View Poll Results: If you like that, what climate you wish to cahnge?

Voters
193. You may not vote on this poll
  • Mediterranean

    118 61.14%
  • Atlantic

    27 13.99%
  • Continental

    48 24.87%
Page 7 of 62 FirstFirst 12345678910111213141516173257 ... LastLast
Results 121 to 140 of 1226

Thread: MOD - [Workshop] Aztec's Environments and Lightings (Updated 12/09/2014)

  1. #121

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    This mod also works for my game (my game version is 8.1 beta)
    Thanks Shahab

  2. #122
    DramaBelli's Avatar Ministry of Silly Walks
    Join Date
    Feb 2010
    Location
    Rome
    Posts
    3,816

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    Spoiler Alert, click show to read: 



    Without no hdr mod.

    Venno's Gem and settings only.

    I assume it's working since when GEM is unabled, I no more see vanilla version of the game.

    You could offer your mod to Radious or Selea (leaders of Radious mods and Divide et Impera) and see with them how this mod can work with 8.1 (and dlc) and at last see if concretely it's worthy have or not the last patch to have this mod working fully.

    anyway, first, thanks man

  3. #123
    aztec's Avatar Semisalis
    Join Date
    Aug 2009
    Location
    Tehran , Iran (Islamic Republic Of)
    Posts
    424

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    Quote Originally Posted by DramaBelli View Post
    Spoiler Alert, click show to read: 



    Without no hdr mod.

    Venno's Gem and settings only.

    I assume it's working since when GEM is unabled, I no more see vanilla version of the game.

    You could offer your mod to Radious or Selea (leaders of Radious mods and Divide et Impera) and see with them how this mod can work with 8.1 (and dlc) and at last see if concretely it's worthy have or not the last patch to have this mod working fully.

    anyway, first, thanks man
    MINE with GEM enabled (version 4.1) works . try my settings

  4. #124

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    I use patch 8.1, I put pack file in data folder, but it doesn't appear in Steam's Mod Manager...why?

  5. #125
    aztec's Avatar Semisalis
    Join Date
    Aug 2009
    Location
    Tehran , Iran (Islamic Republic Of)
    Posts
    424

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    Quote Originally Posted by neff85 View Post
    I use patch 8.1, I put pack file in data folder, but it doesn't appear in Steam's Mod Manager...why?
    doesnt need Steam's Mod Manager
    never work with patch 8.1 unfortunately
    but my friend Moein says works with game version 8.1 beta..thank you moein

  6. #126

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    Quote Originally Posted by neff85 View Post
    I use patch 8.1, I put pack file in data folder, but it doesn't appear in Steam's Mod Manager...why?
    Because this mod is not from steam workshop !
    You'll need to manually enable it

  7. #127

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    Quote Originally Posted by aztec View Post
    thank you moein
    your welcome

  8. #128
    Noif de Bodemloze's Avatar The Protector of Art
    Content Emeritus

    Join Date
    Apr 2009
    Location
    Finland
    Posts
    5,747

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    Quote Originally Posted by Moein View Post
    Because this mod is not from steam workshop !
    You'll need to manually enable it
    It do not show up in mod manager because mod was saved on movie format, not mod format.

  9. #129

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    I am loving it so far, great effect. Here are some showing the campaign map and one battle in Egypt/Ethiopa sort of area:

    Spoiler Alert, click show to read: 











  10. #130
    aztec's Avatar Semisalis
    Join Date
    Aug 2009
    Location
    Tehran , Iran (Islamic Republic Of)
    Posts
    424

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    two replays added . with these beautiful effects seen. both of them are great battles 10000 men in battle and fighting with difficulty conditions and a victory gained
    one of them called great_victory , clear weather and sunny against very_very difficulty replay
    second of them called very_very difficulty (one average army against 3 full-armies) the weather is like the picture below :


    DOWNLOAD :
    replays.rar

    copy them here : C:\Users\shahab\AppData\Roaming\The Creative Assembly\Rome2\replays
    in the main menu go to replays and watch battle
    and good news : I have started to change weather and lighting for Mediterranean because of poll . a test screenshot , a battle near carthage .

    Last edited by aztec; December 30, 2013 at 05:07 PM.

  11. #131
    DramaBelli's Avatar Ministry of Silly Walks
    Join Date
    Feb 2010
    Location
    Rome
    Posts
    3,816

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    I was meaning that I can add as a proof this mod is working the fact that ALSO with Gem unabled I don't see vanilla visual tones (tendency to yeallow also during nightbattle, usually).

    I'm going to post here a pics of a small 8000 men night battle. I'm back to default gem realistic settings. What do you think of it?

    of course I must verify and study again how it works on my unlucky rig, hopefully during daylight and Sunshine times


  12. #132
    aztec's Avatar Semisalis
    Join Date
    Aug 2009
    Location
    Tehran , Iran (Islamic Republic Of)
    Posts
    424

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    atlantic first design clear and sharp

  13. #133

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    Hi , I can't download the file , every time I save it gives me a PNP file ?!!? , what am I doing wrong? can we have a different link from where we can download? . Thank you .

  14. #134
    Noif de Bodemloze's Avatar The Protector of Art
    Content Emeritus

    Join Date
    Apr 2009
    Location
    Finland
    Posts
    5,747

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    It is odd that my clouds are still in vanilla while rest look much better now. Is this from your mod or vanilla? I checked by mod manager that this shouldn't have any conflicts when no hdr mod is disabled.


  15. #135

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    I had to disable DeI mod to get it to work... crap I gota have DeI.

  16. #136

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    Quote Originally Posted by carbide View Post
    I had to disable DeI mod to get it to work... crap I gota have DeI.
    No you don't, if it overwrites DeI. Use mitch's mod manager and bump it above to over write it.

  17. #137

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    Quote Originally Posted by Socktu View Post
    No you don't, if it overwrites DeI. Use mitch's mod manager and bump it above to over write it.
    I was trying to play the new historical battle he added, you still can't play that with DeI enabled. It'll go through the intro but stops responding after it starts loading the battle. I tried changing it from movie to mod with pfm and it still doesn't work on the battle. I did check it out on a custom battle while using aztec's settings for Gem, I've done a few minor adjustments to his settings.


  18. #138

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    I can confirm that this mod works with patch 8.1 beta, along with radious mods, however there seems to be bit of a problem with the pond in teutoburg forest
    Spoiler Alert, click show to read: 


    Moreover, seems like CA has deleted some textures that are still in use...can anyone confirm this?

    Spoiler Alert, click show to read: 

  19. #139
    aztec's Avatar Semisalis
    Join Date
    Aug 2009
    Location
    Tehran , Iran (Islamic Republic Of)
    Posts
    424

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    Quote Originally Posted by Noif de Bodemloze View Post
    It is odd that my clouds are still in vanilla while rest look much better now. Is this from your mod or vanilla? I checked by mod manager that this shouldn't have any conflicts when no hdr mod is disabled.

    what area you stat this battle ? show a pic of the map
    Sky ,must be change , wrong place you start a battle or this mod not install in correct way
    Last edited by aztec; December 31, 2013 at 02:28 AM.

  20. #140
    aztec's Avatar Semisalis
    Join Date
    Aug 2009
    Location
    Tehran , Iran (Islamic Republic Of)
    Posts
    424

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD

    Quote Originally Posted by leu015 View Post
    I can confirm that this mod works with patch 8.1 beta, along with radious mods, however there seems to be bit of a problem with the pond in teutoburg forest
    Spoiler Alert, click show to read: 


    Moreover, seems like CA has deleted some textures that are still in use...can anyone confirm this?

    Spoiler Alert, click show to read: 
    It doesn,t work with patch 8 , I saw the lighting Effects in dx11 files in the pack was changed so you can not use it..wait until I make one for patch 8
    use it for patch 7

    your picture seems you have a bright area , did you change your brightness and gamma mentioned in the first post ?
    Last edited by aztec; December 31, 2013 at 02:32 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •