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Thread: Rome 2 season files found

  1. #1
    Lionheart11's Avatar Senator
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    Default Rome 2 season files found

    From a post on the official forums i just noticed, maybe mods can help to decipher it.

    http://forums.totalwar.com/showthrea...game-files%29?
    "illegitimi non carborundum"

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  2. #2

    Default Re: Rome 2 season files found

    Unfortunately now that they are being released as a pay to play dlc, It would be illegal to release a mod unlocking seasons.


    Too bad someone didnt mod this 3 months ago

  3. #3
    The Bold Burgundian's Avatar Ducenarius
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    Default Re: Rome 2 season files found

    also i think the gaul campaign will be like the kingdoms expansion, zoomed in on that particular area. so i doubt it would be a matter of DB edit, the main campaign probably doesnt have textures and that stuff for the seasons.
    T.W.C.
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  4. #4

    Default Re: Rome 2 season files found

    Hi everyone,

    Seasons should...BETTER...be put back in by CA. THIS is inexcusable.

    Furthermore, Seasons should give pluses & minuses depending on which faction & in general.

    I can't believe this crap. UNREAL!

    Where are the CA reps?

    hellas1

  5. #5
    LordInvictus's Avatar Semisalis
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    Default Re: Rome 2 season files found

    4 seasons per turn = 1200 turn campaign
    2 seasons per turn = 600 turn campaign
    Do you really have that much time to play?

  6. #6
    DarrenTotalWar's Avatar Video/Podcast Creator
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    Default Re: Rome 2 season files found

    These were probably recently uncovered because they were recently added.

    Check out my latest video: Unit Expansion Mods

  7. #7

    Default Re: Rome 2 season files found

    Quote Originally Posted by LordInvictus View Post
    4 seasons per turn = 1200 turn campaign
    2 seasons per turn = 600 turn campaign
    Do you really have that much time to play?
    who says you have to blitz through a campaign? I am still playing the same Roman campaign that I started on release day, and I still haven't finished conquering the entire map.

    http://www.twcenter.net/forums/showt...-of-Aggression- An Age of Aggression- my Skyrim FF







  8. #8

    Default Re: Rome 2 season files found

    Quote Originally Posted by LordInvictus View Post
    4 seasons per turn = 1200 turn campaign
    2 seasons per turn = 600 turn campaign
    Do you really have that much time to play?
    Do you really even finish the 300 turn campaign? So does this point matter at all?

  9. #9
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: Rome 2 season files found

    Quote Originally Posted by LordInvictus View Post
    4 seasons per turn = 1200 turn campaign
    2 seasons per turn = 600 turn campaign
    Do you really have that much time to play?
    I think you would be amazed how much free time some people have. At least having the option would be nice, similar to how in Civ 5 you can customize the length of your campaign. Some of which can get up to 1000+ turns and the Total war series is far more in depth and interesting than Civ 5.

  10. #10

    Default Re: Rome 2 season files found

    Those season files have been there, just like many other db files from previous titles. There are entries for America (Empire) and family tree entries from shogun. There are even still unit tags that refer to shogun factions and unit types.

    Most of these db files are inactive leftovers from previous titles.

    The main limitation that will always be a problem for making seasons is loading a new campaign map for every turn change. The campaign map is very large and would require an entirely new map for each season. I don't think this will be moddable anytime soon.

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  11. #11

    Default Re: Rome 2 season files found

    Interesting. On Shogun 2 forum I see thread titled:
    CA secretly removing game files from DB.
    Here I see:
    Rome 2 season files found.

    Mystery solved.
    Last edited by BullGod; December 09, 2013 at 07:21 PM.

    Under the Patronage of: Ishan

  12. #12

    Default Re: Rome 2 season files found

    Quote Originally Posted by Lionheart11 View Post
    From a post on the official forums i just noticed, maybe mods can help to decipher it.

    http://forums.totalwar.com/showthrea...game-files%29?
    They could decipher it and reintroduce it but they'd run into the same memory problems that CA faced which pushed them to the decision of not using it.
    The Armenian Issue

  13. #13
    LordInvictus's Avatar Semisalis
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    Default Re: Rome 2 season files found

    Quote Originally Posted by B-DizL View Post
    I think you would be amazed how much free time some people have. At least having the option would be nice, similar to how in Civ 5 you can customize the length of your campaign. Some of which can get up to 1000+ turns and the Total war series is far more in depth and interesting than Civ 5.
    I wish I had that much free time to play!
    Quote Originally Posted by Rasic View Post
    Do you really even finish the 300 turn campaign? So does this point matter at all?
    Considering the fact that all construction, recruitment, research, and movement times have to be lowered to stay consistent, one campaign will probably have to take much longer than the ones now, making it necessary to play beyond 300 turns.
    Last edited by LordInvictus; December 09, 2013 at 07:25 PM.

  14. #14

    Default Re: Rome 2 season files found

    Quote Originally Posted by Rasic View Post
    Do you really even finish the 300 turn campaign? So does this point matter at all?
    With 1 turn per year there is nothing that can be done to change. They do not want to make the campaigns longer, what I understand, and using alternating seasons or slower aging generals would be confusing.

    The only thing that could (and should) have been done is multiple starting scenarios to focus more on a certain era.

  15. #15
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: Rome 2 season files found

    Quote Originally Posted by LordInvictus View Post
    I wish I had that much free time to play!
    Personally i have almost no free time anymore, modding takes up most of my free time lately but its worth it as you can see in my sig

    I just mean for others who have that free time, let them play 10000 turns if they want to.

  16. #16
    Darth_Revan's Avatar Primicerius
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    Default Re: Rome 2 season files found

    Hmm I hope that our great modders at TWC can some how mod them in..

  17. #17

    Default Re: Rome 2 season files found

    Quote Originally Posted by LordInvictus View Post
    4 seasons per turn = 1200 turn campaign
    2 seasons per turn = 600 turn campaign
    Do you really have that much time to play?
    who plays for that long anyways?
    the old arguments, and I was big pro 1tpy advocate argued that with historical characters, family legacy, traits and most importantly historical events it makes no sense to increase the tpy.

    however none of the things I mentioned above even exist or are completely ed compared to previous TW games.
    so how long it takes for a tpy or whether we can play that long doesn't matter in the slightest.

    we still have nameless generals, there are no historical events, the family doesn't exist and historical characters are just some names.
    I have yet to see a hannibal Barca model, custom icon appearing in an interesting manner in my game.

    I just get Hannibal Barca that dies in a few turns or get 5 other guys with almost exactly the same name.
    nothing special. it is completely pointless.

    we might as well have more tpy and seasons.

  18. #18
    GRANTO's Avatar Domesticus
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    Default Re: Rome 2 season files found

    modders will make good the seasons in time

  19. #19

    Default Re: Rome 2 season files found

    Quote Originally Posted by B-DizL View Post
    Personally i have almost no free time anymore, modding takes up most of my free time lately but its worth it as you can see in my sig

    I just mean for others who have that free time, let them play 10000 turns if they want to.
    To be fair the Rome 2 campaign is actually endless. They just didn't do 2/4TPY due to the memory issues with changing seasons on such a huge map, and that even if the game is endless, it still is "expected" to take place over a 300 year period. They didn't want to pace the game around it being 600 or 1200 turns long, as that's pretty insane - imagine only being 300 turns into your game and that's only "half" way to winning as expected via pacing.

  20. #20
    Dago Red's Avatar Primicerius
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    Default Re: Rome 2 season files found

    Quote Originally Posted by LordInvictus View Post
    I wish I had that much free time to play!
    Considering the fact that all construction, recruitment, research, and movement times have to be lowered to stay consistent, one campaign will probably have to take much longer than the ones now, making it necessary to play beyond 300 turns.
    Sorry but these are just non-arguments. Debated once upon a time and decided upon 10 years ago when Rome I was released. 1 turn per year is a toddler's game and it has bad consequences across the board from immersion, to character development, to trait and ancillary uselessness, to movement ranges that are absurdly long allowing for what leans toward mindless, spammy gameplay. Unless you prefer that in which case I cannot help.

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