Originally Posted by
Kilij Ae Varyl
Really glad to hear this news!
I've only recently gave this mod a try and I love the whole concept behind it. There were a few things I've wanted to say, but I wasn't sure this mod would be updated until now. I guess firstly I'd like to see the rebels start with armies, as currently only the strongholds have armies, much land can be taken without a fight, and the rebels can along time to build up their forces. This is just a minor thing, but many of the units of the dynasties based on the vanilla Mongols and Timurids still have no upkeep costs. I actually like the music the mod currently has and wouldn't really want to see any of it go. Lastly the economy is far too easy and I feel build costs and times need to be increased. Overall, there just needs to be more potential as difficultly as currently it's just a quick land-grab with huge inflated economies. I love the dynasties, the lore, and the land you have with Sands of Conquest. It's great the mod will be continued and I'm greatly looking forward to the new features.