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Thread: Eagle Standard, Volume XI Issue II: Shogun 2

  1. #1
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    Default Eagle Standard, Volume XI Issue II: Shogun 2

    Shogun II

    Release: Enhanced Rise of the Samurai - Version 1.11
    Enhanced Rise of the Samurai - Version 1.11


    Looking for something to spice up your Shogun 2? Are you tired of the same old gameplay? Look no further then because Enhanced Rise of the Samurai is the mod for you. This one-man mod, made by Ygge and a relative of "A Tale of the Heike and the Genji", aims to give players something new with various improvements and changes to the game. To differentiate the two mods from each other, this mod aims for an enhanced gameplay as opposed to being historical. Features include new units, new buildings and more interesting additions such as 20 more years of gameplay. Check it out and find out for yourselves. I wouldn't want to spoil it for you guys. Good work Ygge and here's hoping to see more from this mod in the future.

    Here is a screenshot of one of the units in the mod.

    Spoiler Alert, click show to read: 


    Looks great right? I'd like to see these guys in action, thrusting away with their spears. Want to try it now? Here's the link to the mod.


    Written by: ImperialAquila.




    Release: A Tale of the Heike and the Genji - Public Beta
    A Tale of the Heike and the Genji - Public Beta


    A Tale of the Heike and the Genji is a mod that aims to enhance your Rise of the Samurai experience with a lot of new features. Made by Ygge, creator of "Enhanced Rise of the Samurai", this mod promises to be one to look out for. To point out an interesting fact, unlike it's relative, this mod has a working team helping Ygge in tweaking and improving the mod. With currently 9 new naval units, 19 new land units, new buildings, and Japanese-authentic unit names, I guarantee that many of you will want to try this one out yourselves. The mod also strives to gives us a more realistic diplomacy system and a more balanced gameplay. Add in to the mix the historical accuracy, the addition of 30 more years to gameplay, and a 12 turns per year script, you've got yourself a whole bundle of fun. Kudos to the team and great work so far.

    Spoiler Alert, click show to read: 


    Now that's a cool looking ship. I'd like to see what's she's made off. Interested in giving her a go? Here's the link.


    Written by: ImperialAquila.




    Release: Davici's ROTS Realism +
    ROTS Realism +


    ROTS Realism + is a wonderful modification created by DaVinci (with some work from Radious) that portrays a more realistic and historical view of the Gempei War. From what started as a sub-mod for Radious's mods it eventually evolved into its own modification. It focuses on the Minamotoand the Taira clans as these were the true powers vying for control while the Fujiwarw as in decline. Adding many features to the campaign, plus revamping the combat system, ROTS Realism + fulfills realism with enjoyable flavor.

    At the start of the campaign you can choose one of the families of the factions fighting for control of the country. You will find that the clans have very distinct bonuses each influencing the play style of the player. Want to crush all your foes with you militaristic might? Maybe the Minamoto are right for you. Or maybe using diplomacy to create strong bonds between friendly clans to fight back your foes? Maybe the Tiara may help you. Or what of the Fujiwara, an old clan in decline? Maybe with a strong ruler you can bring them back to former glory. Each clans have there own set of difficulties and strengths. How will you handle them? The main two factions have their own sense of style of units as well: the Minamoto focusing on Bushido and the rising samurai class while the Taira focuses on Koryu. With these sets of units, the combat feels much more diverse and immerseful. Players are still free to play as the Fujiwara, but it will be a difficult road as the disadvantages at the time are better portrayed.

    There are some also tweaks to the campaign to make it more enjoyable. Realm Divide has been delayed much more then vanilla to encourage diplomacy and alliances that were prone to the period. To prevent agent spamming, the caps have been reduced to one except for the Sou. This greatly increases the value for each agent so use them carefully. The campaign and combat has been completely overhauled to provide balance gameplay and create a better experience for the player. The factions will be much less aggressive, focusing on developing there clan and focusing on survival which is a much better representation of the period. The combat mechanics have also been revamped to create more one on one warrior fighting and historical unit formations/ deployments the better represent the combat of medieval Japan. Overall this mod creates much more enjoyable gameplay while adding many historical features the represents the Gempei War wonderfully.

    Written by:♔The Black Knight♔​.



    Release: Bad213Boy's Nanban Recruitment Mod
    Nanban Recruitment Mod

    Ever dream of having a glorious fleet to patrol the seas of Japan? Or destroy your rivals in barrage of cannon fire? However, maybe you don't want the religious unrest of converting to Christianity in order to buy these items. Well a particular mod made by Bad213Boy has the potential to solve your dilemma!

    Nanban Recruitment Mod allows players to bolster the ranks of their armies with Nanban technology like the Nanban trade ship or mighty cannon artillery. Buildings will be available once you build your way up, similar to how Christian nations unlock units. Despite being less experienced then their Christian counterparts, these units will make a fine addition to your army.

    Here's a link to the mod for those who are interested. It is certainly a nice mod to add a bit of flavor to your next Shogun 2 campaign.



    Under the patronage of Inkie Pie: Text Editor for The Great War
    Roma Surrectum II





  2. #2

    Default Re: Eagle Standard, Volume XI Issue II: Shogun 2

    Great standard! Just one thing about A Tale of the Heike and the Genji. The ship on the picture has temporarily been removed due to the fact that the model is historically inaccurate. It will not be in the mod until we discover how to import new ship models. Therefore I think that you should replace the picture of the ship with something else, just my opinion though. Anyway, the standard is informative as always!

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