REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    SaveParser
    Assembly Version: 1.33.0.0
    Win32 Version: 1.33.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/SaveParser.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    RoninXLibrary
    Assembly Version: 1.15.0.0
    Win32 Version: 1.15.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/RoninXLibrary.DLL
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2600.0 built by: NET471REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    SaveParserLibrary
    Assembly Version: 1.30.0.0
    Win32 Version: 1.30.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/SaveParserLibrary.DLL
    ----------------------------------------
    PackParserLibrary
    Assembly Version: 1.30.0.0
    Win32 Version: 1.30.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/PackParserLibrary.DLL
    ----------------------------------------
    Filetypes
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/Filetypes.DLL
    ----------------------------------------
    Common
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/Common.DLL
    ----------------------------------------
    EsfLibrary
    Assembly Version: 1.2.0.1
    Win32 Version: 1.2.0.1
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/EsfLibrary.DLL
    ----------------------------------------
    7Zip
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Owner/Documents/SaveParser/7Zip.DLL
    ----------------------------------------
    As written in the ReadMe.txt or in the 1st post of this thread:

    Known issues:

    Shogun2:
    - Overflow-Exception: error parsing IDs of for characters, factions or armies. if this happens, save savegame within the game again. Maybe you have to resave more than just once to have a savegame with "valid" ids.

  6. #1086

    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Thank you very much I do apologise and do appreciate your patience with me taking the time to answer.

  7. #1087
    RoninX2807's Avatar Senator
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    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Quote Originally Posted by goneham View Post
    Thank you very much I do apologise and do appreciate your patience with me taking the time to answer.
    Def no need to apologise! You are welcome

  8. #1088

    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Hello, a quick question: I started the campaign of WTW before purchasing DLC's and although Regiments of Renown and extra units were present and became recruitable, the Legendary Lord Volkmar is not on the tab of recruitment in any state.

    I wonder if I can add him to either the recruitment tab or the campaign map itself by editing the save file?

  9. #1089
    RoninX2807's Avatar Senator
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    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Quote Originally Posted by RazeAndBurn View Post
    Hello, a quick question: I started the campaign of WTW before purchasing DLC's and although Regiments of Renown and extra units were present and became recruitable, the Legendary Lord Volkmar is not on the tab of recruitment in any state.

    I wonder if I can add him to either the recruitment tab or the campaign map itself by editing the save file?
    Huh in which recruitment tab? Need more info please

  10. #1090

    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    The menu from which you chose which Lord to recruit. LL's are supposed to be greyed out until you fulfill a certain requirement but he's not there in any form in an on-going campaign. A new one has him, but I was thinking of a way to add him.

  11. #1091
    Amish Electrician's Avatar Civis
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    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Sorry if somebody's already asked this, but is there a way to edit the diplomatic traits that faction leaders have in Attila? (Defensive, Aggressive, Reliable, Unreliable, Dislikes... etc.) I can't seem to find it anywhere.

  12. #1092
    RoninX2807's Avatar Senator
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    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Quote Originally Posted by Amish Electrician View Post
    Sorry if somebody's already asked this, but is there a way to edit the diplomatic traits that faction leaders have in Attila? (Defensive, Aggressive, Reliable, Unreliable, Dislikes... etc.) I can't seem to find it anywhere.
    Sorry no, I tried to find it, but I couldn't. If you have any info about the location of tha data, please tell me, and then I implement that feature.

  13. #1093

    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Hello, I'vr really enjoyed this tool in the past but recently i've been trying to change army size to 40 and it just won't save. The extra save is created but it is automatically changed back to 20. This is in total war warhammer 2 mortal empires. Particularly the dwarf race. I've had no problems with dark elves in the past.

  14. #1094
    RoninX2807's Avatar Senator
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    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Quote Originally Posted by HammaHTime View Post
    Hello, I'vr really enjoyed this tool in the past but recently i've been trying to change army size to 40 and it just won't save. The extra save is created but it is automatically changed back to 20. This is in total war warhammer 2 mortal empires. Particularly the dwarf race. I've had no problems with dark elves in the past.
    Did you press the button "max units in an army" ?

  15. #1095
    RoninX2807's Avatar Senator
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    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Version 1.34.0.0 released.

    • Warhammer2: "Rise of the Tomb Knights"
    • new NoGameDataPack.zip
    • Bugfix: Warhammer2: "War Crown of Saphery"

  16. #1096

    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Quote Originally Posted by RoninX2807 View Post
    Version 1.34.0.0 released.

    • Warhammer2: "Rise of the Tomb Knights"
    • new NoGameDataPack.zip
    • Bugfix: Warhammer2: "War Crown of Saphery"
    My game crashes on the AI's turn if I change the army limit to above 20. I tried it on both campaigns, with two different factions. First crash was on turn 5, the other on turn 7.

    Incidentally, it's 'Tomb Kings'.

  17. #1097
    RoninX2807's Avatar Senator
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    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Quote Originally Posted by utelektr View Post
    My game crashes on the AI's turn if I change the army limit to above 20. I tried it on both campaigns, with two different factions. First crash was on turn 5, the other on turn 7.

    Incidentally, it's 'Tomb Kings'.
    a) Did you change anything else?
    b) if you set it back to 20 armies before pressing the "turn" button (at the crash-turn), does it crash, too?
    Last edited by RoninX2807; January 27, 2018 at 04:04 AM.

  18. #1098
    PeaMan's Avatar Winter Is Coming
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    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Thanks a lot for this tool it's very helpful! +rep

    Quick question, is it possible to add more generals to factions in rtw2 or any way to change save file to startpos so I can start campaign with characters I adopted in the save?
    Last edited by PeaMan; January 27, 2018 at 10:19 AM.

  19. #1099
    RoninX2807's Avatar Senator
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    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Quote Originally Posted by PeaMan View Post
    Thanks a lot for this tool it's very helpful! +rep

    Quick question, is it possible to add more generals to factions in rtw2 or any way to change save file to startpos so I can start campaign with characters I adopted in the save?
    Adding characters is unfort not possible. Actually adding anything is very difficult to make except traits.

  20. #1100

    Default Re: SaveParser - Editor for Total War savegames - v1.32.0.0

    Quote Originally Posted by RoninX2807 View Post
    a) Did you change anything else?
    b) if you set it back to 20 armies before pressing the "turn" button (at the crash-turn), does it crash, too?
    A) Nope
    B) I just tested it, and it doesn't crash this time

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