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Thread: New Dev Blogs for Mount&Blade II: Bannerlord

  1. #41
    Rijul.J.Ballal's Avatar Domesticus
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    I love the fact that we can have better siege.

  2. #42

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    They'd have to be braindead to not improve them now . I mean granted I remember when properly functioning ladders amazed me but I hunger for more!

  3. #43
    Rijul.J.Ballal's Avatar Domesticus
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    I wonder if we will be allowed to select what type of siege equipment we can build.

  4. #44
    Axis Sunsoar's Avatar Domesticus
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    I wonder if we can implement M&B sieges for M2:TW siege Ai...

    But seriously this:

    Quote Originally Posted by Rijul.J.Ballal
    I wonder if we will be allowed to select what type of siege equipment we can build.
    would be the best!

  5. #45
    Ulyaoth's Avatar Truly a God Amongst Men
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    I want destructible castles, and the ability to build your own. For ridiculous cost of course.
    I'm cold, and there are wolves after me.

    Under the Patronage of the Almighty Justinian

  6. #46
    Rijul.J.Ballal's Avatar Domesticus
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    I want destructible castles, and the ability to build your own. For ridiculous cost of course.
    Aye a fine idea, but easily exploitable.

  7. #47
    Ulyaoth's Avatar Truly a God Amongst Men
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    So's everything.
    I'm cold, and there are wolves after me.

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  8. #48
    Holger Danske's Avatar Comes Limitis
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    I just don't like the fact that we haven't seen a single combat video or anything about the campaign map. And rumour has it Bannerlord is due this year... Feels more like 2016 at this stage and rate of visible progress. Well at least they have openly stated several times that Modding is a priority and it will be far more accessible than in the previous games.

  9. #49
    Kinjo's Avatar Taiko
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Somebody pm me when we get some substantial news, following this game is too exciting :O

  10. #50

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Was the development of the last mount and blade this slow? Im pretty sure this thing was announced in 2012.

  11. #51
    Ulyaoth's Avatar Truly a God Amongst Men
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    the original took like 18 years.
    I'm cold, and there are wolves after me.

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  12. #52

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord


    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

  13. #53

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    It seems like motion capture studios are now quite a big thing in the industry in general. Better animations will be good and hopefully we will be able to make our own, since the Kinect can apparently used to make them.

  14. #54
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Any tentative release date? An estimation?
    Ja mata, TosaInu. Forever remembered.

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  15. #55
    ccllnply's Avatar Tribunus
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Not a word. This blog is a joke in all truth. The PR from Taleworlds has been terrible.


  16. #56

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Yeah it's been pretty weak to be honest. I think they've probably spent most this time building the company more so than the game.

  17. #57

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    It's more insight into the process itself than we get with most games. It should also a bit more honest than most games.

  18. #58
    High Fist's Avatar Vicarius
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    So any new features in particular you guys are looking for, or do you just want a re-vamped M&B?

    Having a "quest mode" might be cool. Work towards a definitive goal as well as/instead of being in a sandbox world. More interaction with NPC's would be good as well.
    The only self-discipline you need is to finish your sandwiches

  19. #59
    Ciciro's Avatar Protector Domesticus
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Making the map pretty. God is the map ugly. So so ugly.

  20. #60

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Dev Blog #6

    Original (English): https://www.taleworlds.com/en/Games/Bannerlord/Blog/7
    French translation : http://www.mundusbellicus.fr/forum/s...l=1#post213980

    If someone has another foreign translation, just post here and I will add it to the OP.

    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

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