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Thread: Morfeasnikos patch

  1. #1

    Default Morfeasnikos patch

    Hi to PI funs i have been done some units all r made from the units that r in 0.97 version

    the units using javellin they have two only, and then fight no skirmiss, they dont throw one and then charge because, if they do it again they r stading doing nothing.

    includes
    1)4 factions (etrusci, lucani, romani, sabini some greeks and 1 sabelic unit.) with new normal maps
    2) 4 loading screens
    3) The via Amerina script, reform sciript
    4) Many small fixes, the units r using the right models and sprites, missile units r skrmising now and many many others (EDU.txt mostly now heat ,speed and my advise for the cavalry, is not to charge again spears).

    To install
    1)Back up
    2)Go to Moddb and DL the two links
    3)Run the installer
    4)If you want to change the resolution make it manually edited the cfg file.


    CREDITS.
    CA-SEGA for the fantastic game series Total war
    PI team
    Ficus (MnB OSP its the Roman_pack), gladius caligae and scabbard.
    DBM and Rhaymo for the wolf skin and the helmet from the ug equites and the reform script
    rgcotl the plume for the spartans and the shoulder cover from spartans.


    New DL link
    This the link from
    MODDB
    and its tested and merged from Nelduin.
    Use the 0.97 version from moddb.

    enjoy
    morfeasnikos
    Last edited by morfeasnikos; March 16, 2014 at 08:46 AM. Reason: new link and tested

  2. #2
    KEA's Avatar Senator
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    Default Re: Morfeasnikos working folder

    wonderfull! Only the shields need little improvement (they are looking somewhat flat). Otherwise there would be no reason from (my side!) why to not include them.

  3. #3
    Stath's's Avatar Protector Domesticus
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    Default Re: Morfeasnikos working folder

    truth is, they are awesome and more


  4. #4

    Default Re: Morfeasnikos working folder

    great work. Do you plan to re-do all units with the new models?(I means get ride the RTW1 based bodies/faces)

  5. #5

    Default Re: Morfeasnikos working folder

    Thank you all for the nice words. i dont know how many units i make, it will show. I will merge many things from many units RTW and MTW2 but all from the PI mod.
    The download link @ #1
    Last edited by morfeasnikos; November 14, 2013 at 09:07 AM.

  6. #6

    Default Re: Morfeasnikos working folder Update 14-11-2013

    I didn't entirely got it, are those in current PI version ? or will be added to next version ? or are you doing them independently from PI mod ?

    Really awesome work, I would really like to PI to updated, I enjoy it.

  7. #7
    Hoplite of Ilis's Avatar Domesticus
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    Default Re: Morfeasnikos working folder Update 14-11-2013

    Good job!

  8. #8

    Default Re: Morfeasnikos working folder Update 14-11-2013

    I am doing them independently, and its for the 0.97 version.

    To feel the changes make a custom battle between the romani and sabini, its a total different battle style, more right for me.

    Today a small preview from the next faction (big images)

    Etrusci_Hoplites
    Spoiler Alert, click show to read: 


    Etrusci_Lanceari
    Spoiler Alert, click show to read: 



    For the last a question, i want to add the via amerina script but i dont know from wich cities it will pass through, can anyone help me?

  9. #9
    KEA's Avatar Senator
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    Default Re: Morfeasnikos working folder Update 14-11-2013

    what script?

    Really nice units!

  10. #10

    Default Re: Morfeasnikos working folder Update 14-11-2013

    Are you planning to do this for all factions ?

  11. #11

    Default Re: Morfeasnikos working folder Update 14-11-2013


    Love them
    Eagerly waiting for Securigerii
    By the way, the Veruchva looks really heavy now.

  12. #12

    Default Re: Morfeasnikos working folder Update 14-11-2013

    Quote Originally Posted by KEA View Post
    what script?

    Really nice units!
    The via Appia, the famous first road, its a script, i want to try the same script for the via Amerina and i dont know from wich cities it will pass through, the Falerii its for sure.

    Quote Originally Posted by Tureuki View Post
    Are you planning to do this for all factions ?
    I dont know for sure, i play Rome now and when i meet a faction i make them, i am ally with Sabini and at war with Etruscans, i think the next faction that i will meet its the Samnites.

    Quote Originally Posted by VINC.XXIII View Post

    Love them
    Eagerly waiting for Securigerii
    By the way, the Veruchva looks really heavy now.
    The Etruscans r ready soon the upload, The Etrusci says they power is the heavy troops and i wanted to pass it to the units.

    Thank you all soon the upload.

  13. #13

    Default Re: Morfeasnikos working folder Update 14-11-2013

    Quote Originally Posted by morfeasnikos View Post
    For the last a question, i want to add the via amerina script but i dont know from wich cities it will pass through, can anyone help me?
    From Wikipedia:
    The Via Amerina was a road that broke off from the Via Cassia near Baccanae, and held north through Falerii, Tuder, and Perusia, rejoining the Via Cassia at Clusium.



  14. #14
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: Morfeasnikos working folder Update 14-11-2013

    very good work
    Go one with this wonderful work +rep

  15. #15

    Default Re: Morfeasnikos working folder Update 14-11-2013

    Thank you all
    The via amerina now that i know thw path, thanks to MikiST385, i will try to add it.
    The next is an armor upgrade for romans ( it add caligae, gladius and chainmail), i dont have pics with me now but i will add.
    All this will be in the next update
    Last edited by morfeasnikos; November 20, 2013 at 04:23 AM.

  16. #16

    Default Re: Morfeasnikos working folder Update 14-11-2013

    The Via Amerina script is ready (sorry no preview, forgot to take a screenshot, during the test) for the road you will be asked after 300 BC (historical 241BC) , many edits at EDU.txt heat, speed, cav stats was to powerfull, and many small fixes to the models and for the last i have add reform at 300BC, to add the new upgs for the romani, it will add 3 upgs, the preview has only the last. Only 3 units left for the Upload.

    Credits for the gladius, caligae. Ficus (MnB OSP its the Roman_pack)

    The today preview

    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 

    Last edited by morfeasnikos; November 26, 2013 at 11:16 AM.

  17. #17
    KEA's Avatar Senator
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    Default Re: Morfeasnikos working folder - New Preview - Update for DL 14-11-2013

    excellent

  18. #18

    Default Re: Morfeasnikos working folder - New Preview - Update for DL 14-11-2013

    seconded, guessing next are Linteati

  19. #19

    Default Re: Morfeasnikos working folder - New Preview - Update for DL 14-11-2013

    To south i have conquered Neapolis and i have meet the Greeks, and at the north the Ubrians. one of two will be the next .
    I realy like a lot the AOR system that PI has.
    Last edited by morfeasnikos; November 24, 2013 at 03:04 AM.

  20. #20

    Default Re: Morfeasnikos working folder - New Preview - Update for DL 14-11-2013

    Both have not quess right , Lucani faction is the next custodes and ensiferni r ready.
    I got the permission from rgcotl to use his OSP.
    Now i am waiting for the permission from DBM team and his leader Rhaymo for they script "the reform", its hard to get it. And then the upload.
    If i got the permission i will use from DBM many unit parts.

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