Thread: Crossroads Saloon OOC Chat

  1. #5981

    Default Re: Crossroads Saloon OOC Chat

    Playing a Westerlander is like fraternising with the enemy.

  2. #5982
    Poach's Avatar Civitate
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    Default Re: Crossroads Saloon OOC Chat

    Timestamps worked out:

    18 Nov 1602: Westerlands moves to KL taking 27 hours (1 day 3 hours)

    20 Nov 0102: Westerlands Army 1 arrives at KL after battle

    20 Nov 0630: Westerlands Army 2 arrives at KL after battle

    20 Nov 2116: King's Army leaves Summerhall for KL taking 12.6 hours

    21 Nov 0952: King's Army arrives at KL.

    21 Nov 1915: Vale leaves position for KL taking 7.2 hours.

    22 Nov 0227: Vale army arrives at KL.

    As of now no new timestamps will be granted until after the Haegon vs Tybolt/Maekar showdown at King's Landing, because we've fallen quite far behind due to the negotiations at Bramsford taking several days. I encourage Oznerol, LM and HB to be proactive in catching us up to where we should be.

  3. #5983
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    Default Re: Crossroads Saloon OOC Chat

    Dorne already has timestamps placed and are very behind, so I hope you haven't forgotten them.

    Also, Westerlands is doing exactly what it did in the books: Taking losses but replaces the losses with men and wins the war because no one can stand up to that.

  4. #5984
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    Default Re: Crossroads Saloon OOC Chat

    There's a mecenary company of some 4,000 men in Flea Bottom, most importantly they're currently not contracted.


  5. #5985

    Default Re: Crossroads Saloon OOC Chat

    It's known they are there? Could I contact you?

    And I like BF's post. Everyone seems to think I'm screwed.

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  6. #5986
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    Default Re: Crossroads Saloon OOC Chat

    Well taking King's Landing is probably beyond your abilities right now, but you've got a very strong field army that could take the King on.

  7. #5987
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    Default Re: Crossroads Saloon OOC Chat

    Also, who's fighting for who?


  8. #5988
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    Default Re: Crossroads Saloon OOC Chat

    Erm, Oz, the Loyalists are the ones supporting the King. Just saying
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  9. #5989
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    Default Re: Crossroads Saloon OOC Chat

    Maekar Targaryen (Rebels)

    - Westerlands
    - Cracklaw Lords
    - House Hightower

    Haegon Blackfyre (Loyalists/Royalists)

    - Crownlands (minus Cracklaw)
    - Stormlands (?)

    Unknown, but raised armies

    - Vale
    - Dorne
    - Reach

    Neutrals, at the moment

    - Riverlands
    - Iron Isles
    - North
    Last edited by Poach; November 22, 2014 at 03:25 PM.

  10. #5990

    Default Re: Crossroads Saloon OOC Chat

    Dosen't Maekar also have Hightower?

  11. #5991
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    Default Re: Crossroads Saloon OOC Chat

    Yes, well spotted. Added.

  12. #5992

    Default Re: Crossroads Saloon OOC Chat

    HB didn't continue the rp at the Host thread and I don't know what happened with Hightower.

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  13. #5993

    Default Re: Crossroads Saloon OOC Chat

    Quote Originally Posted by Oznerol View Post
    HB didn't continue the rp at the Host thread and I don't know what happened with Hightower.
    Sorry about that. Hightower is still with you. I just got busy and totally forgot to RP with them.


  14. #5994

    Default Re: Crossroads Saloon OOC Chat

    But where is he? That's the question. He marched along us? Because that changes everything. And it would be fair you marched with us, because why would you remain there?

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  15. #5995
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    Default Re: Crossroads Saloon OOC Chat

    Can my scout roll get wrapped up now that we know where which army goes?
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  16. #5996
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    Default Re: Crossroads Saloon OOC Chat

    Assuming:

    1. Tybolt's army marches south.
    2. Harmund's army stays put.

    Rolled a 15. 60% accuracy.

    Scouts suggest an army besieges the city numbering anywhere between 5 and 18 thousand men. The presence of heavy rains meant the scouts could only observe a part of the siege lines, but they suggest if the lines extend further (which they logically should), the numbers could be far greater than the 5,000 they were able to observe.

  17. #5997
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    Default Re: Crossroads Saloon OOC Chat

    That isn't right, Poach. If I rolled 60% accuracy and the besieging army is 15,368 men strong my scouts have observed that number with an uncertain range of 6,147 men. This would mean approx. 12 to 18 thousand for example, definitely not 5 to 18 thousand.
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  18. #5998
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    Default Re: Crossroads Saloon OOC Chat

    The army I rolled on was 12,481. The inaccuracy is therefore 40% (4,992 men), meaning as low as 7,488 men (12481-4992) or as high as 17,473 (12481+4992). Bear in mind I posted that before it was decided the Cracklaw Lords were there.

    Why I put 5,000 I don't know, maybe I wasn't thinking straight or misread the calculator or something. 18,000 is roughly correct as an upper bound though.

  19. #5999
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    Default Re: Crossroads Saloon OOC Chat

    Yeah, but the 5,000 is the total bounds, not the bounds to 1 side. If you'd leave the right amount of men exactly in the middle, the upper bound would be 15000 and the lower bound 10000
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  20. #6000
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    Default Re: Crossroads Saloon OOC Chat

    Well, take the correct numbers and roll with that. Does it really change your plan knowing exactly how large an army that you already outnumber significantly is?

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