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Thread: Assembly Kit's Update Pack 1.2

  1. #1
    Frodo45127's Avatar Artifex
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    Icon1 Assembly Kit's Update Pack 1.2

    What is this?
    - This is an non-official update for the Assembly Kit files to make it compatible with the Otomo DLC patch.

    What is done/ what not?
    Done:
    - Fixed generation of starpos.elf compatible with Otomo DLC.
    - Updated a lot of tables with data from Otomo DLC.
    - Updated tables with the info of new buildings and new units.

    Instalation: Just extract the files of the .rar file to the folder of your assembly kit and overwrite all the files.

    Note: if you use MMS (recomended), open it, set your mod as active, and then install this update. You must do this every time you add a new mod to the MMS list.
    Note2: this will overwrite DB tables of the assembly kit so, if you modified then before, make a copy of the tables before install this, or you can lose your modified DB tables.

    Changelog:
    Spoiler Alert, click show to read: 
    Version 1.2:
    - Fixed missing uniform for Otomo Sorin.
    - Fixed missing effects for Otomo Sorin (they are not even in the game, so this is probably a bug from the vanilla game).
    - Fixed Kodama Tsunesuke using bow kobaya instead matchlock kobaya.

    Version 1.1:

    - Updated a lot of miscellaneous tables.
    - Updated tables with the info of new buildings and new units.

    Version 1.0 (Initial release):
    - Fixed generation of starpos.elf compatible with Otomo DLC.
    - Updated a lot of tables with data from Otomo DLC.

    Credits:
    - Frodo45127 (Autor)
    - Destin Faroda (Thanks for provide a lot of updated tables for 1.1 update, and for reporting bugs)
    Attached Files Attached Files
    Last edited by Frodo45127; April 16, 2015 at 10:48 PM. Reason: Update

  2. #2

    Default Re: Assembly Kit's Update Pack 1.0

    great work,thanks

  3. #3
    Frodo45127's Avatar Artifex
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    Default Re: Assembly Kit's Update Pack 1.1

    And here comes the first update, the 1.1 update. A lot of tables (including the most used tables like unit_stats_land) has been updated. And that's all.

    Thanks to destin faroda for provide me with a lot of the updated tables.

  4. #4
    AngryTitusPullo's Avatar Comes Limitis
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    Default Re: Assembly Kit's Update Pack 1.1

    I assume this will overwrite the raw data files ?


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  5. #5
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    Default Re: Assembly Kit's Update Pack 1.1

    Quote Originally Posted by LestaT View Post
    I assume this will overwrite the raw data files ?
    Yep, this will replace a lot of raw data files, and some more files with updated files compatibles with the last DLC, as I say in note2. Basically, this is and "updated" base to make mods, because assembly kit is a bit outdated.

  6. #6
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    Default Re: Assembly Kit's Update Pack 1.1

    I found three errors:
    - Kodama Tsunesuke, the Outomo's captain, has a Bow Kobaya in start_pos_naval_units. However, he should commandeer an Outomo Matchlock Kobaya like in vanilla Shogun II.

    - In effect_bonus_value_unit_record_junctions, the following entries for Otomo Sorin are missing:
    effect | bonus_value_id
    general_aura_mod | general_aoe_mod
    general_bodyguard_armour_bonus | armour_mod
    general_bodyguard_attack_bonus | melee_attack_mod
    general_bodyguard_defence_bonus|melee_defence_mod
    general_bodyguard_morale_bonus | morale
    mod_unit_morale_enemy | scares_men
    tech_general_aoe_mod | general_aoe_mod

    - In uniforms_table, the entry for Default_Otomo_Sorin is missing.
    Last edited by Destin Faroda; November 15, 2014 at 05:09 PM.
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  7. #7
    Frodo45127's Avatar Artifex
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    Default Re: Assembly Kit's Update Pack 1.1

    Quote Originally Posted by Destin Faroda View Post
    I found three errors:
    - Kodama Tsunesuke, the Outomo's captain, has a Bow Kobaya in start_pos_naval_units. However, he should commandeer an Outomo Matchlock Kobaya like in vanilla Shogun II.

    - In effect_bonus_value_unit_record_junctions, the following entries for Otomo Sorin are missing:
    effect | bonus_value_id
    general_aura_mod | general_aoe_mod
    general_bodyguard_armour_bonus | armour_mod
    general_bodyguard_attack_bonus | melee_attack_mod
    general_bodyguard_defence_bonus|melee_defence_mod
    general_bodyguard_morale_bonus | morale
    mod_unit_morale_enemy | scares_men
    tech_general_aoe_mod | general_aoe_mod

    - In uniforms_table, the entry for Default_Otomo_Sorin is missing.
    All fixed. A bit late, but fixed. Those effects aren't even in the vanilla game, so thanks for found that bug. About the new update, is basically those 3 tables fixed. Nothing more. And with this one make two. I will say the same I said in the EMFAB post: i will not update this mod anymore, because i have no time or will to update it. If someone wants to update it, send me a pm or talk me througth steam. And I hope tomorrow i will have the third and final update of my mods: Better Maps.

    Soooo enjoy!

  8. #8
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    Default Re: Assembly Kit's Update Pack 1.2

    After seeing a lot of differences in PFM between S2 data and the Assembly Kit files, this is exactly what I wanted.

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