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Thread: Matched Combat Animation Descriptions - 27 DEC 2013

  1. #1
    Archimonday's Avatar Senator
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    Default Matched Combat Animation Descriptions - 27 DEC 2013

    Going through them one by one over the next few days. Figured I'd make and update a thread about each of their descriptions.

    Sword w/Shield vs Sword w/shield

    Spoiler Alert, click show to read: 


    animations/rome2/human/battle/sword_and_shield/matched_combat/formation/

    sws_sws_form_kill_001/sws_sws_form_death_001

    Entity 1 thrusts sword into abdomen of Entity 2, Entity one withdraws sword, Entity 2 dies.



    sws_sws_form_kill_002/sws_sws_form_death_002

    Entity 1 dodges blow from Entity 2, goes to his knees, Entity 2 makes second strike warded off by shield, Entity 1 counters with thrust to the face, through helmet. Entity 2 dies.



    sws_sws_form_kill_003/sws_sws_form_death_003

    Entity 1 thrusts to the face of Entity 2 through helmet. Entity 2 dies.



    sws_sws_form_kill_004/sws_sws_form_death_004

    Entity 1 stabs Entity 2 in the foot, Entity 2 goes to knees, Entity 1 stabs Entity 2 in back of neck. Entity 2 Dies.



    Last edited by Archimonday; December 27, 2013 at 02:18 PM.

  2. #2
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    Default Re: Matched Combat Animation Descriptions

    Is it possible to delete a specific or various entities that result in two sword infantry men dueling for 6 second straight or will the game crash if you try to run the game with missing entities?

    Sent from my GT-N7100 using Tapatalk


  3. #3
    Archimonday's Avatar Senator
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    Default Re: Matched Combat Animation Descriptions

    No you can delete those duels.

  4. #4

    Default Re: Matched Combat Animation Descriptions - 27 DEC 2013

    Wow this is exactly what I've been looking for! Any chance you could update this if you have any more? Even with just a quick description would be great.

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