
Originally Posted by
krisslanza
It's really not accurate to the time period. It might be accurate to the wealthy Roman Empire - because again, wealthy - but some research showed in Britannia, about six settlements in the Roman era had walls. Six. Out of all of them. Most of them were built in the medieval ages.
But that'd also horribly unbalance the game it you just give walls to every Roman settlement. A worthy compromise is to make the walls a building, with a high cost to reflect the fact walls aren't just a casual thing. People didn't just wake up one day and go "Hey, I think we need a giant wall."
It's a significant investment of time, resources, and money. Not to mention, it directly inhibits the growth of your city, given you'd have to knock it down and re-work it when you wanted to expand outside its walls... or, of course, leave significant sections of your settlement undefended.