First off Ramon and all the IBFD team: Excellent job! I've been playing your mod as the patched v4 for awhile now, but didn't upgrade until now. This is absoloutely superb, superb, superb! I've only briefly checked it out, as I spent most of yesterday making my own text modifications to your mod (for personal use only, of course), but I am extremely excited. It's like a whole new game.
Anyway, the one thing I'd like to get rid of is the annoying advisor. I start a campaign, do NOT check the advisor box, yet she still comes up as soon as I enter a campaign. How do I stop it from starting?
Second, I read in the main thread that there are 4 turns per year, but that a script has to be activated. Did I understand that right? If so, how do I activate it?
Edit: I thought of the third question... sorry, but that is it, lol. I noticed you credit Signifier One for his animations, but looking through descr/model/battle.text, I don't see S1's animations in use. Would the game play if I put his animations in the animations folder and then edit the descr/model/battle.text file with his "s1" in the appropriate places? In version 4 I had the purely Roman sword units as s1 gladius. Would that still work? I know the comitatenses and palatina do not have gladius anymore, but I liked the way in which the animation had them fight and stand relaxed.
Thanks, and keep up the awesome work!