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Thread: TLK - Britain Submod

  1. #21
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    Default Re: TLK - Britain Submod [in progress]

    Three, The Kingdom of Dublin, The Kingdom of the Isles, and The Great Heathen Army. All three Norse

  2. #22

    Default Re: TLK - Britain Submod [in progress]

    Alright, looking foward to try it out!

  3. #23

    Default Re: TLK - Britain Submod [in progress]

    Yes great news...

  4. #24
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    Default Re: TLK - Britain Submod

    Uploaded the mod.

    see first post

  5. #25

    Default Re: TLK - Britain Submod

    Alright! I followed your instructions, but I only get too the first tlk screen and then I am suddenly back at desktop. Are there any more details concerning the installation procedure that I should be aware of?

  6. #26
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    Default Re: TLK - Britain Submod

    The download should contain all files needed. What does the log say (inside the log folder of stock M2TW)?

  7. #27

    Default Re: TLK - Britain Submod

    same thing happened to me. The log states:
    Attached Files Attached Files
    Last edited by de_Montfort; August 09, 2015 at 01:42 PM.

  8. #28
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    Default Re: TLK - Britain Submod

    Now it's getting complicated: Seems like they changed some things with the battle models between the version I had been using and yours.

    Could please use this battle_models file (folder Last_Kingdom\data\unit_models) and see if it runs that way?
    Attached Files Attached Files

  9. #29

    Default Re: TLK - Britain Submod

    It's probably Gigantus' fault. He removed some units from the BMDB and EDU, but if they're gone from both files, there shouldn't be problems, no? Or if they're just gone from the EDU...

  10. #30
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    Default Re: TLK - Britain Submod

    The problem is descr_charcter that is calling for a vanilla captain's model that's no longer referenced in BMDB.

  11. #31

    Default Re: TLK - Britain Submod

    Nice, the battle models file did it. Now it seems to be working. I just started the campaign. The map looks awesome. Good work, Kea!

  12. #32
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    Default Re: TLK - Britain Submod

    Good to hear. This version is not yet outbalanced. Armies are very small and expensive to get that warband feeling from the TLK books
    Last edited by KEA; August 10, 2015 at 04:53 AM.

  13. #33

    Default Re: TLK - Britain Submod

    It worked for me as well and I must say that the map looks brilliant, Looks very similiar to the IB2 britanniae map.. and that is a good thing indeed! Btw does the O'Neill faction submod and the RR/RC submod work with your mod?

  14. #34
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    Default Re: TLK - Britain Submod

    I am pretty confident they don't, but I have neither of them

  15. #35

    Default Re: TLK - Britain Submod

    If he didn't change the units, then you could copy the relevant EDU entries. Or just paste the RC one over his, but then you'd have to edit the faction ownership lines for whichever unit now belongs to a new faction. You could do the same thing with EDB, but edit the faction ownership lines again for both units and buildings. And overwrite descr_walls. And descr_projectile. And you'd need to paste in the colony and church destroying scripts, as well as Carl.

  16. #36
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    Default Re: TLK - Britain Submod

    I have changed a lot of things in EDU and EDB.

  17. #37

    Default Re: TLK - Britain Submod

    Well, it's still possible, but you have to go bit by bit.

    Good luck.

  18. #38

    Default Re: TLK - Britain Submod

    Alright, maybe i'll try it out.. when I have the time

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