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Thread: Resource Works by paleologos

  1. #41
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by Paleologos

    Work on the other factions continues, currently doing the Anglo-Norman.

    I was hoping I would have finished them by today but I am not fully satisfied with all of their shield skins.

    I am satisfied with the following: one modified pattern and two new ones.

    Click image for larger version. 

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  2. #42

    Default Re: Resource Works by Paleologos

    Beautiful Work? What will happen with these models if Titanium and ss 7.0 never materialize? Will HURB or SSMAP use them?
    Roland searched the continent for the man who'd done him in
    He found him in Mombasa in a barroom drinking gin
    Roland aimed his Thompson gun. He didn't say a word
    But he blew Van Owen's body from there to Johannesburg
    - Warren Zevon - Roland the Headless Thompson Gunner - 1978

  3. #43
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by Paleologos

    Quote Originally Posted by bigdogbluesky View Post
    Beautiful Work? What will happen with these models if Titanium and ss 7.0 never materialize? Will HURB or SSMAP use them?
    The more people use them the better.
    They are open source and available to everyone.
    Best thing about them you don't even have to wait for a mod to come out in order to enjoy them in your game.
    Just download them and "put them in".
    There are tutorials about that, you know.

    P.S. :
    What is SSMAP?
    Havn't found it yet.
    Last edited by paleologos; February 27, 2014 at 04:22 AM.

  4. #44

    Default Re: Resource Works by Paleologos

    Sorry, it's no longer called SSMAP. Fair Prince has renamed it SSHIP (Stainless Steel Historical Improvement Project). While Titanium and SS7.0 may be dead, or at the least on long-term hold, the two submods HURB and SSHIP seem to be going really strong, and may be the last best hopes for Stainless Steel. The only thing is, neither incorporates BGRV, alas. I haven't tried either yet, as I am too busy and they are still under long-term development. But I believe they should be awesome. Hope they will incorporate you models! Thanks again for all of the great work!
    Roland searched the continent for the man who'd done him in
    He found him in Mombasa in a barroom drinking gin
    Roland aimed his Thompson gun. He didn't say a word
    But he blew Van Owen's body from there to Johannesburg
    - Warren Zevon - Roland the Headless Thompson Gunner - 1978

  5. #45
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by Paleologos

    Quote Originally Posted by bigdogbluesky View Post
    Hope they will incorporate you models!
    Well if they did, nobody would be more honored, or prouder than me.

    Spoiler Alert, click show to read: 
    Except maybe this guy...
    Click image for larger version. 

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  6. #46
    irishron's Avatar Cura Palatii
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    Default Re: Resource Works by Paleologos

    Very nice work, sir.

  7. #47
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by Paleologos

    Quote Originally Posted by irishron View Post
    Very nice work, sir.
    Thank you very much, work goes on, though somewhat tedious from a certain point on.
    I'll keep doing this for as long as I can.

  8. #48
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by Paleologos

    Deviation -from knights, but I'll be back with more of them- sorry couldn't help it.

    Let me know your impressions of the following...

    Click image for larger version. 

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  9. #49

    Default Re: Resource Works by Paleologos

    Looking good dude! BTW, I have used your shields for my French Men at Arms uint for this total conversation mod for Rome 2 I'm part of. I gave you credits for it. Here's what they look like(note it's supposed to be a semi accurate depiction to around the early 1200s.)


  10. #50
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by Paleologos

    Quote Originally Posted by warman222 View Post
    Looking good dude! BTW, I have used your shields for my French Men at Arms uint for this total conversation mod for Rome 2 I'm part of. I gave you credits for it. Here's what they look like(note it's supposed to be a semi accurate depiction to around the early 1200s.)
    Good to know that my work is useful for more than one game, though I wonder how the rest of my knights model would look like in a modern game engine.
    By the way, there's more shield patterns where those came from.

    What do you think of the Scots?

  11. #51

    Default Re: Resource Works by Paleologos

    They look great dude! To the point where I'm considering using those units for my mod. Keep up the good work buddy.

  12. #52
    Wallachian's Avatar Citizen
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    Default Re: Resource Works by Paleologos

    Excellent work +rep! Very inspiring

  13. #53

    Default Re: Resource Works by Paleologos

    great scots,i almost missed them as they are very good hidden in this part of the workshop, those helmets look great too

    edit;maybe only the little round shields looks strange, i mean could they carry those shield around their arms with such a big twohanded sword?
    Last edited by stevietheconquer; May 08, 2014 at 11:21 AM.

  14. #54
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by Paleologos

    Quote Originally Posted by stevietheconquer View Post
    ...i mean could they carry those shield around their arms with such a big twohanded sword?
    To be honest, I have no idea!
    I know they look good to me (and to you)!

    The fact of the matter is that even vanilla 12th century Highlanders are modelled anachronistically with their kilts.

    Kilts seem to have first appeared in the 16th century, yet depicting Highlanders in this fashion does give the Scots a flavor of their own.

    Work on the Highland Clan warriors continues, the rabble are finished, with one upgrade too and 4 lods per model.

    Click image for larger version. 

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    Same figure will be used in basic highland archers, currently working on their attachements.

    Have a look at their hatchets friends!

    Click image for larger version. 

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    The above will be used in the basic (not the Nobles) archers and in the Highland Axemen.

    I will be presenting more in a couple of days.

  15. #55

    Default Re: Resource Works by Paleologos

    there hatchets friends look terrible for a enemy too faces,great units!

  16. #56
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by Paleologos

    As promised, this is my "take" on the Highland Archers, still a WiP but nearing completion...

    Click image for larger version. 

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  17. #57
    paleologos's Avatar You need burrito love!!
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    Default Re: Resource Works by Paleologos

    And I just don't think they would be complete without their argyl socks...

    Click image for larger version. 

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    ...in matching colours with their tartans no less!

  18. #58

    Default Re: Resource Works by Paleologos

    very nice!

  19. #59
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    Default Re: Resource Works by Paleologos

    Hello again fellow skinners,

    A small update on the works.
    In case anyone is wondering why they are taking so long, I felt compelled to make certain improvements on the human skin textures.
    There were some parts I did not like very much and a moderate amount of UV (re-)mapping was inevitable.
    Improved areas: Faces, hair, arms, thighs and neck muscles.

    Alas, they are still brewing...

    Click image for larger version. 

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    Let me know what you think of those.

    If everything goes well I'll be uploading the first batch of highlanders in about ten days.

  20. #60

    Default Re: Resource Works by Paleologos

    i always like new faces as they make the unit unic as they are not more clones of other units with same faces,great work.

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